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@@ -218,11 +218,10 @@ pub async fn make(app: &App, window: SceneNodePtr) {
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layer_node.clone().link(node);
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layer_node.clone().link(node);
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// Desktop platforms
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// Desktop platforms
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- #[cfg(any(target_os = "macos", target_os = "windows", target_os = "linux"))]
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- let text = format!("{}. #{channel}", i + 1);
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-
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- // Mobile platforms
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- #[cfg(any(target_os = "android", target_os = "ios"))]
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+ //#[cfg(any(target_os = "macos", target_os = "windows", target_os = "linux"))]
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+ //let text = format!("{}. #{channel}", i + 1);
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+ //// Mobile platforms
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+ //#[cfg(any(target_os = "android", target_os = "ios"))]
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let text = "#".to_string() + channel;
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let text = "#".to_string() + channel;
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// Create some text
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// Create some text
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