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+/* This file is part of DarkFi (https://dark.fi)
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+ *
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+ * Copyright (C) 2020-2025 Dyne.org foundation
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+ *
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+ * This program is free software: you can redistribute it and/or modify
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+ * it under the terms of the GNU Affero General Public License as
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+ * published by the Free Software Foundation, either version 3 of the
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+ * License, or (at your option) any later version.
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+ *
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+ * This program is distributed in the hope that it will be useful,
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+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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+ * GNU Affero General Public License for more details.
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+ *
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+ * You should have received a copy of the GNU Affero General Public License
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+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
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+ */
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+
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+/// Levels of thread priority
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+pub enum ThreadPriority {
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+ Min,
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+ Low,
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+ Normal,
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+ High,
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+ Max,
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+}
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+
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+/// Set current thread priority to given `priority`.
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+/// This usually requires root privileges.
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+pub fn set_thread_priority(priority: ThreadPriority) {
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+ #[cfg(windows)]
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+ {
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+ type HANDLE = *mut std::ffi::c_void;
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+
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+ const THREAD_PRIORITY_IDLE: i32 = -15;
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+ const THREAD_PRIORITY_BELOW_NORMAL: i32 = -1;
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+ const THREAD_PRIORITY_NORMAL: i32 = 0;
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+ const THREAD_PRIORITY_ABOVE_NORMAL: i32 = 1;
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+ const THREAD_PRIORITY_TIME_CRITICAL: i32 = 15;
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+
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+ extern "system" {
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+ fn GetCurrentThread() -> HANDLE;
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+ fn SetThreadPriority(hThread: HANDLE, nPriority: i32) -> i32;
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+ }
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+
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+ let priority_value = match priority {
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+ ThreadPriority::Min => THREAD_PRIORITY_IDLE,
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+ ThreadPriority::Low => THREAD_PRIORITY_BELOW_NORMAL,
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+ ThreadPriority::Normal => THREAD_PRIORITY_NORMAL,
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+ ThreadPriority::High => THREAD_PRIORITY_ABOVE_NORMAL,
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+ ThreadPriority::Max => THREAD_PRIORITY_TIME_CRITICAL,
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+ };
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+
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+ unsafe {
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+ SetThreadPriority(GetCurrentThread(), priority_value);
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+ }
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+ }
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+
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+ #[cfg(target_os = "linux")]
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+ {
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+ extern "C" {
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+ fn setpriority(which: i32, who: u32, prio: i32) -> i32;
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+ }
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+
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+ const PRIO_PROCESS: i32 = 0;
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+
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+ let nice_value = match priority {
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+ ThreadPriority::Min => 19,
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+ ThreadPriority::Low => 10,
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+ ThreadPriority::Normal => 0,
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+ ThreadPriority::High => -10,
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+ ThreadPriority::Max => -20,
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+ };
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+
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+ unsafe {
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+ setpriority(PRIO_PROCESS, std::process::id(), nice_value);
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+ }
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+ }
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+
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+ #[cfg(any(target_os = "macos", target_os = "ios"))]
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+ {
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+ type mach_port_t = u32;
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+ type thread_t = mach_port_t;
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+ type thread_policy_flavor_t = i32;
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+ type thread_policy_t = *mut i32;
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+ type mach_msg_type_number_t = u32;
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+
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+ const THREAD_PRECEDENCE_POLICY: thread_policy_flavor_t = 3;
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+
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+ #[repr(C)]
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+ struct thread_precedence_policy_data {
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+ importance: i32,
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+ }
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+
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+ extern "C" {
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+ fn mach_thread_self() -> thread_t;
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+ fn thread_policy_set(
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+ thread: thread_t,
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+ flavor: thread_policy_flavor_t,
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+ policy_info: thread_policy_t,
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+ count: mach_msg_type_number_t,
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+ ) -> i32;
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+ }
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+
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+ let importance = match priority {
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+ ThreadPriority::Min => -30,
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+ ThreadPriority::Low => -15,
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+ ThreadPriority::Normal => 0,
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+ ThreadPriority::High => 15,
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+ ThreadPriority::Max => 30,
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+ };
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+
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+ unsafe {
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+ let thread = mach_thread_self();
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+ let mut policy = thread_precedence_policy_data { importance };
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+ let count =
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+ std::mem::size_of::<thread_precedence_policy_data>() as mach_msg_type_number_t / 4;
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+
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+ thread_policy_set(
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+ thread,
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+ THREAD_PRECEDENCE_POLICY,
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+ &mut policy as *mut _ as thread_policy_t,
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+ count,
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+ );
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+ }
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+ }
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+}
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