@@ -158,6 +158,16 @@ pub async fn make(app: &App, window: SceneNodePtr) {
EMOJI_PICKER_ICON_SIZE,
);
+ let emoji_meshes2 = emoji_meshes.clone();
+ std::thread::spawn(move || {
+ for i in (0..500).step_by(20) {
+ let mut emoji = emoji_meshes2.lock().unwrap();
+ for j in i..(i + 20) {
+ emoji.get(j);
+ }
+ });
+
let db = sled::open(CHATDB_PATH).expect("cannot open sleddb");
for channel in CHANNELS {
chat::make(app, window.clone(), channel, &db, emoji_meshes.clone()).await;
@@ -93,7 +93,7 @@ impl EmojiMeshes {
mesh.alloc(&self.render_api).draw_with_texture(atlas.texture)
}
- fn get(&mut self, i: usize) -> GfxDrawMesh {
+ pub fn get(&mut self, i: usize) -> GfxDrawMesh {
assert!(i < emoji::EMOJI_LIST.len());
if i >= self.meshes.len() {