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@@ -0,0 +1,463 @@
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+use std::{collections::HashMap, io, net::SocketAddr, time::Duration};
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+
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+use async_channel::{Receiver, Sender};
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+use async_std::{
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+ io::{ReadExt, WriteExt},
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+ net::{TcpListener, TcpStream},
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+ stream::StreamExt,
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+ sync::Mutex,
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+ task,
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+};
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+use borsh::{BorshDeserialize, BorshSerialize};
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+use futures::{select, FutureExt};
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+use lazy_static::lazy_static;
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+use log::{debug, error};
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+use rand::Rng;
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+
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+mod method;
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+use crate::method::{HeartbeatArgs, HeartbeatReply, RaftMethod, VoteArgs, VoteReply};
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+
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+#[derive(BorshSerialize, BorshDeserialize, Clone, Debug)]
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+pub struct LogEntry {
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+ log_term: u64,
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+ log_index: u64,
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+ log_data: Vec<u8>,
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+}
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+
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+pub struct LogStore(pub Vec<LogEntry>);
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+
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+impl LogStore {
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+ fn get_last_index(&self) -> u64 {
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+ let rlen = self.0.len();
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+ if rlen == 0 {
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+ return 0
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+ }
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+
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+ self.0[rlen - 1].log_index
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+ }
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+}
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+
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+lazy_static! {
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+ pub static ref LOG_STORE: Mutex<LogStore> = Mutex::new(LogStore(vec![]));
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+ // This is used for heartbeats
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+ pub static ref HEARTBEAT_CHAN: (Sender<bool>, Receiver<bool>) = async_channel::unbounded();
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+ // This is used to let our node know when it has become a leader
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+ pub static ref TOLEADER_CHAN: (Sender<bool>, Receiver<bool>) = async_channel::unbounded();
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+
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+ pub static ref STATE: Mutex<State> = Mutex::new(State::new());
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+}
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+
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+#[derive(Default)]
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+pub struct State {
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+ pub current_term: u64,
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+ pub voted_for: u64,
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+ pub vote_count: u64,
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+
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+ pub commit_index: u64,
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+ pub _last_applied: u64,
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+
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+ pub next_index: Vec<u64>,
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+ pub match_index: Vec<u64>,
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+}
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+
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+impl State {
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+ pub fn new() -> Self {
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+ Self {
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+ current_term: 0,
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+ voted_for: 0,
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+ vote_count: 0,
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+ commit_index: 0,
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+ _last_applied: 0,
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+ next_index: vec![],
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+ match_index: vec![],
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+ }
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+ }
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+}
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+
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+pub enum Role {
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+ Follower,
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+ Candidate,
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+ Leader,
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+}
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+
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+pub struct Raft {
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+ pub peers: HashMap<u64, SocketAddr>,
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+ node_id: u64,
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+ role: Role,
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+}
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+
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+impl Raft {
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+ pub fn new(node_id: u64) -> Self {
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+ Self { peers: Default::default(), node_id, role: Role::Follower }
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+ }
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+
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+ pub async fn start(&mut self) {
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+ debug!("Raft::start()");
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+ self.role = Role::Follower;
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+
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+ let mut state = STATE.lock().await;
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+ state.current_term = 0;
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+ state.voted_for = 0;
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+ drop(state);
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+
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+ let mut rng = rand::thread_rng();
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+
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+ loop {
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+ let delay = Duration::from_millis(rng.gen_range(0..200) + 300);
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+
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+ match self.role {
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+ Role::Follower => {
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+ select! {
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+ _ = HEARTBEAT_CHAN.1.recv().fuse() => {
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+ debug!("[FOLLOWER] Raft::start(): follower_{} got heartbeat", self.node_id);
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+ }
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+ _ = task::sleep(delay).fuse() => {
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+ debug!("[FOLLOWER] Raft::start(): follower_{} timeout", self.node_id);
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+ self.role = Role::Candidate;
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+ }
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+ }
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+ }
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+
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+ Role::Candidate => {
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+ debug!("[CANDIDATE] Raft::start(): peer_{} is now a candidate", self.node_id);
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+ let mut state = STATE.lock().await;
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+ state.current_term += 1;
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+ state.voted_for = self.node_id;
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+ state.vote_count = 1;
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+ drop(state);
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+
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+ // TODO: In background
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+ debug!("[CANDIDATE] Raft::start(): broadcasting request_vote");
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+ self.broadcast_request_vote().await;
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+
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+ select! {
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+ _ = task::sleep(delay).fuse() => {
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+ debug!("[CANDIDATE] Raft::start(): Timeout as candidate, becoming a follower");
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+ self.role = Role::Follower;
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+ }
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+ _ = TOLEADER_CHAN.1.recv().fuse() => {
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+ debug!("[CANDIDATE] Raft::start(): We are now the leader");
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+ self.role = Role::Leader;
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+
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+ let mut state = STATE.lock().await;
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+ state.next_index = vec![1_u64; self.peers.len()];
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+ state.match_index = vec![0_u64; self.peers.len()];
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+ drop(state);
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+
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+ // TODO: In background
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+ let t = task::spawn(async {
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+ let mut i = 0;
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+ loop {
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+ debug!("[CANDIDATE] Raft::start(): Appending data in bg loop");
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+ i += 1;
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+ let state = STATE.lock().await;
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+ let logentry = LogEntry {
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+ log_term: state.current_term,
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+ log_index: i,
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+ log_data: format!("user send: {}", i).as_bytes().to_vec(),
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+ };
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+ drop(state);
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+
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+ debug!("[CANDIDATE] Raft::start(): Acquiring logstore lock in bg loop");
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+ let mut logstore = LOG_STORE.lock().await;
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+ logstore.0.push(logentry);
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+ drop(logstore);
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+ debug!("[CANDIDATE] Raft::start(): Dropped logstore lock in bg loop");
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+ task::sleep(Duration::from_secs(3)).await;
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+ }
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+ });
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+ }
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+ }
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+ }
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+
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+ Role::Leader => {
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+ debug!("[LEADER] Raft::start(): Broadcasting heartbeat as leader");
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+ self.broadcast_heartbeat().await;
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+ task::sleep(Duration::from_millis(100)).await;
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+ }
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+ }
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+ }
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+ }
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+
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+ async fn broadcast_request_vote(&mut self) {
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+ debug!("Raft::broadcast_request_vote()");
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+ let state = STATE.lock().await;
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+ let args = VoteArgs { term: state.current_term, candidate_id: self.node_id };
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+ drop(state);
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+
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+ // TODO: Do this concurrently
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+ for i in self.peers.clone() {
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+ debug!("Raft::broadcast_request_vote(): Sending req to peer {}", i.1);
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+ match self.send_request_vote(i.0, args.clone()).await {
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+ Ok(v) => debug!("Raft::broadcast_request_vote(): Got reply: {:?}", v),
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+ Err(e) => {
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+ error!("Raft::broadcast_request_vote(): Failed vote to peer {}, ({})", i.1, e);
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+ continue
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+ }
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+ };
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+ }
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+ }
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+
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+ async fn send_request_vote(
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+ &mut self,
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+ node_id: u64,
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+ args: VoteArgs,
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+ ) -> Result<VoteReply, io::Error> {
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+ debug!("Raft::send_request_vote()");
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+ let addr = self.peers[&node_id];
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+
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+ let method = RaftMethod::Vote(args);
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+ let payload = method.try_to_vec().unwrap();
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+
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+ debug!("Raft::send_request_vote(): Connecting to peer_{}", node_id);
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+ let mut stream = TcpStream::connect(addr).await?;
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+ debug!("Raft::send_request_vote(): Writing to stream");
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+ stream.write_all(&payload).await?;
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+ debug!("Raft::send_request_vote(): Wrote to stream");
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+
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+ debug!("Raft::send_request_vote(): Reading from stream");
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+ let mut buf = vec![0_u8; 4096];
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+ stream.read(&mut buf).await?;
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+ debug!("Raft::send_request_vote(): Read from stream");
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+
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+ let reply = try_from_slice_unchecked::<VoteReply>(&buf)?;
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+ let mut state = STATE.lock().await;
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+ if reply.term > state.current_term {
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+ debug!("Raft::send_request_vote(): reply.term > state.current_term");
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+ state.current_term = reply.term;
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+ state.voted_for = 0;
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+ drop(state);
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+ self.role = Role::Follower;
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+ return Ok(reply)
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+ }
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+ drop(state);
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+
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+ if reply.vote_granted {
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+ debug!("Raft::send_request_vote(): reply.vote_granted == true");
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+ let mut state = STATE.lock().await;
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+ state.vote_count += 1;
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+ drop(state);
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+ }
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+
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+ let state = STATE.lock().await;
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+ if state.vote_count >= (self.peers.len() / 2 + 1).try_into().unwrap() {
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+ debug!("Raft::send_request_vote(): Elected for leader");
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+ TOLEADER_CHAN.0.send(true).await.unwrap();
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+ }
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+ drop(state);
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+
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+ Ok(reply)
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+ }
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+
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+ async fn broadcast_heartbeat(&mut self) {
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+ debug!("[LEADER] Raft::broadcast_heartbeat()");
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+
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+ for i in self.peers.clone() {
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+ let state = STATE.lock().await;
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+ let mut args = HeartbeatArgs {
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+ term: state.current_term,
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+ leader_id: self.node_id,
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+ prev_log_index: 0,
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+ prev_log_term: 0,
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+ entries: vec![],
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+ leader_commit: state.commit_index,
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+ };
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+
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+ let prev_log_index = state.next_index[i.0 as usize] - 1;
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+ drop(state);
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+
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+ debug!("[LEADER] Raft::broadcast_heartbeat(): Acquiring lock on LOG_STORE");
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+ let logstore = LOG_STORE.lock().await;
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+ if logstore.get_last_index() > prev_log_index {
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+ args.prev_log_index = prev_log_index;
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+ args.prev_log_term = logstore.0[prev_log_index as usize].log_term;
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+ args.entries = logstore.0[prev_log_index as usize..].to_vec();
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+ drop(logstore);
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+ debug!("[LEADER] Raft::broadcast_heartbeat(): Dropped lock on LOG_STORE");
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+ debug!("[LEADER] Raft::broadcast_heartbeat(): Send entries: {:?}", args.entries);
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+ }
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+
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+ // TODO: Run in background
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+ match self.send_heartbeat(i.0, args).await {
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+ Ok(v) => debug!("[LEADER] Raft::broadcast_heartbeat(): Got reply: {:?}", v),
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+ Err(e) => {
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+ error!(
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+ "[LEADER] Raft::broadcast_heartbeat(): Failed heartbeat to peer_{} ({})",
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+ i.0, e
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+ );
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+ continue
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+ }
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+ };
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+ }
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+ }
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+
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+ async fn send_heartbeat(
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+ &mut self,
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+ node_id: u64,
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+ args: HeartbeatArgs,
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+ ) -> Result<HeartbeatReply, io::Error> {
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+ debug!("Raft::send_heartbeat({}, {:?}", node_id, args);
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+ let addr = self.peers[&node_id];
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+
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+ let method = RaftMethod::Heartbeat(args);
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+ let payload = method.try_to_vec()?;
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+
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+ debug!("Raft::send_heartbeat(): Connecting to peer_{}", node_id);
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+ let mut stream = TcpStream::connect(addr).await?;
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+ debug!("Raft::send_heartbeat(): Writing to stream");
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+ stream.write_all(&payload).await?;
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+ debug!("Raft::send_heartbeat(): Wrote to stream");
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+
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+ debug!("Raft::send_heartbeat(): Reading from stream");
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+ let mut buf = vec![0_u8; 4096];
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+ stream.read(&mut buf).await?;
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+ debug!("Raft::send_heartbeat(): Read from stream");
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+
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+ let reply = try_from_slice_unchecked::<HeartbeatReply>(&buf)?;
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+
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+ let mut state = STATE.lock().await;
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+ if reply.success {
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+ debug!("Raft::send_heartbeat(): Got success reply");
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+ if reply.next_index > 0 {
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+ state.next_index[node_id as usize] = reply.next_index;
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+ state.match_index[node_id as usize] = reply.next_index - 1;
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+ }
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+ } else if reply.term > state.current_term {
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+ debug!("Raft::send_heartbeat(): reply.term > state.current_term");
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+ state.current_term = reply.term;
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+ state.voted_for = 0;
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+ self.role = Role::Follower;
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+ }
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+ drop(state);
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+
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+ Ok(reply)
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+ }
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+}
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+
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+pub struct RaftRpc(pub SocketAddr);
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+
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+impl RaftRpc {
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+ pub async fn start(&self) {
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+ debug!("RaftRpc::start()");
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+
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+ debug!("RaftRpc::start(): Binding to {}", self.0);
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+ let listener = TcpListener::bind(self.0).await.unwrap();
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+ let mut incoming = listener.incoming();
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+
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+ while let Some(stream) = incoming.next().await {
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+ debug!("RaftRpc::start(): Got RPC request");
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+ let stream = stream.unwrap();
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+ let (reader, writer) = &mut (&stream, &stream);
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+
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+ debug!("RaftRpc::start(): Reading from reader...");
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+ let mut buf = vec![0_u8; 4096];
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+ reader.read(&mut buf).await.unwrap();
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+ debug!("RaftRpc::start(): Read from reader");
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+
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+ match try_from_slice_unchecked::<RaftMethod>(&buf).unwrap() {
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+ RaftMethod::Vote(args) => {
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+ debug!("RaftRpc::start(): Got RaftMethod::Vote");
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+ let reply = self.request_vote(args).await;
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+ let payload = reply.try_to_vec().unwrap();
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+
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+ debug!("RaftRpc::start(): Vote: Writing to writer...");
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+ writer.write_all(&payload).await.unwrap();
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+ debug!("RaftRpc::start(): Vote: Wrote to writer");
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+ }
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+
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+ RaftMethod::Heartbeat(args) => {
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+ debug!("RaftRpc::start(): Got RaftMethod::Heartbeat");
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+ let reply = self.heartbeat(args).await;
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+ let payload = reply.try_to_vec().unwrap();
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+
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+ debug!("RaftRpc::start(): Heartbeat: Writing to writer...");
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+ writer.write_all(&payload).await.unwrap();
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+ debug!("RaftRpc::start(): Heartbeat: Wrote to writer");
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+ }
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+ }
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+ }
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+ }
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+
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+ async fn request_vote(&self, args: VoteArgs) -> VoteReply {
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+ debug!("RaftRpc::request_vote()");
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+ let mut reply = VoteReply { term: 0, vote_granted: false };
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+
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+ debug!("RaftRpc::request_vote(): Acquiring state lock");
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+ let mut state = STATE.lock().await;
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+ debug!("RaftRpc::request_vote(): Got lock");
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+
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+ if args.term < state.current_term {
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+ reply.term = state.current_term;
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+ drop(state);
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+ reply.vote_granted = false;
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+ return reply
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+ }
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+
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+ if state.voted_for == 0 {
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+ state.current_term = args.term;
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+ state.voted_for = args.candidate_id;
|
|
|
+ drop(state);
|
|
|
+ reply.term = args.term;
|
|
|
+ reply.vote_granted = true;
|
|
|
+ return reply
|
|
|
+ }
|
|
|
+
|
|
|
+ drop(state);
|
|
|
+ reply
|
|
|
+ }
|
|
|
+
|
|
|
+ async fn heartbeat(&self, args: HeartbeatArgs) -> HeartbeatReply {
|
|
|
+ debug!("RaftRpc::heartbeat()");
|
|
|
+ let mut reply = HeartbeatReply { success: false, term: 0, next_index: 0 };
|
|
|
+
|
|
|
+ debug!("RaftRpc::heartbeat(): Acquiring state lock");
|
|
|
+ let state = STATE.lock().await;
|
|
|
+ debug!("RaftRpc::heartbeat(): Got state lock");
|
|
|
+ let current_term = state.current_term;
|
|
|
+ drop(state);
|
|
|
+ debug!("RaftRpc::heartbeat(): Dropped state lock");
|
|
|
+
|
|
|
+ if args.term < current_term {
|
|
|
+ reply.success = false;
|
|
|
+ reply.term = current_term;
|
|
|
+ return reply
|
|
|
+ }
|
|
|
+
|
|
|
+ debug!("RaftRpc::heartbeat(): Sending to channel");
|
|
|
+ HEARTBEAT_CHAN.0.send(true).await.unwrap();
|
|
|
+ debug!("RaftRpc::heartbeat(): Sent to channel");
|
|
|
+
|
|
|
+ if args.entries.is_empty() {
|
|
|
+ reply.success = true;
|
|
|
+ reply.term = current_term;
|
|
|
+ return reply
|
|
|
+ }
|
|
|
+
|
|
|
+ debug!("RaftRpc::heartbeat(): Acquiring logstore lock");
|
|
|
+ let mut logstore = LOG_STORE.lock().await;
|
|
|
+ debug!("RaftRpc::heartbeat(): Got logstore lock");
|
|
|
+ if args.prev_log_index > logstore.get_last_index() {
|
|
|
+ reply.success = false;
|
|
|
+ reply.term = current_term;
|
|
|
+ reply.next_index = logstore.get_last_index() + 1;
|
|
|
+ drop(logstore);
|
|
|
+ return reply
|
|
|
+ }
|
|
|
+
|
|
|
+ logstore.0.extend_from_slice(&args.entries);
|
|
|
+ reply.next_index = logstore.get_last_index() + 1;
|
|
|
+ drop(logstore);
|
|
|
+ debug!("RaftRpc::heartbeat(): Dropped logstore lock");
|
|
|
+
|
|
|
+ reply.success = true;
|
|
|
+ reply.term = current_term;
|
|
|
+
|
|
|
+ reply
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+fn try_from_slice_unchecked<T: BorshDeserialize>(data: &[u8]) -> Result<T, io::Error> {
|
|
|
+ let mut data_mut = data;
|
|
|
+ let result = T::deserialize(&mut data_mut)?;
|
|
|
+ Ok(result)
|
|
|
+}
|