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@@ -0,0 +1,1559 @@
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+/* This file is part of DarkFi (https://dark.fi)
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+ *
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+ * Copyright (C) 2020-2024 Dyne.org foundation
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+ *
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+ * This program is free software: you can redistribute it and/or modify
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+ * it under the terms of the GNU Affero General Public License as
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+ * published by the Free Software Foundation, either version 3 of the
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+ * License, or (at your option) any later version.
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+ *
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+ * This program is distributed in the hope that it will be useful,
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+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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+ * GNU Affero General Public License for more details.
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+ *
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+ * You should have received a copy of the GNU Affero General Public License
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+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
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+ */
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+
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+use async_lock::Mutex as AsyncMutex;
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+use async_trait::async_trait;
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+use atomic_float::AtomicF32;
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+use darkfi::system::msleep;
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+use miniquad::{window, KeyCode, KeyMods, MouseButton, TouchPhase};
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+use rand::{rngs::OsRng, Rng};
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+use std::{
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+ collections::HashMap,
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+ sync::{
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+ atomic::{AtomicBool, Ordering},
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+ Arc, Mutex as SyncMutex, OnceLock, Weak,
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+ },
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+ time::Instant,
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+};
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+
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+use crate::{
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+ error::Result,
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+ gfx::{
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+ GfxDrawCall, GfxDrawInstruction, GfxDrawMesh, GfxTextureId, GraphicsEventPublisherPtr,
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+ Point, Rectangle, RenderApi, Vertex,
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+ },
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+ mesh::{MeshBuilder, MeshInfo, COLOR_BLUE, COLOR_WHITE},
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+ prop::{
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+ PropertyBool, PropertyColor, PropertyFloat32, PropertyPtr, PropertyRect, PropertyStr,
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+ PropertyUint32, Role,
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+ },
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+ pubsub::Subscription,
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+ scene::{Pimpl, SceneNodePtr, SceneNodeWeak},
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+ text::{self, Glyph, GlyphPositionIter, TextShaperPtr},
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+ util::{enumerate_ref, is_whitespace, zip3},
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+ ExecutorPtr,
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+};
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+
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+use super::{
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+ editbox::{
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+ editable::{Editable, Selection, TextIdx, TextPos},
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+ eol_nudge,
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+ repeat::{PressedKey, PressedKeysSmoothRepeat},
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+ ALLOWED_KEYCODES, DISALLOWED_CHARS,
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+ },
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+ DrawUpdate, OnModify, UIObject,
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+};
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+
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+#[derive(Clone)]
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+struct TouchStartInfo {
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+ pos: Point,
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+ instant: std::time::Instant,
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+}
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+
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+impl TouchStartInfo {
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+ fn new(pos: Point) -> Self {
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+ Self { pos, instant: std::time::Instant::now() }
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+ }
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+}
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+
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+#[derive(Clone)]
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+enum TouchStateAction {
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+ Inactive,
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+ Started { pos: Point, instant: std::time::Instant },
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+ StartSelect,
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+ Select,
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+ DragSelectHandle { side: isize },
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+ ScrollHoriz { start_pos: Point, scroll_start: f32 },
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+}
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+
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+struct TouchInfo {
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+ state: TouchStateAction,
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+ start: Option<TouchStartInfo>,
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+
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+ scroll: PropertyFloat32,
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+}
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+
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+impl TouchInfo {
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+ fn new(scroll: PropertyFloat32) -> Self {
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+ Self { state: TouchStateAction::Inactive, start: None, scroll }
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+ }
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+
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+ fn start(&mut self, pos: Point) {
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+ debug!(target: "ui::chatedit", "TouchStateAction::Started");
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+ self.state = TouchStateAction::Started { pos, instant: std::time::Instant::now() };
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+ }
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+
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+ fn stop(&mut self) -> TouchStateAction {
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+ std::mem::replace(&mut self.state, TouchStateAction::Inactive)
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+ }
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+
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+ fn update(&mut self, pos: &Point) {
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+ match &self.state {
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+ TouchStateAction::Started { pos: start_pos, instant } => {
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+ let travel_dist = pos.dist_sq(&start_pos);
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+ let x_dist = pos.x - start_pos.x;
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+ let elapsed = instant.elapsed().as_millis();
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+
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+ if travel_dist < 5. {
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+ if elapsed > 1000 {
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+ debug!(target: "ui::chatedit", "TouchStateAction::StartSelect");
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+ self.state = TouchStateAction::StartSelect;
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+ }
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+ } else if x_dist.abs() > 5. {
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+ debug!(target: "ui::chatedit", "TouchStateAction::ScrollHoriz");
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+ let scroll_start = self.scroll.get();
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+ self.state =
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+ TouchStateAction::ScrollHoriz { start_pos: *start_pos, scroll_start };
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+ }
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+ }
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+ _ => {}
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+ }
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+ }
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+}
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+
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+pub type ChatEditPtr = Arc<ChatEdit>;
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+
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+pub struct ChatEdit {
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+ node: SceneNodeWeak,
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+ tasks: OnceLock<Vec<smol::Task<()>>>,
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+ render_api: RenderApi,
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+ text_shaper: TextShaperPtr,
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+ key_repeat: SyncMutex<PressedKeysSmoothRepeat>,
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+
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+ glyphs: SyncMutex<Vec<Glyph>>,
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+ /// DC key for the text
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+ text_dc_key: u64,
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+ cursor_mesh: SyncMutex<Option<GfxDrawMesh>>,
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+ /// DC key for the cursor. Allows updating cursor independently.
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+ cursor_dc_key: u64,
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+
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+ is_active: PropertyBool,
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+ is_focused: PropertyBool,
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+ rect: PropertyRect,
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+ baseline: PropertyFloat32,
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+ scroll: PropertyFloat32,
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+ scroll_speed: PropertyFloat32,
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+ cursor_pos: PropertyUint32,
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+ font_size: PropertyFloat32,
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+ text: PropertyStr,
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+ text_color: PropertyColor,
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+ text_hi_color: PropertyColor,
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+ cursor_color: PropertyColor,
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+ cursor_width: PropertyFloat32,
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+ cursor_ascent: PropertyFloat32,
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+ cursor_descent: PropertyFloat32,
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+ cursor_blink_time: PropertyUint32,
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+ cursor_idle_time: PropertyUint32,
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+ hi_bg_color: PropertyColor,
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+ select_ascent: PropertyFloat32,
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+ select_descent: PropertyFloat32,
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+ selected: PropertyPtr,
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+ z_index: PropertyUint32,
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+ debug: PropertyBool,
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+
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+ editable: SyncMutex<Editable>,
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+ select: SyncMutex<Vec<Selection>>,
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+
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+ mouse_btn_held: AtomicBool,
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+ cursor_is_visible: AtomicBool,
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+ blink_is_paused: AtomicBool,
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+ /// Used to explicitly hide the cursor. Must be manually re-enabled.
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+ hide_cursor: AtomicBool,
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+
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+ touch_info: SyncMutex<TouchInfo>,
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+ is_phone_select: AtomicBool,
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+
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+ old_window_scale: AtomicF32,
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+ window_scale: PropertyFloat32,
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+ parent_rect: SyncMutex<Option<Rectangle>>,
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+ is_mouse_hover: AtomicBool,
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+}
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+
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+impl ChatEdit {
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+ pub async fn new(
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+ node: SceneNodeWeak,
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+ window_scale: PropertyFloat32,
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+ render_api: RenderApi,
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+ text_shaper: TextShaperPtr,
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+ ex: ExecutorPtr,
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+ ) -> Pimpl {
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+ debug!(target: "ui::chatedit", "EditBox::new()");
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+
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+ let node_ref = &node.upgrade().unwrap();
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+ let is_active = PropertyBool::wrap(node_ref, Role::Internal, "is_active", 0).unwrap();
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+ let is_focused = PropertyBool::wrap(node_ref, Role::Internal, "is_focused", 0).unwrap();
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+ let rect = PropertyRect::wrap(node_ref, Role::Internal, "rect").unwrap();
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+ let baseline = PropertyFloat32::wrap(node_ref, Role::Internal, "baseline", 0).unwrap();
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+ let scroll = PropertyFloat32::wrap(node_ref, Role::Internal, "scroll", 0).unwrap();
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+ let scroll_speed =
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+ PropertyFloat32::wrap(node_ref, Role::Internal, "scroll_speed", 0).unwrap();
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+ let cursor_pos = PropertyUint32::wrap(node_ref, Role::Internal, "cursor_pos", 0).unwrap();
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+ let font_size = PropertyFloat32::wrap(node_ref, Role::Internal, "font_size", 0).unwrap();
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+ let text = PropertyStr::wrap(node_ref, Role::Internal, "text", 0).unwrap();
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+ let text_color = PropertyColor::wrap(node_ref, Role::Internal, "text_color").unwrap();
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+ let text_hi_color = PropertyColor::wrap(node_ref, Role::Internal, "text_hi_color").unwrap();
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+ let cursor_color = PropertyColor::wrap(node_ref, Role::Internal, "cursor_color").unwrap();
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+ let cursor_width =
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+ PropertyFloat32::wrap(node_ref, Role::Internal, "cursor_width", 0).unwrap();
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+ let cursor_ascent =
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+ PropertyFloat32::wrap(node_ref, Role::Internal, "cursor_ascent", 0).unwrap();
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+ let cursor_descent =
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+ PropertyFloat32::wrap(node_ref, Role::Internal, "cursor_descent", 0).unwrap();
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+ let hi_bg_color = PropertyColor::wrap(node_ref, Role::Internal, "hi_bg_color").unwrap();
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+ let select_ascent =
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+ PropertyFloat32::wrap(node_ref, Role::Internal, "select_ascent", 0).unwrap();
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+ let select_descent =
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+ PropertyFloat32::wrap(node_ref, Role::Internal, "select_descent", 0).unwrap();
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+ let selected = node_ref.get_property("selected").unwrap();
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+ let cursor_blink_time =
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+ PropertyUint32::wrap(node_ref, Role::Internal, "cursor_blink_time", 0).unwrap();
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+ let cursor_idle_time =
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+ PropertyUint32::wrap(node_ref, Role::Internal, "cursor_idle_time", 0).unwrap();
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+ let z_index = PropertyUint32::wrap(node_ref, Role::Internal, "z_index", 0).unwrap();
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+ let debug = PropertyBool::wrap(node_ref, Role::Internal, "debug", 0).unwrap();
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+
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+ let node_name = node_ref.name.clone();
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+ let node_id = node_ref.id;
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+
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+ // Must do this whenever the text changes
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+ let glyphs = text_shaper.shape(text.get(), font_size.get(), window_scale.get());
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+
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+ let self_ = Arc::new(Self {
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+ node,
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+ tasks: OnceLock::new(),
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+ render_api,
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+ text_shaper: text_shaper.clone(),
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+ key_repeat: SyncMutex::new(PressedKeysSmoothRepeat::new(400, 50)),
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+
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+ glyphs: SyncMutex::new(glyphs),
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+ text_dc_key: OsRng.gen(),
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+ cursor_mesh: SyncMutex::new(None),
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+ cursor_dc_key: OsRng.gen(),
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+
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+ is_active,
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+ is_focused,
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+ rect,
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+ baseline: baseline.clone(),
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+ scroll: scroll.clone(),
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+ scroll_speed,
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+ cursor_pos,
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+ font_size: font_size.clone(),
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+ text,
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+ text_color,
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+ text_hi_color,
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+ cursor_color,
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+ cursor_width,
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+ cursor_ascent,
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+ cursor_descent,
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+ cursor_blink_time,
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+ cursor_idle_time,
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+ hi_bg_color,
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+ select_ascent,
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+ select_descent,
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+ selected,
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+ z_index,
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+ debug,
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+
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+ editable: SyncMutex::new(Editable::new(
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+ text_shaper,
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+ font_size,
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+ window_scale.clone(),
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+ baseline,
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+ )),
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+ select: SyncMutex::new(vec![]),
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+
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+ mouse_btn_held: AtomicBool::new(false),
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+ cursor_is_visible: AtomicBool::new(true),
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+ blink_is_paused: AtomicBool::new(false),
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+ hide_cursor: AtomicBool::new(false),
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+
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+ touch_info: SyncMutex::new(TouchInfo::new(scroll)),
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+ is_phone_select: AtomicBool::new(false),
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+
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+ old_window_scale: AtomicF32::new(window_scale.get()),
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+ window_scale,
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+ parent_rect: SyncMutex::new(None),
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+ is_mouse_hover: AtomicBool::new(false),
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+ });
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+
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+ Pimpl::ChatEdit(self_)
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+ }
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+
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+ fn node(&self) -> SceneNodePtr {
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+ self.node.upgrade().unwrap()
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+ }
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+
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+ /// Called whenever the text or any text property changes.
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+ fn regen_text_mesh(&self, mut clip: Rectangle) -> GfxDrawMesh {
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+ clip.x = 0.;
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+ clip.y = 0.;
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+
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+ let is_focused = self.is_focused.get();
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+ let text = self.text.get();
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+ let font_size = self.font_size.get();
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+ let window_scale = self.window_scale.get();
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+ let text_color = self.text_color.get();
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+ let text_hi_color = self.text_hi_color.get();
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+ let baseline = self.baseline.get();
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+ let scroll = self.scroll.get();
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+ let cursor_pos = self.cursor_pos.get() as usize;
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+ let cursor_color = self.cursor_color.get();
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+ let debug = self.debug.get();
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+ //debug!(target: "ui::chatedit", "Rendering text '{text}' clip={clip:?}");
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+ //debug!(target: "ui::chatedit", " cursor_pos={cursor_pos}, is_focused={is_focused}");
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+
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+ let rendered = self.editable.lock().unwrap().render();
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+ let atlas = text::make_texture_atlas(&self.render_api, &rendered.glyphs);
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+
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+ let mut mesh = MeshBuilder::with_clip(clip.clone());
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+
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+ let selections = self.select.lock().unwrap().clone();
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+ // Just an assert
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+ if self.is_phone_select.load(Ordering::Relaxed) {
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+ assert!(selections.len() <= 1);
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+ }
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+ for select in &selections {
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+ self.draw_selected(&mut mesh, select, &rendered.glyphs, clip.h);
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+ }
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+ let select_marks = self.mark_selected_glyphs(&rendered.glyphs, selections);
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+
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+ if rendered.has_underline() {
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+ self.draw_underline(
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+ &mut mesh,
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+ &rendered.glyphs,
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+ clip.h,
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+ rendered.under_start,
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+ rendered.under_end,
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+ );
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+ }
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+
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+ let glyph_pos_iter =
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+ GlyphPositionIter::new(font_size, window_scale, &rendered.glyphs, baseline);
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+
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+ for (glyph_idx, mut glyph_rect, glyph, is_selected) in
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+ zip3(glyph_pos_iter, rendered.glyphs.iter(), select_marks.iter())
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+ {
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+ let uv_rect = atlas.fetch_uv(glyph.glyph_id).expect("missing glyph UV rect");
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+
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+ glyph_rect.x -= scroll;
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+
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+ //mesh.draw_outline(&glyph_rect, COLOR_BLUE, 2.);
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+ let mut color = text_color.clone();
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+ if *is_selected {
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+ color = text_hi_color.clone();
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+ }
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+ if glyph.sprite.has_color {
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+ color = COLOR_WHITE;
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+ }
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+ mesh.draw_box(&glyph_rect, color, uv_rect);
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+ }
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+
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+ if debug {
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+ mesh.draw_outline(&clip, COLOR_BLUE, 1.);
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+ }
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+
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+ mesh.alloc(&self.render_api).draw_with_texture(atlas.texture)
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+ }
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+
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+ fn regen_cursor_mesh(&self) -> GfxDrawMesh {
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+ let cursor_width = self.cursor_width.get();
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+ let cursor_ascent = self.cursor_ascent.get();
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+ let cursor_descent = self.cursor_descent.get();
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+ let baseline = self.baseline.get();
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+
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+ let cursor_rect = Rectangle {
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+ x: 0.,
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+ y: baseline - cursor_ascent,
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+ w: cursor_width,
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+ h: cursor_ascent + cursor_descent,
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+ };
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+ let cursor_color = self.cursor_color.get();
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+
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+ let mut mesh = MeshBuilder::new();
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+ mesh.draw_filled_box(&cursor_rect, cursor_color);
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+ mesh.alloc(&self.render_api).draw_untextured()
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+ }
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|
|
+
|
|
|
+ fn cursor_px_offset(&self) -> f32 {
|
|
|
+ assert!(self.is_focused.get());
|
|
|
+
|
|
|
+ let (cursor_pos, glyphs) = {
|
|
|
+ let editable = self.editable.lock().unwrap();
|
|
|
+ let rendered = editable.render();
|
|
|
+ let cursor_pos = editable.get_cursor_pos(&rendered);
|
|
|
+ (cursor_pos, rendered.glyphs)
|
|
|
+ };
|
|
|
+
|
|
|
+ let font_size = self.font_size.get();
|
|
|
+ let window_scale = self.window_scale.get();
|
|
|
+ let baseline = self.baseline.get();
|
|
|
+ let scroll = self.scroll.get();
|
|
|
+ // Add composer glyphs too
|
|
|
+ let glyph_pos_iter = GlyphPositionIter::new(font_size, window_scale, &glyphs, baseline);
|
|
|
+ // Used for drawing the cursor when it's at the end of the line.
|
|
|
+ let mut rhs = 0.;
|
|
|
+
|
|
|
+ if cursor_pos == 0 {
|
|
|
+ return 0.;
|
|
|
+ }
|
|
|
+
|
|
|
+ for (glyph_idx, (mut glyph_rect, glyph)) in glyph_pos_iter.zip(glyphs.iter()).enumerate() {
|
|
|
+ glyph_rect.x -= scroll;
|
|
|
+
|
|
|
+ if cursor_pos == glyph_idx {
|
|
|
+ return glyph_rect.x;
|
|
|
+ }
|
|
|
+
|
|
|
+ rhs = glyph_rect.rhs();
|
|
|
+ }
|
|
|
+
|
|
|
+ assert!(cursor_pos == glyphs.len());
|
|
|
+
|
|
|
+ rhs += eol_nudge(font_size, &glyphs);
|
|
|
+ rhs
|
|
|
+ }
|
|
|
+
|
|
|
+ fn mark_selected_glyphs(&self, glyphs: &Vec<Glyph>, selections: Vec<Selection>) -> Vec<bool> {
|
|
|
+ let mut marks: Vec<_> = glyphs.iter().map(|_| false).collect();
|
|
|
+ for select in selections {
|
|
|
+ let start = std::cmp::min(select.start, select.end);
|
|
|
+ let end = std::cmp::max(select.start, select.end);
|
|
|
+
|
|
|
+ for i in start..end {
|
|
|
+ marks[i] = true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ marks
|
|
|
+ }
|
|
|
+
|
|
|
+ fn draw_selected(
|
|
|
+ &self,
|
|
|
+ mesh: &mut MeshBuilder,
|
|
|
+ select: &Selection,
|
|
|
+ glyphs: &Vec<Glyph>,
|
|
|
+ clip_h: f32,
|
|
|
+ ) {
|
|
|
+ if select.start == select.end {
|
|
|
+ return
|
|
|
+ }
|
|
|
+ let start = std::cmp::min(select.start, select.end);
|
|
|
+ let end = std::cmp::max(select.start, select.end);
|
|
|
+
|
|
|
+ let font_size = self.font_size.get();
|
|
|
+ let window_scale = self.window_scale.get();
|
|
|
+ let baseline = self.baseline.get();
|
|
|
+ let scroll = self.scroll.get();
|
|
|
+ let hi_bg_color = self.hi_bg_color.get();
|
|
|
+ let glyph_pos_iter = GlyphPositionIter::new(font_size, window_scale, &glyphs, baseline);
|
|
|
+
|
|
|
+ let is_phone_select = self.is_phone_select.load(Ordering::Relaxed);
|
|
|
+
|
|
|
+ let mut start_x = 0.;
|
|
|
+ let mut end_x = 0.;
|
|
|
+ // When cursor lands at the end of the line
|
|
|
+ let mut rhs = 0.;
|
|
|
+
|
|
|
+ for (glyph_idx, mut glyph_rect) in glyph_pos_iter.enumerate() {
|
|
|
+ glyph_rect.x -= scroll;
|
|
|
+
|
|
|
+ if glyph_idx == start {
|
|
|
+ start_x = glyph_rect.x;
|
|
|
+ }
|
|
|
+ if glyph_idx == end {
|
|
|
+ end_x = glyph_rect.x;
|
|
|
+ }
|
|
|
+
|
|
|
+ rhs = glyph_rect.rhs();
|
|
|
+ }
|
|
|
+
|
|
|
+ if start == 0 {
|
|
|
+ start_x = scroll;
|
|
|
+ }
|
|
|
+
|
|
|
+ if end == glyphs.len() {
|
|
|
+ rhs += eol_nudge(font_size, &glyphs);
|
|
|
+ end_x = rhs;
|
|
|
+ }
|
|
|
+
|
|
|
+ let select_ascent = self.select_ascent.get();
|
|
|
+ let select_descent = self.select_descent.get();
|
|
|
+
|
|
|
+ let select_rect = Rectangle {
|
|
|
+ x: start_x,
|
|
|
+ y: baseline - select_ascent,
|
|
|
+ w: end_x - start_x,
|
|
|
+ h: select_ascent + select_descent,
|
|
|
+ };
|
|
|
+ mesh.draw_box(&select_rect, hi_bg_color, &Rectangle::zero());
|
|
|
+
|
|
|
+ if is_phone_select {
|
|
|
+ self.draw_phone_select_handle(mesh, start_x, -1.);
|
|
|
+ self.draw_phone_select_handle(mesh, end_x, 1.);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ fn draw_phone_select_handle(&self, mesh: &mut MeshBuilder, x: f32, side: f32) {
|
|
|
+ debug!(target: "ui::chatedit", "draw_phone_select_handle(..., {x}, {side})");
|
|
|
+
|
|
|
+ let baseline = self.baseline.get();
|
|
|
+ let select_ascent = self.select_ascent.get();
|
|
|
+ let select_descent = self.select_descent.get();
|
|
|
+ let color = self.text_hi_color.get();
|
|
|
+ // Transparent for fade
|
|
|
+ let mut color_trans = color.clone();
|
|
|
+ color_trans[3] = 0.;
|
|
|
+
|
|
|
+ // Vertical line downwards. We use this instead of draw_box() so we have a fade.
|
|
|
+ let verts = vec![
|
|
|
+ Vertex {
|
|
|
+ pos: [x - side * 1., baseline - select_ascent],
|
|
|
+ color: color_trans,
|
|
|
+ uv: [0., 0.],
|
|
|
+ },
|
|
|
+ Vertex {
|
|
|
+ pos: [x + side * 4., baseline - select_ascent],
|
|
|
+ color: color_trans,
|
|
|
+ uv: [0., 0.],
|
|
|
+ },
|
|
|
+ Vertex { pos: [x - side * 1., baseline + select_descent + 5.], color, uv: [0., 0.] },
|
|
|
+ Vertex { pos: [x + side * 4., baseline + select_descent + 5.], color, uv: [0., 0.] },
|
|
|
+ ];
|
|
|
+ let indices = vec![0, 2, 1, 1, 2, 3];
|
|
|
+ mesh.append(verts, indices);
|
|
|
+
|
|
|
+ let y = baseline + select_descent;
|
|
|
+
|
|
|
+ // The arrow itself.
|
|
|
+ // Go anti-clockwise
|
|
|
+ let verts = vec![
|
|
|
+ Vertex { pos: [x, y], color, uv: [0., 0.] },
|
|
|
+ Vertex { pos: [x, y + 50.], color, uv: [0., 0.] },
|
|
|
+ Vertex { pos: [x + side * 30., y + 50.], color, uv: [0., 0.] },
|
|
|
+ Vertex { pos: [x + side * 50., y + 25.], color, uv: [0., 0.] },
|
|
|
+ ];
|
|
|
+ let indices = vec![0, 1, 2, 0, 2, 3];
|
|
|
+ mesh.append(verts, indices);
|
|
|
+ }
|
|
|
+
|
|
|
+ fn draw_underline(
|
|
|
+ &self,
|
|
|
+ mesh: &mut MeshBuilder,
|
|
|
+ glyphs: &Vec<Glyph>,
|
|
|
+ clip_h: f32,
|
|
|
+ under_start: usize,
|
|
|
+ under_end: usize,
|
|
|
+ ) {
|
|
|
+ assert!(under_start < under_end);
|
|
|
+
|
|
|
+ let font_size = self.font_size.get();
|
|
|
+ let window_scale = self.window_scale.get();
|
|
|
+ let baseline = self.baseline.get();
|
|
|
+ let scroll = self.scroll.get();
|
|
|
+ let text_color = self.text_color.get();
|
|
|
+ let glyph_pos_iter = GlyphPositionIter::new(font_size, window_scale, &glyphs, baseline);
|
|
|
+
|
|
|
+ let mut start_x = 0.;
|
|
|
+ let mut end_x = 0.;
|
|
|
+ // When cursor lands at the end of the line
|
|
|
+ let mut rhs = 0.;
|
|
|
+
|
|
|
+ for (glyph_idx, mut glyph_rect) in glyph_pos_iter.enumerate() {
|
|
|
+ glyph_rect.x -= scroll;
|
|
|
+
|
|
|
+ if glyph_idx == under_start {
|
|
|
+ start_x = glyph_rect.x;
|
|
|
+ }
|
|
|
+ if glyph_idx == under_end {
|
|
|
+ end_x = glyph_rect.x;
|
|
|
+ }
|
|
|
+
|
|
|
+ rhs = glyph_rect.rhs();
|
|
|
+ }
|
|
|
+
|
|
|
+ if under_start == 0 {
|
|
|
+ start_x = scroll;
|
|
|
+ }
|
|
|
+
|
|
|
+ if under_end == glyphs.len() {
|
|
|
+ end_x = rhs;
|
|
|
+ }
|
|
|
+
|
|
|
+ // We don't need to do manual clipping since MeshBuilder should do that
|
|
|
+ let underline_rect = Rectangle { x: start_x, y: baseline + 6., w: end_x - start_x, h: 4. };
|
|
|
+ mesh.draw_box(&underline_rect, text_color, &Rectangle::zero());
|
|
|
+ }
|
|
|
+
|
|
|
+ async fn change_focus(self: Arc<Self>) {
|
|
|
+ if !self.is_active.get() {
|
|
|
+ return
|
|
|
+ }
|
|
|
+ debug!(target: "ui::chatedit", "Focus changed");
|
|
|
+
|
|
|
+ // Cursor visibility will change so just redraw everything lol
|
|
|
+ self.redraw().await;
|
|
|
+ }
|
|
|
+
|
|
|
+ async fn insert_char(&self, key: char) {
|
|
|
+ {
|
|
|
+ let mut editable = self.editable.lock().unwrap();
|
|
|
+ let mut tmp = [0; 4];
|
|
|
+ let key_str = key.encode_utf8(&mut tmp);
|
|
|
+ editable.compose(key_str, true);
|
|
|
+ }
|
|
|
+
|
|
|
+ self.pause_blinking();
|
|
|
+ self.redraw().await;
|
|
|
+ }
|
|
|
+
|
|
|
+ async fn handle_shortcut(&self, key: char, mods: &KeyMods) {
|
|
|
+ debug!(target: "ui::chatedit", "handle_shortcut({:?}, {:?})", key, mods);
|
|
|
+
|
|
|
+ match key {
|
|
|
+ 'c' => {
|
|
|
+ if mods.ctrl {
|
|
|
+ self.copy_highlighted().unwrap();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ 'v' => {
|
|
|
+ if mods.ctrl {
|
|
|
+ if let Some(text) = window::clipboard_get() {
|
|
|
+ self.paste_text(text).await;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ _ => {}
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ async fn handle_key(&self, key: &KeyCode, mods: &KeyMods) {
|
|
|
+ debug!(target: "ui::chatedit", "handle_key({:?}, {:?})", key, mods);
|
|
|
+ match key {
|
|
|
+ KeyCode::Left => {
|
|
|
+ self.adjust_cursor(mods.shift, |editable| editable.move_cursor(-1));
|
|
|
+ self.pause_blinking();
|
|
|
+ //self.apply_cursor_scrolling();
|
|
|
+ self.redraw().await;
|
|
|
+ }
|
|
|
+ KeyCode::Right => {
|
|
|
+ self.adjust_cursor(mods.shift, |editable| editable.move_cursor(1));
|
|
|
+ self.pause_blinking();
|
|
|
+ //self.apply_cursor_scrolling();
|
|
|
+ self.redraw().await;
|
|
|
+ }
|
|
|
+ KeyCode::Kp0 => self.insert_char('0').await,
|
|
|
+ KeyCode::Kp1 => self.insert_char('1').await,
|
|
|
+ KeyCode::Kp2 => self.insert_char('2').await,
|
|
|
+ KeyCode::Kp3 => self.insert_char('3').await,
|
|
|
+ KeyCode::Kp4 => self.insert_char('4').await,
|
|
|
+ KeyCode::Kp5 => self.insert_char('5').await,
|
|
|
+ KeyCode::Kp6 => self.insert_char('6').await,
|
|
|
+ KeyCode::Kp7 => self.insert_char('7').await,
|
|
|
+ KeyCode::Kp8 => self.insert_char('8').await,
|
|
|
+ KeyCode::Kp9 => self.insert_char('9').await,
|
|
|
+ KeyCode::KpDecimal => self.insert_char('.').await,
|
|
|
+ KeyCode::Enter | KeyCode::KpEnter => {
|
|
|
+ let node = self.node.upgrade().unwrap();
|
|
|
+ node.trigger("enter_pressed", vec![]).await.unwrap();
|
|
|
+ }
|
|
|
+ KeyCode::Delete => {
|
|
|
+ self.delete(0, 1);
|
|
|
+ self.clamp_scroll();
|
|
|
+ self.pause_blinking();
|
|
|
+ self.redraw().await;
|
|
|
+ }
|
|
|
+ KeyCode::Backspace => {
|
|
|
+ self.delete(1, 0);
|
|
|
+ self.clamp_scroll();
|
|
|
+ self.pause_blinking();
|
|
|
+ self.redraw().await;
|
|
|
+ }
|
|
|
+ KeyCode::Home => {
|
|
|
+ self.adjust_cursor(mods.shift, |editable| editable.move_start());
|
|
|
+ self.pause_blinking();
|
|
|
+ //self.apply_cursor_scrolling();
|
|
|
+ self.redraw().await;
|
|
|
+ }
|
|
|
+ KeyCode::End => {
|
|
|
+ self.adjust_cursor(mods.shift, |editable| editable.move_end());
|
|
|
+ self.pause_blinking();
|
|
|
+ //self.apply_cursor_scrolling();
|
|
|
+ self.redraw().await;
|
|
|
+ }
|
|
|
+ _ => {}
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ fn delete(&self, before: usize, after: usize) {
|
|
|
+ let mut editable = self.editable.lock().unwrap();
|
|
|
+ let selection = std::mem::take(&mut *self.select.lock().unwrap());
|
|
|
+
|
|
|
+ if selection.is_empty() {
|
|
|
+ editable.delete(before, after);
|
|
|
+ return
|
|
|
+ }
|
|
|
+
|
|
|
+ let sel = selection.first().unwrap();
|
|
|
+ let cursor_pos = std::cmp::min(sel.start, sel.end);
|
|
|
+
|
|
|
+ let render = editable.render();
|
|
|
+ let mut before_text = String::new();
|
|
|
+ let mut after_text = String::new();
|
|
|
+ 'next: for (pos, glyph) in render.glyphs.iter().enumerate() {
|
|
|
+ for select in &selection {
|
|
|
+ let start = std::cmp::min(select.start, select.end);
|
|
|
+ let end = std::cmp::max(select.start, select.end);
|
|
|
+
|
|
|
+ if start <= pos && pos < end {
|
|
|
+ continue 'next
|
|
|
+ }
|
|
|
+ }
|
|
|
+ if pos <= cursor_pos {
|
|
|
+ before_text += &glyph.substr;
|
|
|
+ } else {
|
|
|
+ after_text += &glyph.substr;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ editable.set_text(before_text, after_text);
|
|
|
+
|
|
|
+ self.is_phone_select.store(false, Ordering::Relaxed);
|
|
|
+ // Reshow cursor (if hidden)
|
|
|
+ self.hide_cursor.store(false, Ordering::Relaxed);
|
|
|
+ }
|
|
|
+
|
|
|
+ fn adjust_cursor(&self, has_shift: bool, move_cursor: impl Fn(&mut Editable)) {
|
|
|
+ let mut editable = self.editable.lock().unwrap();
|
|
|
+ let rendered = editable.render();
|
|
|
+ let prev_cursor_pos = editable.get_cursor_pos(&rendered);
|
|
|
+ move_cursor(&mut editable);
|
|
|
+ let cursor_pos = editable.get_cursor_pos(&rendered);
|
|
|
+ drop(editable);
|
|
|
+
|
|
|
+ let mut select = self.select.lock().unwrap();
|
|
|
+
|
|
|
+ // Start selection if shift is held
|
|
|
+ if has_shift {
|
|
|
+ // Create a new selection
|
|
|
+ if select.is_empty() {
|
|
|
+ select.push(Selection::new(prev_cursor_pos, cursor_pos));
|
|
|
+ }
|
|
|
+
|
|
|
+ // Update the selection
|
|
|
+ select.last_mut().unwrap().end = cursor_pos;
|
|
|
+ } else {
|
|
|
+ select.clear();
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// This will select the entire word rather than move the cursor to that location
|
|
|
+ fn start_touch_select(&self, x: f32) {
|
|
|
+ let rect = self.rect.get();
|
|
|
+
|
|
|
+ let font_size = self.font_size.get();
|
|
|
+ let window_scale = self.window_scale.get();
|
|
|
+ let baseline = self.baseline.get();
|
|
|
+
|
|
|
+ {
|
|
|
+ let mut editable = self.editable.lock().unwrap();
|
|
|
+ editable.end_compose();
|
|
|
+
|
|
|
+ let rendered = editable.render();
|
|
|
+ let x = x - rect.x + self.scroll.get();
|
|
|
+
|
|
|
+ let cpos = rendered.x_to_pos(x, font_size, window_scale, baseline);
|
|
|
+
|
|
|
+ // Find word start
|
|
|
+ let mut cpos_start = cpos;
|
|
|
+ while cpos_start > 0 {
|
|
|
+ // Is the glyph before this pos just whitespace?
|
|
|
+ let glyph_str = &rendered.glyphs[cpos_start - 1].substr;
|
|
|
+ if is_whitespace(glyph_str) {
|
|
|
+ break
|
|
|
+ }
|
|
|
+ cpos_start -= 1;
|
|
|
+ }
|
|
|
+ // Find word end
|
|
|
+ let mut cpos_end = cpos;
|
|
|
+ while cpos_end < rendered.glyphs.len() {
|
|
|
+ cpos_end += 1;
|
|
|
+ let glyph_str = &rendered.glyphs[cpos_end].substr;
|
|
|
+ if is_whitespace(glyph_str) {
|
|
|
+ break
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ let cidx_start = rendered.pos_to_idx(cpos_start);
|
|
|
+ let cidx_end = rendered.pos_to_idx(cpos_end);
|
|
|
+
|
|
|
+ // begin selection
|
|
|
+ let mut select = self.select.lock().unwrap();
|
|
|
+ select.clear();
|
|
|
+ select.push(Selection::new(cpos_start, cpos_end));
|
|
|
+ }
|
|
|
+
|
|
|
+ self.is_phone_select.store(true, Ordering::Relaxed);
|
|
|
+ // redraw() will now hide the cursor
|
|
|
+ self.hide_cursor.store(true, Ordering::Relaxed);
|
|
|
+ }
|
|
|
+
|
|
|
+ fn glyphs_to_string(glyphs: &Vec<Glyph>) -> String {
|
|
|
+ let mut text = String::new();
|
|
|
+ for (i, glyph) in glyphs.iter().enumerate() {
|
|
|
+ text.push_str(&glyph.substr);
|
|
|
+ }
|
|
|
+ text
|
|
|
+ }
|
|
|
+
|
|
|
+ fn delete_highlighted(&self) {
|
|
|
+ assert!(!self.selected.is_null(0).unwrap());
|
|
|
+ assert!(!self.selected.is_null(1).unwrap());
|
|
|
+
|
|
|
+ let start = self.selected.get_u32(0).unwrap() as usize;
|
|
|
+ let end = self.selected.get_u32(1).unwrap() as usize;
|
|
|
+
|
|
|
+ let sel_start = std::cmp::min(start, end);
|
|
|
+ let sel_end = std::cmp::max(start, end);
|
|
|
+
|
|
|
+ let mut glyphs = self.glyphs.lock().unwrap().clone();
|
|
|
+ glyphs.drain(sel_start..sel_end);
|
|
|
+
|
|
|
+ let text = Self::glyphs_to_string(&glyphs);
|
|
|
+ debug!(
|
|
|
+ target: "ui::chatedit",
|
|
|
+ "delete_highlighted() text=\"{}\", cursor_pos={}",
|
|
|
+ text, sel_start
|
|
|
+ );
|
|
|
+ self.text.set(text);
|
|
|
+
|
|
|
+ self.selected.set_null(Role::Internal, 0).unwrap();
|
|
|
+ self.selected.set_null(Role::Internal, 1).unwrap();
|
|
|
+ self.cursor_pos.set(sel_start as u32);
|
|
|
+ }
|
|
|
+
|
|
|
+ fn copy_highlighted(&self) -> Result<()> {
|
|
|
+ let start = self.selected.get_u32(0)? as usize;
|
|
|
+ let end = self.selected.get_u32(1)? as usize;
|
|
|
+
|
|
|
+ let sel_start = std::cmp::min(start, end);
|
|
|
+ let sel_end = std::cmp::max(start, end);
|
|
|
+
|
|
|
+ let mut text = String::new();
|
|
|
+
|
|
|
+ let glyphs = self.glyphs.lock().unwrap().clone();
|
|
|
+ for (glyph_idx, glyph) in glyphs.iter().enumerate() {
|
|
|
+ if sel_start <= glyph_idx && glyph_idx < sel_end {
|
|
|
+ text.push_str(&glyph.substr);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ info!(target: "ui::chatedit", "Copied '{}'", text);
|
|
|
+ window::clipboard_set(&text);
|
|
|
+ Ok(())
|
|
|
+ }
|
|
|
+
|
|
|
+ async fn paste_text(&self, key: String) {
|
|
|
+ let mut text = String::new();
|
|
|
+
|
|
|
+ let cursor_pos = self.cursor_pos.get();
|
|
|
+
|
|
|
+ if cursor_pos == 0 {
|
|
|
+ text = key.clone();
|
|
|
+ }
|
|
|
+
|
|
|
+ let glyphs = self.glyphs.lock().unwrap().clone();
|
|
|
+ for (glyph_idx, glyph) in glyphs.iter().enumerate() {
|
|
|
+ text.push_str(&glyph.substr);
|
|
|
+ if cursor_pos == glyph_idx as u32 + 1 {
|
|
|
+ text.push_str(&key);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ self.text.set(text);
|
|
|
+ // Not always true lol
|
|
|
+ self.cursor_pos.set(cursor_pos + 1);
|
|
|
+
|
|
|
+ self.apply_cursor_scrolling();
|
|
|
+ self.redraw().await;
|
|
|
+ }
|
|
|
+
|
|
|
+ async fn handle_touch_start(&self, pos: Point) -> bool {
|
|
|
+ debug!(target: "ui::chatedit", "handle_touch_start({pos:?})");
|
|
|
+ let mut touch_info = self.touch_info.lock().unwrap();
|
|
|
+
|
|
|
+ if self.try_handle_drag(&mut touch_info, pos) {
|
|
|
+ return true
|
|
|
+ }
|
|
|
+
|
|
|
+ let rect = self.rect.get();
|
|
|
+ if !rect.contains(pos) {}
|
|
|
+
|
|
|
+ touch_info.start(pos);
|
|
|
+ true
|
|
|
+ }
|
|
|
+ fn try_handle_drag(&self, touch_info: &mut TouchInfo, pos: Point) -> bool {
|
|
|
+ let selections = self.select.lock().unwrap().clone();
|
|
|
+
|
|
|
+ if self.is_phone_select.load(Ordering::Relaxed) && selections.len() == 1 {
|
|
|
+ let select = selections.first().unwrap();
|
|
|
+
|
|
|
+ let rendered = {
|
|
|
+ let editable = self.editable.lock().unwrap();
|
|
|
+ editable.render()
|
|
|
+ };
|
|
|
+
|
|
|
+ let font_size = self.font_size.get();
|
|
|
+ let window_scale = self.window_scale.get();
|
|
|
+ let baseline = self.baseline.get();
|
|
|
+
|
|
|
+ // Get left handle centerpoint
|
|
|
+ let x1 = rendered.pos_to_xw(select.start, font_size, window_scale, baseline).0;
|
|
|
+ // Get right handle centerpoint
|
|
|
+ let x2 = {
|
|
|
+ let (x, w) = rendered.pos_to_xw(select.end, font_size, window_scale, baseline);
|
|
|
+ x + w
|
|
|
+ };
|
|
|
+
|
|
|
+ // Are we within range of either one?
|
|
|
+ let select_descent = self.select_descent.get();
|
|
|
+ let scroll = self.scroll.get();
|
|
|
+ let y = baseline + select_descent + 25.;
|
|
|
+
|
|
|
+ let p1 = Point::new(x1 - scroll, y);
|
|
|
+ let p2 = Point::new(x2 - scroll, y);
|
|
|
+ debug!(target: "ui::chatedit", "handle center points = ({p1:?}, {p2:?})");
|
|
|
+
|
|
|
+ const TOUCH_RADIUS_SQ: f32 = 10_000.;
|
|
|
+ // Make pos relative to the rect
|
|
|
+ let pos_rel = pos - self.rect.get().pos();
|
|
|
+
|
|
|
+ if p1.dist_sq(&pos_rel) <= TOUCH_RADIUS_SQ {
|
|
|
+ debug!(target: "ui::chatedit", "TouchStateAction::DragSelectHandle [side=-1]");
|
|
|
+ // Set touch_state status to enable begin dragging them
|
|
|
+ touch_info.state = TouchStateAction::DragSelectHandle { side: -1 };
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ if p2.dist_sq(&pos_rel) <= TOUCH_RADIUS_SQ {
|
|
|
+ debug!(target: "ui::chatedit", "TouchStateAction::DragSelectHandle [side=1]");
|
|
|
+ // Set touch_state status to enable begin dragging them
|
|
|
+ touch_info.state = TouchStateAction::DragSelectHandle { side: 1 };
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ false
|
|
|
+ }
|
|
|
+
|
|
|
+ async fn handle_touch_move(&self, pos: Point) -> bool {
|
|
|
+ //debug!(target: "ui::chatedit", "handle_touch_move({pos:?})");
|
|
|
+ let touch_state = {
|
|
|
+ let mut touch_info = self.touch_info.lock().unwrap();
|
|
|
+ touch_info.update(&pos);
|
|
|
+ touch_info.state.clone()
|
|
|
+ };
|
|
|
+ match &touch_state {
|
|
|
+ TouchStateAction::Inactive => return false,
|
|
|
+ TouchStateAction::StartSelect => {
|
|
|
+ let x = pos.x;
|
|
|
+ self.start_touch_select(x);
|
|
|
+ self.redraw().await;
|
|
|
+ debug!(target: "ui::chatedit", "TouchStateAction::Select");
|
|
|
+ self.touch_info.lock().unwrap().state = TouchStateAction::Select;
|
|
|
+ }
|
|
|
+ TouchStateAction::DragSelectHandle { side } => {
|
|
|
+ {
|
|
|
+ assert!(*side == -1 || *side == 1);
|
|
|
+ assert!(self.is_phone_select.load(Ordering::Relaxed));
|
|
|
+ let mut selections = self.select.lock().unwrap();
|
|
|
+ assert_eq!(selections.len(), 1);
|
|
|
+ let select = selections.first_mut().unwrap();
|
|
|
+
|
|
|
+ let rendered = {
|
|
|
+ let editable = self.editable.lock().unwrap();
|
|
|
+ editable.render()
|
|
|
+ };
|
|
|
+
|
|
|
+ let font_size = self.font_size.get();
|
|
|
+ let window_scale = self.window_scale.get();
|
|
|
+ let baseline = self.baseline.get();
|
|
|
+
|
|
|
+ let pos_x = pos.x + self.scroll.get();
|
|
|
+
|
|
|
+ let mut pos = rendered.x_to_pos(pos_x, font_size, window_scale, baseline);
|
|
|
+ if *side == -1 {
|
|
|
+ let select_other_pos = &mut select.end;
|
|
|
+ if pos >= *select_other_pos {
|
|
|
+ pos = *select_other_pos - 1;
|
|
|
+ }
|
|
|
+ select.start = pos;
|
|
|
+ } else {
|
|
|
+ let select_other_pos = &mut select.start;
|
|
|
+ if pos <= *select_other_pos {
|
|
|
+ pos = *select_other_pos + 1;
|
|
|
+ }
|
|
|
+ select.end = pos;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ self.redraw().await;
|
|
|
+ }
|
|
|
+ TouchStateAction::ScrollHoriz { start_pos, scroll_start } => {
|
|
|
+ let x_dist = start_pos.x - pos.x;
|
|
|
+ let mut scroll = scroll_start + x_dist;
|
|
|
+ scroll = scroll.clamp(0., self.max_cursor_scroll());
|
|
|
+ self.scroll.set(scroll);
|
|
|
+ self.redraw().await;
|
|
|
+ }
|
|
|
+ _ => {}
|
|
|
+ }
|
|
|
+ true
|
|
|
+ }
|
|
|
+ async fn handle_touch_end(&self, pos: Point) -> bool {
|
|
|
+ debug!(target: "ui::chatedit", "handle_touch_end({pos:?})");
|
|
|
+ let state = self.touch_info.lock().unwrap().stop();
|
|
|
+ match state {
|
|
|
+ TouchStateAction::Inactive => return false,
|
|
|
+ TouchStateAction::Started { pos: _, instant: _ } => {
|
|
|
+ let rect = self.rect.get();
|
|
|
+ let font_size = self.font_size.get();
|
|
|
+ let window_scale = self.window_scale.get();
|
|
|
+ let baseline = self.baseline.get();
|
|
|
+
|
|
|
+ {
|
|
|
+ let mut editable = self.editable.lock().unwrap();
|
|
|
+ let rendered = editable.render();
|
|
|
+ // Adjust with scroll here too
|
|
|
+ let x = pos.x - rect.x;
|
|
|
+
|
|
|
+ let cpos = rendered.x_to_pos(x, font_size, window_scale, baseline);
|
|
|
+ let cidx = rendered.pos_to_idx(cpos);
|
|
|
+ editable.set_cursor_idx(cidx);
|
|
|
+
|
|
|
+ // begin selection
|
|
|
+ let mut select = self.select.lock().unwrap();
|
|
|
+ select.clear();
|
|
|
+ }
|
|
|
+
|
|
|
+ self.is_phone_select.store(false, Ordering::Relaxed);
|
|
|
+ // Reshow cursor (if hidden)
|
|
|
+ self.hide_cursor.store(false, Ordering::Relaxed);
|
|
|
+
|
|
|
+ self.redraw().await;
|
|
|
+ }
|
|
|
+ _ => {}
|
|
|
+ }
|
|
|
+ window::show_keyboard(true);
|
|
|
+ true
|
|
|
+ }
|
|
|
+
|
|
|
+ /// Whenever the cursor property is modified this MUST be called
|
|
|
+ /// to recalculate the scroll x property.
|
|
|
+ fn apply_cursor_scrolling(&self) {
|
|
|
+ let rect = self.rect.get();
|
|
|
+
|
|
|
+ let cursor_pos = self.cursor_pos.get() as usize;
|
|
|
+ let cursor_width = self.cursor_width.get();
|
|
|
+ let mut scroll = self.scroll.get();
|
|
|
+
|
|
|
+ let cursor_x = {
|
|
|
+ let font_size = self.font_size.get();
|
|
|
+ let window_scale = self.window_scale.get();
|
|
|
+ let baseline = self.baseline.get();
|
|
|
+ let glyphs = self.glyphs.lock().unwrap().clone();
|
|
|
+
|
|
|
+ let mut glyph_pos_iter =
|
|
|
+ GlyphPositionIter::new(font_size, window_scale, &glyphs, baseline);
|
|
|
+
|
|
|
+ if cursor_pos == 0 {
|
|
|
+ 0.
|
|
|
+ } else if cursor_pos == glyphs.len() {
|
|
|
+ let glyph_pos = glyph_pos_iter.last().unwrap();
|
|
|
+
|
|
|
+ let rhs = glyph_pos.rhs() + eol_nudge(font_size, &glyphs);
|
|
|
+ rhs
|
|
|
+ } else {
|
|
|
+ assert!(cursor_pos < glyphs.len());
|
|
|
+ let glyph_pos = glyph_pos_iter.nth(cursor_pos).expect("glyph pos mismatch glyphs");
|
|
|
+ glyph_pos.x
|
|
|
+ }
|
|
|
+ };
|
|
|
+
|
|
|
+ // The LHS and RHS of the cursor box
|
|
|
+ let cursor_lhs = cursor_x - scroll;
|
|
|
+ let cursor_rhs = cursor_lhs + cursor_width;
|
|
|
+
|
|
|
+ // RHS is outside
|
|
|
+ if cursor_rhs > rect.w {
|
|
|
+ // We want a scroll so RHS = w
|
|
|
+ // cursor_x - scroll + CURSOR_WIDTH = rect.w
|
|
|
+ scroll = cursor_x + cursor_width - rect.w;
|
|
|
+ // LHS is negative
|
|
|
+ } else if cursor_lhs < 0. {
|
|
|
+ // We want scroll so LHS = 0
|
|
|
+ // cursor_x - scroll = 0
|
|
|
+ scroll = cursor_x;
|
|
|
+ }
|
|
|
+
|
|
|
+ self.scroll.set(scroll);
|
|
|
+ }
|
|
|
+
|
|
|
+ fn max_cursor_scroll(&self) -> f32 {
|
|
|
+ let font_size = self.font_size.get();
|
|
|
+ let window_scale = self.window_scale.get();
|
|
|
+ let baseline = self.baseline.get();
|
|
|
+ let rhs = {
|
|
|
+ let mut editable = self.editable.lock().unwrap();
|
|
|
+ let rendered = editable.render();
|
|
|
+
|
|
|
+ if rendered.glyphs.is_empty() {
|
|
|
+ return 0.
|
|
|
+ }
|
|
|
+ let glyph_pos_iter =
|
|
|
+ GlyphPositionIter::new(font_size, window_scale, &rendered.glyphs, baseline);
|
|
|
+ let last_rect = glyph_pos_iter.last().unwrap();
|
|
|
+ let mut rhs = last_rect.x + last_rect.w;
|
|
|
+ rhs += eol_nudge(font_size, &rendered.glyphs);
|
|
|
+ rhs
|
|
|
+ };
|
|
|
+
|
|
|
+ let rect_w = self.rect.get().w;
|
|
|
+ if rhs <= rect_w {
|
|
|
+ return 0.;
|
|
|
+ }
|
|
|
+ let max_scroll = rhs - rect_w;
|
|
|
+ max_scroll
|
|
|
+ }
|
|
|
+
|
|
|
+ fn clamp_scroll(&self) {
|
|
|
+ let mut scroll = self.scroll.get();
|
|
|
+ scroll = scroll.clamp(0., self.max_cursor_scroll());
|
|
|
+ self.scroll.set(scroll);
|
|
|
+ }
|
|
|
+
|
|
|
+ fn pause_blinking(&self) {
|
|
|
+ self.blink_is_paused.store(true, Ordering::Relaxed);
|
|
|
+ self.cursor_is_visible.store(true, Ordering::Relaxed);
|
|
|
+ }
|
|
|
+
|
|
|
+ async fn redraw(&self) {
|
|
|
+ debug!(target: "ui::chatedit", "redraw()");
|
|
|
+
|
|
|
+ let parent_rect = self.parent_rect.lock().unwrap().unwrap().clone();
|
|
|
+ self.rect.eval(&parent_rect).expect("unable to eval rect");
|
|
|
+
|
|
|
+ let Some(draw_update) = self.make_draw_calls() else {
|
|
|
+ error!(target: "ui::chatedit", "Text failed to draw");
|
|
|
+ return;
|
|
|
+ };
|
|
|
+
|
|
|
+ self.render_api.replace_draw_calls(draw_update.draw_calls);
|
|
|
+ }
|
|
|
+
|
|
|
+ fn redraw_cursor(&self) {
|
|
|
+ let cursor_instrs = self.get_cursor_instrs();
|
|
|
+
|
|
|
+ let draw_calls = vec![(
|
|
|
+ self.cursor_dc_key,
|
|
|
+ GfxDrawCall { instrs: cursor_instrs, dcs: vec![], z_index: self.z_index.get() },
|
|
|
+ )];
|
|
|
+
|
|
|
+ self.render_api.replace_draw_calls(draw_calls);
|
|
|
+ }
|
|
|
+
|
|
|
+ fn get_cursor_instrs(&self) -> Vec<GfxDrawInstruction> {
|
|
|
+ if !self.is_focused.get() ||
|
|
|
+ !self.cursor_is_visible.load(Ordering::Relaxed) ||
|
|
|
+ self.hide_cursor.load(Ordering::Relaxed)
|
|
|
+ {
|
|
|
+ return vec![]
|
|
|
+ }
|
|
|
+
|
|
|
+ let mut cursor_instrs = vec![];
|
|
|
+
|
|
|
+ let rect_w = self.rect.get().w;
|
|
|
+
|
|
|
+ let mut cursor_pos = Point::zero();
|
|
|
+ cursor_pos.x += self.cursor_px_offset();
|
|
|
+ if cursor_pos.x > rect_w {
|
|
|
+ return vec![]
|
|
|
+ }
|
|
|
+ cursor_instrs.push(GfxDrawInstruction::Move(cursor_pos));
|
|
|
+
|
|
|
+ let cursor_mesh = {
|
|
|
+ let mut cursor_mesh = self.cursor_mesh.lock().unwrap();
|
|
|
+ if cursor_mesh.is_none() {
|
|
|
+ *cursor_mesh = Some(self.regen_cursor_mesh());
|
|
|
+ }
|
|
|
+ cursor_mesh.clone().unwrap()
|
|
|
+ };
|
|
|
+
|
|
|
+ cursor_instrs.push(GfxDrawInstruction::Draw(cursor_mesh));
|
|
|
+
|
|
|
+ cursor_instrs
|
|
|
+ }
|
|
|
+
|
|
|
+ fn make_draw_calls(&self) -> Option<DrawUpdate> {
|
|
|
+ let rect = self.rect.get();
|
|
|
+
|
|
|
+ let text_mesh = self.regen_text_mesh(rect.clone());
|
|
|
+ let cursor_instrs = self.get_cursor_instrs();
|
|
|
+
|
|
|
+ Some(DrawUpdate {
|
|
|
+ key: self.text_dc_key,
|
|
|
+ draw_calls: vec![
|
|
|
+ (
|
|
|
+ self.text_dc_key,
|
|
|
+ GfxDrawCall {
|
|
|
+ instrs: vec![
|
|
|
+ GfxDrawInstruction::Move(rect.pos()),
|
|
|
+ GfxDrawInstruction::Draw(text_mesh),
|
|
|
+ ],
|
|
|
+ dcs: vec![self.cursor_dc_key],
|
|
|
+ z_index: self.z_index.get(),
|
|
|
+ },
|
|
|
+ ),
|
|
|
+ (
|
|
|
+ self.cursor_dc_key,
|
|
|
+ GfxDrawCall { instrs: cursor_instrs, dcs: vec![], z_index: self.z_index.get() },
|
|
|
+ ),
|
|
|
+ ],
|
|
|
+ })
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+impl Drop for ChatEdit {
|
|
|
+ fn drop(&mut self) {
|
|
|
+ self.render_api.replace_draw_calls(vec![(self.text_dc_key, Default::default())]);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+#[async_trait]
|
|
|
+impl UIObject for ChatEdit {
|
|
|
+ fn z_index(&self) -> u32 {
|
|
|
+ self.z_index.get()
|
|
|
+ }
|
|
|
+
|
|
|
+ async fn start(self: Arc<Self>, ex: ExecutorPtr) {
|
|
|
+ let me = Arc::downgrade(&self);
|
|
|
+
|
|
|
+ let node_ref = &self.node.upgrade().unwrap();
|
|
|
+ let node_name = node_ref.name.clone();
|
|
|
+ let node_id = node_ref.id;
|
|
|
+
|
|
|
+ let mut on_modify = OnModify::new(ex.clone(), node_name, node_id, me.clone());
|
|
|
+ on_modify.when_change(self.is_focused.prop(), Self::change_focus);
|
|
|
+
|
|
|
+ // When text has been changed.
|
|
|
+ // Cursor and selection might be invalidated.
|
|
|
+ async fn reset(self_: Arc<ChatEdit>) {
|
|
|
+ self_.cursor_pos.set(0);
|
|
|
+ self_.selected.set_null(Role::Internal, 0).unwrap();
|
|
|
+ self_.selected.set_null(Role::Internal, 1).unwrap();
|
|
|
+ self_.scroll.set(0.);
|
|
|
+ self_.redraw();
|
|
|
+ }
|
|
|
+ async fn redraw(self_: Arc<ChatEdit>) {
|
|
|
+ self_.redraw().await;
|
|
|
+ }
|
|
|
+ on_modify.when_change(self.rect.prop(), redraw);
|
|
|
+ on_modify.when_change(self.baseline.prop(), redraw);
|
|
|
+ // The commented properties are modified on input events
|
|
|
+ // So then redraw() will get repeatedly triggered when these properties
|
|
|
+ // are changed. We should find a solution. For now the hooks are disabled.
|
|
|
+ //on_modify.when_change(scroll.prop(), redraw);
|
|
|
+ //on_modify.when_change(cursor_pos.prop(), redraw);
|
|
|
+ on_modify.when_change(self.font_size.prop(), redraw);
|
|
|
+ // We must also reshape text
|
|
|
+ on_modify.when_change(self.text.prop(), reset);
|
|
|
+ on_modify.when_change(self.text_color.prop(), redraw);
|
|
|
+ on_modify.when_change(self.hi_bg_color.prop(), redraw);
|
|
|
+ //on_modify.when_change(selected.clone(), redraw);
|
|
|
+ on_modify.when_change(self.z_index.prop(), redraw);
|
|
|
+ on_modify.when_change(self.debug.prop(), redraw);
|
|
|
+
|
|
|
+ async fn regen_cursor(self_: Arc<ChatEdit>) {
|
|
|
+ let mesh = std::mem::take(&mut *self_.cursor_mesh.lock().unwrap());
|
|
|
+ }
|
|
|
+ on_modify.when_change(self.cursor_color.prop(), regen_cursor);
|
|
|
+ on_modify.when_change(self.cursor_ascent.prop(), regen_cursor);
|
|
|
+ on_modify.when_change(self.cursor_descent.prop(), regen_cursor);
|
|
|
+ on_modify.when_change(self.cursor_width.prop(), regen_cursor);
|
|
|
+
|
|
|
+ let me2 = me.clone();
|
|
|
+ let cursor_blink_time = self.cursor_blink_time.clone();
|
|
|
+ let cursor_idle_time = self.cursor_idle_time.clone();
|
|
|
+ let blinking_cursor_task = ex.spawn(async move {
|
|
|
+ loop {
|
|
|
+ msleep(cursor_blink_time.get() as u64).await;
|
|
|
+
|
|
|
+ let self_ = me2.upgrade().unwrap();
|
|
|
+
|
|
|
+ if self_.blink_is_paused.swap(false, Ordering::Relaxed) {
|
|
|
+ msleep(cursor_idle_time.get() as u64).await;
|
|
|
+ continue
|
|
|
+ }
|
|
|
+
|
|
|
+ // Invert the bool
|
|
|
+ self_.cursor_is_visible.fetch_not(Ordering::Relaxed);
|
|
|
+ self_.redraw_cursor();
|
|
|
+ }
|
|
|
+ });
|
|
|
+
|
|
|
+ let mut tasks = on_modify.tasks;
|
|
|
+ tasks.push(blinking_cursor_task);
|
|
|
+ self.tasks.set(tasks);
|
|
|
+ }
|
|
|
+
|
|
|
+ async fn draw(&self, parent_rect: Rectangle) -> Option<DrawUpdate> {
|
|
|
+ debug!(target: "ui::chatedit", "EditBox::draw()");
|
|
|
+ *self.parent_rect.lock().unwrap() = Some(parent_rect);
|
|
|
+ self.rect.eval(&parent_rect).ok()?;
|
|
|
+
|
|
|
+ self.clamp_scroll();
|
|
|
+ self.make_draw_calls()
|
|
|
+ }
|
|
|
+
|
|
|
+ async fn handle_char(&self, key: char, mods: KeyMods, repeat: bool) -> bool {
|
|
|
+ // First filter for only single digit keys
|
|
|
+ if DISALLOWED_CHARS.contains(&key) {
|
|
|
+ return false
|
|
|
+ }
|
|
|
+
|
|
|
+ if !self.is_focused.get() {
|
|
|
+ return false
|
|
|
+ }
|
|
|
+
|
|
|
+ if mods.ctrl || mods.alt {
|
|
|
+ if repeat {
|
|
|
+ return false
|
|
|
+ }
|
|
|
+ self.handle_shortcut(key, &mods).await;
|
|
|
+ return true
|
|
|
+ }
|
|
|
+
|
|
|
+ let actions = {
|
|
|
+ let mut repeater = self.key_repeat.lock().unwrap();
|
|
|
+ repeater.key_down(PressedKey::Char(key), repeat)
|
|
|
+ };
|
|
|
+ //debug!(target: "ui::chatedit", "Key {:?} has {} actions", key, actions);
|
|
|
+ for _ in 0..actions {
|
|
|
+ self.insert_char(key).await;
|
|
|
+ }
|
|
|
+ true
|
|
|
+ }
|
|
|
+
|
|
|
+ async fn handle_key_down(&self, key: KeyCode, mods: KeyMods, repeat: bool) -> bool {
|
|
|
+ // First filter for only single digit keys
|
|
|
+ // Avoid processing events handled by insert_char()
|
|
|
+ if !ALLOWED_KEYCODES.contains(&key) {
|
|
|
+ return false
|
|
|
+ }
|
|
|
+
|
|
|
+ if !self.is_focused.get() {
|
|
|
+ return false
|
|
|
+ }
|
|
|
+
|
|
|
+ let actions = {
|
|
|
+ let mut repeater = self.key_repeat.lock().unwrap();
|
|
|
+ repeater.key_down(PressedKey::Key(key), repeat)
|
|
|
+ };
|
|
|
+ // Suppress noisy message
|
|
|
+ /*if actions > 0 {
|
|
|
+ debug!(target: "ui::chatedit", "Key {:?} has {} actions", key, actions);
|
|
|
+ }*/
|
|
|
+ for _ in 0..actions {
|
|
|
+ self.handle_key(&key, &mods).await;
|
|
|
+ }
|
|
|
+ true
|
|
|
+ }
|
|
|
+
|
|
|
+ async fn handle_mouse_btn_down(&self, btn: MouseButton, mouse_pos: Point) -> bool {
|
|
|
+ if !self.is_active.get() {
|
|
|
+ return false
|
|
|
+ }
|
|
|
+
|
|
|
+ if btn != MouseButton::Left {
|
|
|
+ return false
|
|
|
+ }
|
|
|
+
|
|
|
+ let rect = self.rect.get();
|
|
|
+
|
|
|
+ // clicking inside box will:
|
|
|
+ // 1. make it active
|
|
|
+ // 2. begin selection
|
|
|
+ if !rect.contains(mouse_pos) {
|
|
|
+ if self.is_focused.get() {
|
|
|
+ debug!(target: "ui::chatedit", "EditBox unfocused");
|
|
|
+ self.is_focused.set(false);
|
|
|
+ self.select.lock().unwrap().clear();
|
|
|
+
|
|
|
+ self.redraw().await;
|
|
|
+ }
|
|
|
+ return false
|
|
|
+ }
|
|
|
+
|
|
|
+ if self.is_focused.get() {
|
|
|
+ debug!(target: "ui::chatedit", "EditBox clicked");
|
|
|
+ } else {
|
|
|
+ debug!(target: "ui::chatedit", "EditBox focused");
|
|
|
+ self.is_focused.set(true);
|
|
|
+ }
|
|
|
+
|
|
|
+ let font_size = self.font_size.get();
|
|
|
+ let window_scale = self.window_scale.get();
|
|
|
+ let baseline = self.baseline.get();
|
|
|
+
|
|
|
+ {
|
|
|
+ let mut editable = self.editable.lock().unwrap();
|
|
|
+ let rendered = editable.render();
|
|
|
+ let x = mouse_pos.x - rect.x + self.scroll.get();
|
|
|
+
|
|
|
+ let cpos = rendered.x_to_pos(x, font_size, window_scale, baseline);
|
|
|
+ let cidx = rendered.pos_to_idx(cpos);
|
|
|
+ editable.set_cursor_idx(cidx);
|
|
|
+
|
|
|
+ // begin selection
|
|
|
+ let mut select = self.select.lock().unwrap();
|
|
|
+ select.clear();
|
|
|
+ select.push(Selection::new(cpos, cpos));
|
|
|
+
|
|
|
+ self.mouse_btn_held.store(true, Ordering::Relaxed);
|
|
|
+ }
|
|
|
+
|
|
|
+ self.pause_blinking();
|
|
|
+ self.redraw().await;
|
|
|
+ true
|
|
|
+ }
|
|
|
+
|
|
|
+ async fn handle_mouse_btn_up(&self, btn: MouseButton, mouse_pos: Point) -> bool {
|
|
|
+ if !self.is_active.get() {
|
|
|
+ return false
|
|
|
+ }
|
|
|
+
|
|
|
+ // releasing mouse button will end selection
|
|
|
+ self.mouse_btn_held.store(false, Ordering::Relaxed);
|
|
|
+ false
|
|
|
+ }
|
|
|
+
|
|
|
+ async fn handle_mouse_move(&self, mouse_pos: Point) -> bool {
|
|
|
+ if !self.is_active.get() {
|
|
|
+ return false
|
|
|
+ }
|
|
|
+
|
|
|
+ let rect = self.rect.get();
|
|
|
+ self.is_mouse_hover.store(rect.contains(mouse_pos), Ordering::Relaxed);
|
|
|
+
|
|
|
+ if !self.mouse_btn_held.load(Ordering::Relaxed) {
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ // if active and selection_active, then use x to modify the selection.
|
|
|
+ // also implement scrolling when cursor is to the left or right
|
|
|
+ // just scroll to the end
|
|
|
+ // also set cursor_pos too
|
|
|
+
|
|
|
+ let font_size = self.font_size.get();
|
|
|
+ let window_scale = self.window_scale.get();
|
|
|
+ let baseline = self.baseline.get();
|
|
|
+
|
|
|
+ {
|
|
|
+ let mut editable = self.editable.lock().unwrap();
|
|
|
+ let rendered = editable.render();
|
|
|
+ let x = mouse_pos.x - rect.x + self.scroll.get();
|
|
|
+
|
|
|
+ let cpos = rendered.x_to_pos(x, font_size, window_scale, baseline);
|
|
|
+ let cidx = rendered.pos_to_idx(cpos);
|
|
|
+ editable.set_cursor_idx(cidx);
|
|
|
+
|
|
|
+ // begin selection
|
|
|
+ let mut select = self.select.lock().unwrap();
|
|
|
+ select.last_mut().unwrap().end = cpos;
|
|
|
+ }
|
|
|
+
|
|
|
+ self.pause_blinking();
|
|
|
+ //self.apply_cursor_scrolling();
|
|
|
+ self.redraw().await;
|
|
|
+ true
|
|
|
+ }
|
|
|
+
|
|
|
+ async fn handle_mouse_wheel(&self, wheel_pos: Point) -> bool {
|
|
|
+ //debug!(target: "ui::chatedit", "rect={rect:?}, wheel_pos={wheel_pos:?}");
|
|
|
+ if !self.is_mouse_hover.load(Ordering::Relaxed) {
|
|
|
+ return false
|
|
|
+ }
|
|
|
+
|
|
|
+ let mut scroll = self.scroll.get() + wheel_pos.y * self.scroll_speed.get();
|
|
|
+ scroll = scroll.clamp(0., self.max_cursor_scroll());
|
|
|
+ debug!(target: "ui::chatedit", "handle_mouse_wheel({wheel_pos:?}) [scroll={scroll}]");
|
|
|
+ self.scroll.set(scroll);
|
|
|
+ self.redraw().await;
|
|
|
+
|
|
|
+ true
|
|
|
+ }
|
|
|
+
|
|
|
+ async fn handle_touch(&self, phase: TouchPhase, id: u64, touch_pos: Point) -> bool {
|
|
|
+ if !self.is_active.get() {
|
|
|
+ return false
|
|
|
+ }
|
|
|
+
|
|
|
+ // Ignore multi-touch
|
|
|
+ if id != 0 {
|
|
|
+ return false
|
|
|
+ }
|
|
|
+
|
|
|
+ match phase {
|
|
|
+ TouchPhase::Started => self.handle_touch_start(touch_pos).await,
|
|
|
+ TouchPhase::Moved => self.handle_touch_move(touch_pos).await,
|
|
|
+ TouchPhase::Ended => self.handle_touch_end(touch_pos).await,
|
|
|
+ TouchPhase::Cancelled => false,
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ async fn handle_compose_text(&self, suggest_text: &str, is_commit: bool) -> bool {
|
|
|
+ debug!(target: "ui::chatedit", "handle_compose_text({suggest_text}, {is_commit})");
|
|
|
+
|
|
|
+ if !self.is_active.get() {
|
|
|
+ return false
|
|
|
+ }
|
|
|
+
|
|
|
+ {
|
|
|
+ let mut editable = self.editable.lock().unwrap();
|
|
|
+ editable.compose(suggest_text, is_commit);
|
|
|
+ }
|
|
|
+
|
|
|
+ //self.apply_cursor_scrolling();
|
|
|
+ self.clamp_scroll();
|
|
|
+ self.redraw().await;
|
|
|
+
|
|
|
+ true
|
|
|
+ }
|
|
|
+ async fn handle_set_compose_region(&self, start: usize, end: usize) -> bool {
|
|
|
+ debug!(target: "ui::chatedit", "handle_set_compose_region({start}, {end})");
|
|
|
+
|
|
|
+ if !self.is_active.get() {
|
|
|
+ return false
|
|
|
+ }
|
|
|
+
|
|
|
+ {
|
|
|
+ let mut editable = self.editable.lock().unwrap();
|
|
|
+ editable.set_compose_region(start, end);
|
|
|
+ }
|
|
|
+
|
|
|
+ self.redraw().await;
|
|
|
+
|
|
|
+ true
|
|
|
+ }
|
|
|
+}
|