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@@ -351,20 +351,23 @@ impl Stage {
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let text_node_id = text_node.id;
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- for (idx, line) in layout.lines().unwrap().into_iter().enumerate() {
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- let line_node_name = format!("line.{}", idx);
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- let line_node = scene_graph.add_node(line_node_name, SceneNodeType::LinePosition);
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- line_node.add_property_u32("idx", idx as u32).unwrap();
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- line_node.add_property_f32("baseline_y", line.baseline_y).unwrap();
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- line_node.add_property_f32("padding", line.padding).unwrap();
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- line_node.add_property_f32("max_ascent", line.max_ascent).unwrap();
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- line_node.add_property_f32("min_descent", line.min_descent).unwrap();
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- line_node.add_property_f32("max_line_gap", line.max_line_gap).unwrap();
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- line_node.add_property_u32("glyph_start", line.glyph_start as u32).unwrap();
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- line_node.add_property_u32("glyph_end", line.glyph_end as u32).unwrap();
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-
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- let line_node_id = line_node.id;
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- scene_graph.link(line_node_id, text_node_id)?;
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+ let lines = layout.lines();
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+ if lines.is_some() {
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+ for (idx, line) in lines.unwrap().into_iter().enumerate() {
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+ let line_node_name = format!("line.{}", idx);
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+ let line_node = scene_graph.add_node(line_node_name, SceneNodeType::LinePosition);
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+ line_node.add_property_u32("idx", idx as u32).unwrap();
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+ line_node.add_property_f32("baseline_y", line.baseline_y).unwrap();
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+ line_node.add_property_f32("padding", line.padding).unwrap();
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+ line_node.add_property_f32("max_ascent", line.max_ascent).unwrap();
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+ line_node.add_property_f32("min_descent", line.min_descent).unwrap();
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+ line_node.add_property_f32("max_line_gap", line.max_line_gap).unwrap();
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+ line_node.add_property_u32("glyph_start", line.glyph_start as u32).unwrap();
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+ line_node.add_property_u32("glyph_end", line.glyph_end as u32).unwrap();
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+
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+ let line_node_id = line_node.id;
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+ scene_graph.link(line_node_id, text_node_id)?;
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+ }
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}
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scene_graph.link(font_node_id, text_node_id)?;
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