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@@ -201,7 +201,7 @@ impl ValidatorState {
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debug!("append_tx(): Starting state transition validation");
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let canon_state_clone = self.state_machine.lock().await.clone();
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let mem_state = MemoryState::new(canon_state_clone);
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- match self.validate_state_transitions(mem_state, &[tx.clone()]) {
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+ match Self::validate_state_transitions(mem_state, &[tx.clone()]) {
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Ok(_) => debug!("append_tx(): State transition valid"),
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Err(e) => {
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warn!("append_tx(): State transition fail: {}", e);
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@@ -450,7 +450,7 @@ impl ValidatorState {
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let canon_state_clone = self.state_machine.lock().await.clone();
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let mem_state = MemoryState::new(canon_state_clone);
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- match self.validate_state_transitions(mem_state, &proposal.block.txs) {
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+ match Self::validate_state_transitions(mem_state, &proposal.block.txs) {
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Ok(_) => {
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debug!("vote(): State transition valid")
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}
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@@ -722,7 +722,7 @@ impl ValidatorState {
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debug!(target: "consensus", "Applying state transition for finalized block");
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let canon_state_clone = self.state_machine.lock().await.clone();
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let mem_st = MemoryState::new(canon_state_clone);
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- let state_updates = self.validate_state_transitions(mem_st, &proposal.txs)?;
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+ let state_updates = Self::validate_state_transitions(mem_st, &proposal.txs)?;
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self.update_canon_state(state_updates, None).await?;
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self.remove_txs(proposal.txs.clone())?;
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}
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@@ -924,7 +924,7 @@ impl ValidatorState {
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let mut mem_state = MemoryState::new(canon_state_clone);
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for block in blocks {
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let mut state_updates =
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- self.validate_state_transitions(mem_state.clone(), &block.txs)?;
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+ Self::validate_state_transitions(mem_state.clone(), &block.txs)?;
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for update in &state_updates {
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mem_state.apply(update.clone());
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@@ -1002,7 +1002,6 @@ impl ValidatorState {
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/// Validate state transitions for given transactions and state and
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/// return a vector of [`StateUpdate`]
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pub fn validate_state_transitions(
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- &self,
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state: MemoryState,
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txs: &[Transaction],
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) -> Result<Vec<StateUpdate>> {
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