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+/* This file is part of DarkFi (https://dark.fi)
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+ *
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+ * Copyright (C) 2020-2025 Dyne.org foundation
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+ *
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+ * This program is free software: you can redistribute it and/or modify
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+ * it under the terms of the GNU Affero General Public License as
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+ * published by the Free Software Foundation, either version 3 of the
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+ * License, or (at your option) any later version.
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+ *
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+ * This program is distributed in the hope that it will be useful,
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+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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+ * GNU Affero General Public License for more details.
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+ *
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+ * You should have received a copy of the GNU Affero General Public License
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+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
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+ */
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+
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+use async_trait::async_trait;
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+use image::ImageReader;
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+use parking_lot::Mutex as SyncMutex;
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+use rand::{rngs::OsRng, Rng};
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+use std::{io::Cursor, sync::Arc};
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+
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+use crate::{
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+ gfx::{
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+ gfxtag, GfxDrawCall, GfxDrawInstruction, GfxDrawMesh, ManagedTexturePtr, Rectangle,
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+ RenderApi,
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+ },
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+ mesh::{MeshBuilder, MeshInfo, COLOR_WHITE},
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+ prop::{BatchGuardPtr, PropertyAtomicGuard, PropertyRect, PropertyStr, PropertyUint32, Role},
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+ scene::{Pimpl, SceneNodeWeak},
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+ util::unixtime,
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+ ExecutorPtr,
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+};
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+
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+use super::{DrawTrace, DrawUpdate, OnModify, UIObject};
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+
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+macro_rules! t { ($($arg:tt)*) => { trace!(target: "ui::video", $($arg)*); } }
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+
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+pub type VideoPtr = Arc<Video>;
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+
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+pub struct Video {
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+ node: SceneNodeWeak,
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+ render_api: RenderApi,
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+ tasks: SyncMutex<Vec<smol::Task<()>>>,
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+
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+ texture: SyncMutex<Option<ManagedTexturePtr>>,
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+ dc_key: u64,
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+
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+ rect: PropertyRect,
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+ uv: PropertyRect,
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+ z_index: PropertyUint32,
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+ priority: PropertyUint32,
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+ path: PropertyStr,
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+
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+ parent_rect: SyncMutex<Option<Rectangle>>,
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+}
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+
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+impl Video {
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+ pub async fn new(node: SceneNodeWeak, render_api: RenderApi) -> Pimpl {
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+ t!("Video::new()");
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+
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+ let node_ref = &node.upgrade().unwrap();
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+ let rect = PropertyRect::wrap(node_ref, Role::Internal, "rect").unwrap();
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+ let uv = PropertyRect::wrap(node_ref, Role::Internal, "uv").unwrap();
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+ let z_index = PropertyUint32::wrap(node_ref, Role::Internal, "z_index", 0).unwrap();
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+ let priority = PropertyUint32::wrap(node_ref, Role::Internal, "priority", 0).unwrap();
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+ let path = PropertyStr::wrap(node_ref, Role::Internal, "path", 0).unwrap();
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+
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+ let self_ = Arc::new(Self {
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+ node,
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+ render_api,
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+ tasks: SyncMutex::new(vec![]),
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+
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+ texture: SyncMutex::new(None),
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+ dc_key: OsRng.gen(),
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+
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+ rect,
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+ uv,
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+ z_index,
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+ priority,
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+ path,
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+
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+ parent_rect: SyncMutex::new(None),
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+ });
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+
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+ Pimpl::Video(self_)
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+ }
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+
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+ async fn reload(self: Arc<Self>, batch: BatchGuardPtr) {
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+ let texture = self.load_texture();
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+ *self.texture.lock() = Some(texture);
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+
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+ self.clone().redraw(batch).await;
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+ }
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+
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+ fn load_texture(&self) -> ManagedTexturePtr {
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+ let path = self.path.get();
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+
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+ // TODO we should NOT use panic here
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+ let data = Arc::new(SyncMutex::new(vec![]));
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+ let data2 = data.clone();
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+ miniquad::fs::load_file(&path.clone(), move |res| match res {
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+ Ok(res) => *data2.lock() = res,
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+ Err(e) => {
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+ error!(target: "ui::video", "Unable to open video: {path}: {e}");
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+ panic!("Resource not found! {e}");
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+ }
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+ });
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+ let data = std::mem::take(&mut *data.lock());
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+ let img =
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+ ImageReader::new(Cursor::new(data)).with_guessed_format().unwrap().decode().unwrap();
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+ let img = img.to_rgba8();
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+
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+ //let img = image::ImageReader::open(path).unwrap().decode().unwrap().to_rgba8();
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+
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+ let width = img.width() as u16;
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+ let height = img.height() as u16;
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+ let bmp = img.into_raw();
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+
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+ self.render_api.new_texture(width, height, bmp, gfxtag!("img"))
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+ }
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+
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+ async fn redraw(self: Arc<Self>, batch: BatchGuardPtr) {
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+ let trace: DrawTrace = rand::random();
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+ let timest = unixtime();
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+ t!("redraw({:?}) [trace={trace}]", self.node.upgrade().unwrap());
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+ let Some(parent_rect) = self.parent_rect.lock().clone() else { return };
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+
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+ let atom = &mut batch.spawn();
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+ let Some(draw_update) = self.get_draw_calls(atom, parent_rect).await else {
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+ error!(target: "ui::video", "Video failed to draw");
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+ return
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+ };
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+ self.render_api.replace_draw_calls(batch.id, timest, draw_update.draw_calls);
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+ t!("redraw() DONE [trace={trace}]");
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+ }
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+
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+ /// Called whenever any property changes.
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+ fn regen_mesh(&self) -> MeshInfo {
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+ let rect = self.rect.get();
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+ let uv = self.uv.get();
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+ let mesh_rect = Rectangle::from([0., 0., rect.w, rect.h]);
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+ let mut mesh = MeshBuilder::new(gfxtag!("img"));
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+ mesh.draw_box(&mesh_rect, COLOR_WHITE, &uv);
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+ mesh.alloc(&self.render_api)
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+ }
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+
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+ async fn get_draw_calls(
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+ &self,
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+ atom: &mut PropertyAtomicGuard,
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+ parent_rect: Rectangle,
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+ ) -> Option<DrawUpdate> {
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+ self.rect.eval(atom, &parent_rect).ok()?;
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+ let rect = self.rect.get();
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+ self.uv.eval(atom, &rect).ok()?;
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+
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+ let mesh = self.regen_mesh();
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+ let texture = self.texture.lock().clone().expect("Node missing texture_id!");
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+
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+ let mesh = GfxDrawMesh {
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+ vertex_buffer: mesh.vertex_buffer,
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+ index_buffer: mesh.index_buffer,
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+ texture: Some(texture),
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+ num_elements: mesh.num_elements,
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+ };
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+
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+ Some(DrawUpdate {
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+ key: self.dc_key,
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+ draw_calls: vec![(
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+ self.dc_key,
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+ GfxDrawCall::new(
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+ vec![GfxDrawInstruction::Move(rect.pos()), GfxDrawInstruction::Draw(mesh)],
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+ vec![],
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+ self.z_index.get(),
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+ "img",
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+ ),
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+ )],
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+ })
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+ }
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+}
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+
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+#[async_trait]
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+impl UIObject for Video {
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+ fn priority(&self) -> u32 {
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+ self.priority.get()
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+ }
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+
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+ fn init(&self) {
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+ *self.texture.lock() = Some(self.load_texture());
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+ }
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+
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+ async fn start(self: Arc<Self>, ex: ExecutorPtr) {
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+ let me = Arc::downgrade(&self);
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+
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+ let mut on_modify = OnModify::new(ex, self.node.clone(), me.clone());
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+ on_modify.when_change(self.rect.prop(), Self::redraw);
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+ on_modify.when_change(self.uv.prop(), Self::redraw);
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+ on_modify.when_change(self.z_index.prop(), Self::redraw);
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+ on_modify.when_change(self.path.prop(), Self::reload);
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+
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+ *self.tasks.lock() = on_modify.tasks;
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+ }
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+
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+ fn stop(&self) {
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+ self.tasks.lock().clear();
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+ *self.parent_rect.lock() = None;
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+ *self.texture.lock() = None;
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+ }
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+
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+ async fn draw(
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+ &self,
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+ parent_rect: Rectangle,
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+ trace: DrawTrace,
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+ atom: &mut PropertyAtomicGuard,
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+ ) -> Option<DrawUpdate> {
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+ t!("Video::draw() [trace={trace}]");
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+ *self.parent_rect.lock() = Some(parent_rect);
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+ self.get_draw_calls(atom, parent_rect).await
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+ }
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+}
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+
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+impl Drop for Video {
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+ fn drop(&mut self) {
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+ let atom = self.render_api.make_guard(gfxtag!("Video::drop"));
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+ self.render_api.replace_draw_calls(
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+ atom.batch_id,
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+ unixtime(),
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+ vec![(self.dc_key, Default::default())],
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+ );
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+ }
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+}
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+
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