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+/* This file is part of DarkFi (https://dark.fi)
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+ *
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+ * Copyright (C) 2020-2025 Dyne.org foundation
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+ *
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+ * This program is free software: you can redistribute it and/or modify
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+ * it under the terms of the GNU Affero General Public License as
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+ * published by the Free Software Foundation, either version 3 of the
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+ * License, or (at your option) any later version.
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+ *
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+ * This program is distributed in the hope that it will be useful,
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+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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+ * GNU Affero General Public License for more details.
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+ *
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+ * You should have received a copy of the GNU Affero General Public License
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+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
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+ */
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+
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+use miniquad::KeyCode;
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+use std::{collections::HashMap, time::Instant};
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+
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+#[derive(Debug, Clone, Eq, Hash, PartialEq)]
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+pub enum PressedKey {
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+ Char(char),
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+ Key(KeyCode),
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+}
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+
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+/// On key press (repeat=false), we immediately process the event.
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+/// Then there's a delay (repeat=true) and then for every step time
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+/// while key press events are being sent, we allow an event.
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+/// This ensures smooth typing in the editbox.
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+pub struct PressedKeysSmoothRepeat {
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+ /// When holding keys, we track from start and last sent time.
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+ /// This is useful for initial delay and smooth scrolling.
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+ pressed_keys: HashMap<PressedKey, RepeatingKeyTimer>,
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+ /// Initial delay before allowing keys
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+ start_delay: u32,
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+ /// Minimum time between repeated keys
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+ step_time: u32,
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+}
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+
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+impl PressedKeysSmoothRepeat {
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+ pub fn new(start_delay: u32, step_time: u32) -> Self {
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+ Self { pressed_keys: HashMap::new(), start_delay, step_time }
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+ }
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+
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+ pub fn clear(&mut self) {
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+ self.pressed_keys.clear()
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+ }
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+
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+ pub fn key_down(&mut self, key: PressedKey, repeat: bool) -> u32 {
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+ trace!(target: "PressedKeysSmoothRepeat", "key_down({:?}, {})", key, repeat);
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+
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+ let is_initial_keypress = !repeat;
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+ if is_initial_keypress {
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+ trace!(target: "PressedKeysSmoothRepeat", "remove key {:?}", key);
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+ self.pressed_keys.remove(&key);
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+ return 1
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+ }
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+
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+ // Insert key if not exists
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+ if !self.pressed_keys.contains_key(&key) {
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+ trace!(target: "PressedKeysSmoothRepeat", "insert key {:?}", key);
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+ self.pressed_keys.insert(key.clone(), RepeatingKeyTimer::new());
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+ }
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+
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+ let repeater = self.pressed_keys.get_mut(&key).expect("repeat map");
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+ let actions = repeater.update(self.start_delay, self.step_time);
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+ // This is a temporary workaround due to a miniquad issue.
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+ // See https://github.com/not-fl3/miniquad/issues/517
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+ std::cmp::min(1, actions)
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+ }
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+
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+ /*
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+ fn key_up(&mut self, key: &PressedKey) {
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+ //trace!(target: "PressedKeysSmoothRepeat", "key_up({:?})", key);
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+ assert!(self.pressed_keys.contains_key(key));
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+ self.pressed_keys.remove(key).expect("key was pressed");
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+ }
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+ */
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+}
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+
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+struct RepeatingKeyTimer {
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+ start: Instant,
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+ actions: u32,
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+}
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+
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+impl RepeatingKeyTimer {
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+ fn new() -> Self {
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+ Self { start: Instant::now(), actions: 0 }
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+ }
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+
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+ fn update(&mut self, start_delay: u32, step_time: u32) -> u32 {
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+ let elapsed = self.start.elapsed().as_millis();
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+ trace!(target: "RepeatingKeyTimer", "update() elapsed={}, actions={}",
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+ elapsed, self.actions);
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+ if elapsed < start_delay as u128 {
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+ return 0
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+ }
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+ let total_actions = ((elapsed - start_delay as u128) / step_time as u128) as u32;
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+ let remaining_actions = total_actions - self.actions;
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+ self.actions = total_actions;
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+ remaining_actions
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+ }
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+}
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