Commit History

Author SHA1 Message Date
  darkfi 12691bdca1 app: migrate all remaining widgets to the new draw paradigm. remove RendererSync and batch IDs from gfx. 2 weeks ago
  darkfi 17da9178bf app/layer: migrate Layer to new trigger redraw paradigm. 2 weeks ago
  jkds e58e2faf6b app/edit: make hot path in touch_move use low latency sync renderer 7 months ago
  jkds 7635f80b27 app/gfx: create RenderApi trait for Renderer and RendererSync so code can be reused easily 7 months ago
  jkds 2a422ecd2f app/gfx: rename RenderApi to Renderer 7 months ago
  jkds d1747c78f7 app/gfx: introduce RenderApiSync to use in handle_touch_sync() for zero-latency gfx API calls 7 months ago
  jkds 102bde547e app/gfx: in RenderApi::replace_draw_calls() make the batch_id optional. None makes the op immediate. 7 months ago
  jkds d6b524ced5 app: introduce a new handle_touch_sync() which is much lower latency for touch events 7 months ago
  jkds 4f4daa0d2b app/ui: remove uneeded async from a few fns, add some warnings, do some cleanup 7 months ago
  x 9785777642 chore: Update copyright license year 8 months ago
  jkds 13755ab328 app: disable miniquad resizing the content when IME is shown. instead transfer the responsibility directly to the app, this way we can avoid flickering where our canvas is resized BEFORE ui updates have been applied, and secondly we can draw a full screen canvas. 8 months ago
  darkfi 81f160df1b app/gfx: cleanup unused fields and fix warnings 9 months ago
  darkfi 8c507f6f06 app/gfx: simplify and strengthen gfx engine. We now only buffer texture/buffer changes when screen is off, and when screen is switched on we just request a screen redraw. Additionally we now use the same time source which is the batch close time when merging batch changes. This theoretically should reduce screen tearing. We also keep track of dropped batches for debug and internal correctness checking, in general we have increased/tightened the internal logic. 9 months ago
  darkfi 810fa61e00 app: instrument entire draw tree 9 months ago
  darkfi 5a261ceb83 app/gfx: use Gfx prefix for internal identifiers, swapping place with external identifiers that currently use it 1 year ago
  darkfi c4731e725d app: make UI jankless by making all updates truly atomic └(^o^ )X( ^o^)┘ 1 year ago
  darkfi af12bf8341 app: locale realtime switching and reloading UI 1 year ago
  darkfi b1692e141b app: fix broken android build 1 year ago
  darkfi 72c1cff8b4 app: cargo fmt 1 year ago
  darkfi 53ca281102 app: fix ALL warnings ;) 1 year ago
  darkfi d950dd6e37 app: cargo fmt 1 year ago
  darkfi f1981d8d65 app: add debug info to replace draw calls API 1 year ago
  darkfi e26b82dbdb app: restore back the prod UI from test UI, and upgrade remaining code. App is fully persistent & UI is restartable now. 1 year ago
  darkfi 17865fa10e app: begin dividing code between long running bg runtime, and short lived fg for UI. Restarting works and the app is running an Android foreground service for the bg_runtime. Introduce GOD into main. 1 year ago
  darkfi 33d18f11dd app: migrate from nightly to stable toolchain 1 year ago
  darkfi d27f5dfe4e app: completely rework text editing subsystem. initial draft version 1 year ago
  parazyd 604f443fd1 chore: Update license header year 1 year ago
  darkfi 2b49de9bcf rename bin/darkwallet/ to bin/app/ 1 year ago