# Understanding Protocols We now need to implement a custom protocol which defines how our chat program interacts with the p2p network. We've already interacted with several protocols already. Protocols are automatically activated when nodes connect to eachother on the p2p network. Here are examples of two protocols that every node runs continuously in the background: * [ProtocolPing](https://github.com/darkrenaissance/darkfi/blob/master/src/net/protocol/protocol_ping.rs): sends `ping`, receives `pong` * [ProtocolAddress](https://github.com/darkrenaissance/darkfi/blob/master/src/net/protocol/protocol_address.rs): receives a `get_address` message, sends an `address` message Under the hood, these protocols have a few similarities: * They create a subscription to a message type, such as `ping` and `pong`. * They implement [ProtocolBase](https://github.com/darkrenaissance/darkfi/blob/master/src/net/protocol/protocol_base.rs), DarkFi's generic protocol trait. * They run asynchronously using the [ProtocolJobsManager](https://github.com/darkrenaissance/darkfi/blob/master/src/net/protocol/protocol_jobs_manager.rs). * They hold a pointer to [Channel](https://github.com/darkrenaissance/darkfi/blob/master/src/net/channel.rs) which invokes the [MessageSubsystem](https://github.com/darkrenaissance/darkfi/blob/master/src/net/message_subscriber.rs#L170). This introduces several generic interfaces that we must use to build our custom protocol. In particular: **The Message Subsystem** `MessageSubsystem` is a generic publish/subscribe class that contains a list of `Message` dispatchers. A new dispatcher is created for every `Message` type. These `Message` specific dispatchers maintain a list of susbscribers that are subscribed to a particular `Message`. **Message Subscription** A subscription to a specific `Message` type. Handles receiving messages on a subscription. **Channel** `Channel` is an async connection for communication between nodes. It is also a powerful interface that exposes methods to the `MessageSubsystem` and implements `MessageSubscription`. **The Protocol Registry** `ProtocolRegistry` is a registry of all protocols. We use it through the method `register` which passes a protocol constructor and a session `bitflag`. The `bitflag` specifies which sessions the protocol is created for. The `ProtocolRegistry` then spawns new protocols for different channels depending on the session. TODO: document which protocols are included or excluded depending on the session. **ProtocolJobsManager** An asynchronous job manager that spawns and stops tasks. Its main purpose is so a protocol can cleanly close all started jobs, through the function `close_all_tasks`. This way if the connection between nodes is dropped and the channel closes, all protocols are also shutdown. **ProtocolBase** A generic protocol trait that all protocols must implement.