/* This file is part of DarkFi (https://dark.fi)
*
* Copyright (C) 2020-2026 Dyne.org foundation
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see .
*/
use std::collections::HashMap;
use super::{BufferId, DrawCall, GfxDrawCall, TextureId};
#[derive(Debug, Clone)]
pub struct Frame {
/// Duration of this frame in ms
duration: u32,
dc: DrawCall,
}
impl Frame {
pub fn new(duration: u32, dc: DrawCall) -> Self {
Self { duration, dc }
}
}
#[derive(Debug, Clone)]
pub(super) struct GfxSeqAnim {
oneshot: bool,
frames: Vec