use async_std::sync::Mutex; use std::{ fmt, sync::{Arc, Weak}, }; use async_executor::Executor; use async_trait::async_trait; use log::{error, info}; use rand::seq::SliceRandom; use serde_json::json; use url::Url; use crate::{ error::{Error, Result}, system::{StoppableTask, StoppableTaskPtr}, }; use super::{ super::{ChannelPtr, Connector, P2p, Transport}, Session, SessionBitflag, SESSION_OUTBOUND, }; #[derive(Clone)] enum OutboundState { Open, Pending, Connected, } impl fmt::Display for OutboundState { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { write!( f, "{}", match self { Self::Open => "open", Self::Pending => "pending", Self::Connected => "connected", } ) } } #[derive(Clone)] struct OutboundInfo { addr: Option, channel: Option>, state: OutboundState, } impl OutboundInfo { async fn get_info(&self) -> serde_json::Value { let addr = match self.addr.clone() { Some(addr) => serde_json::Value::String(addr.to_string()), None => serde_json::Value::Null, }; let channel = match &self.channel { Some(channel) => channel.get_info().await, None => serde_json::Value::Null, }; json!({ "addr": addr, "state": self.state.to_string(), "channel": channel, }) } } impl Default for OutboundInfo { fn default() -> Self { Self { addr: None, channel: None, state: OutboundState::Open } } } /// Defines outbound connections session. pub struct OutboundSession { p2p: Weak>, connect_slots: Mutex>, slot_info: Mutex>>, } impl OutboundSession { /// Create a new outbound session. pub fn new(p2p: Weak>) -> Arc { Arc::new(Self { p2p, connect_slots: Mutex::new(Vec::new()), slot_info: Mutex::new(Vec::new()), }) } /// Start the outbound session. Runs the channel connect loop. pub async fn start(self: Arc, executor: Arc>) -> Result<()> { let slots_count = self.p2p().settings().outbound_connections; info!(target: "net", "Starting {} outbound connection slots.", slots_count); // Activate mutex lock on connection slots. let mut connect_slots = self.connect_slots.lock().await; self.slot_info.lock().await.resize(slots_count as usize, Default::default()); for i in 0..slots_count { let task = StoppableTask::new(); task.clone().start( self.clone().channel_connect_loop(i, executor.clone()), // Ignore stop handler |_| async {}, Error::ServiceStopped, executor.clone(), ); connect_slots.push(task); } Ok(()) } /// Stop the outbound session. pub async fn stop(&self) { let connect_slots = &*self.connect_slots.lock().await; for slot in connect_slots { slot.stop().await; } } /// Start making outbound connections. Creates a connector object, then /// starts a connect loop. Loads a valid address then tries to connect. /// Once connected, registers the channel, removes it from the list of /// pending channels, and starts sending messages across the channel. /// Otherwise returns a network error. pub async fn channel_connect_loop( self: Arc, slot_number: u32, executor: Arc>, ) -> Result<()> { let connector = Connector::new(self.p2p().settings()); loop { let addr = self.load_address(slot_number).await?; info!(target: "net", "#{} connecting to outbound [{}]", slot_number, addr); { let info = &mut self.slot_info.lock().await[slot_number as usize]; info.addr = Some(addr.clone()); info.state = OutboundState::Pending; } match connector.connect(addr.clone()).await { Ok(channel) => { // Blacklist goes here info!(target: "net", "#{} connected to outbound [{}]", slot_number, addr); let stop_sub = channel.subscribe_stop().await; self.clone().register_channel(channel.clone(), executor.clone()).await?; // Channel is now connected but not yet setup // Remove pending lock since register_channel will add the channel to p2p self.p2p().remove_pending(&addr).await; { let info = &mut self.slot_info.lock().await[slot_number as usize]; info.channel = Some(channel.clone()); info.state = OutboundState::Connected; } // Wait for channel to close stop_sub.receive().await; } Err(err) => { info!(target: "net", "Unable to connect to outbound [{}]: {}", &addr, err); { let info = &mut self.slot_info.lock().await[slot_number as usize]; info.addr = None; info.channel = None; info.state = OutboundState::Open; } } } } } /// Loops through host addresses to find a outbound address that we can /// connect to. Checks whether address is valid by making sure it isn't /// our own inbound address, then checks whether it is already connected /// (exists) or connecting (pending). Keeps looping until address is /// found that passes all checks. async fn load_address(&self, slot_number: u32) -> Result { let p2p = self.p2p(); let self_inbound_addr = p2p.settings().external_addr.clone(); let mut addrs; { let hosts = p2p.hosts().load_all().await; addrs = hosts; } addrs.shuffle(&mut rand::thread_rng()); for addr in addrs { if p2p.exists(&addr).await { continue } // Obtain a lock on this address to prevent duplicate connections if !p2p.add_pending(addr.clone()).await { continue } if Self::is_self_inbound(&addr, &self_inbound_addr) { continue } return Ok(addr) } error!(target: "net", "Hosts address pool is empty. Closing connect slot #{}", slot_number); Err(Error::ServiceStopped) } /// Checks whether an address is our own inbound address to avoid connecting /// to ourselves. fn is_self_inbound(addr: &Url, inbound_addr: &Option) -> bool { match inbound_addr { Some(inbound_addr) => inbound_addr == addr, // No inbound listening address configured None => false, } } } #[async_trait] impl Session for OutboundSession { async fn get_info(&self) -> serde_json::Value { let mut slots = Vec::new(); for info in &*self.slot_info.lock().await { slots.push(info.get_info().await); } json!({ "slots": slots, }) } fn p2p(&self) -> Arc> { self.p2p.upgrade().unwrap() } fn selector_id(&self) -> SessionBitflag { SESSION_OUTBOUND } }