| 1234567891011121314151617181920212223242526272829303132333435363738 |
- use std::{net::SocketAddr, sync::Arc};
- /// Atomic pointer to network settings.
- pub type SettingsPtr = Arc<Settings>;
- /// Defines the network settings.
- #[derive(Clone)]
- pub struct Settings {
- pub inbound: Option<SocketAddr>,
- pub outbound_connections: u32,
- pub manual_attempt_limit: u32,
- pub seed_query_timeout_seconds: u32,
- pub connect_timeout_seconds: u32,
- pub channel_handshake_seconds: u32,
- pub channel_heartbeat_seconds: u32,
- pub external_addr: Option<SocketAddr>,
- pub peers: Vec<SocketAddr>,
- pub seeds: Vec<SocketAddr>,
- }
- impl Default for Settings {
- fn default() -> Self {
- Self {
- inbound: None,
- outbound_connections: 0,
- manual_attempt_limit: 0,
- seed_query_timeout_seconds: 8,
- connect_timeout_seconds: 10,
- channel_handshake_seconds: 4,
- channel_heartbeat_seconds: 10,
- external_addr: None,
- peers: Vec::new(),
- seeds: Vec::new(),
- }
- }
- }
|