| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436 |
- /* This file is part of DarkFi (https://dark.fi)
- *
- * Copyright (C) 2020-2024 Dyne.org foundation
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as
- * published by the Free Software Foundation, either version 3 of the
- * License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Affero General Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public License
- * along with this program. If not, see <https://www.gnu.org/licenses/>.
- */
- use darkfi_serial::{deserialize, Encodable};
- use sled_overlay::sled;
- use std::fs::File;
- use crate::{
- app::{
- node::{
- create_button, create_chatedit, create_chatview, create_editbox, create_gesture,
- create_image, create_layer, create_shortcut, create_text, create_vector_art,
- },
- populate_tree, App,
- },
- error::Error,
- expr::{self, Compiler, Op},
- gfx::{GraphicsEventPublisherPtr, Rectangle, RenderApi, Vertex},
- mesh::{Color, MeshBuilder},
- prop::{
- Property, PropertyAtomicGuard, PropertyBool, PropertyFloat32, PropertyStr, PropertySubType,
- PropertyType, Role,
- },
- scene::{SceneNodePtr, Slot},
- shape,
- text::TextShaperPtr,
- ui::{
- emoji_picker, Button, ChatEdit, ChatView, EditBox, Gesture, Image, Layer, ShapeVertex,
- Shortcut, Text, VectorArt, VectorShape, Window,
- },
- ExecutorPtr,
- };
- mod chat;
- mod menu;
- pub mod test;
- pub const COLOR_SCHEME: ColorScheme = ColorScheme::DarkMode;
- //pub const COLOR_SCHEME: ColorScheme = ColorScheme::PaperLight;
- mod android_ui_consts {
- pub const NETSTATUS_ICON_SIZE: f32 = 140.;
- pub const NETLOGO_SCALE: f32 = 50.;
- pub const EMOJI_PICKER_ICON_SIZE: f32 = 100.;
- }
- #[cfg(target_os = "android")]
- mod ui_consts {
- use crate::android::get_appdata_path;
- use std::path::PathBuf;
- pub const BG_PATH: &str = "bg.png";
- pub use super::android_ui_consts::*;
- pub fn get_chatdb_path() -> PathBuf {
- get_external_storage_path().join("chatdb")
- }
- pub fn get_first_time_filename() -> PathBuf {
- get_appdata_path().join("first_time")
- }
- pub fn get_window_scale_filename() -> PathBuf {
- get_appdata_path().join("window_scale")
- }
- }
- #[cfg(not(target_os = "android"))]
- mod desktop_paths {
- use std::path::PathBuf;
- pub const BG_PATH: &str = "assets/bg.png";
- pub fn get_chatdb_path() -> PathBuf {
- dirs::data_local_dir().unwrap().join("darkfi/wallet/chatdb")
- }
- pub fn get_first_time_filename() -> PathBuf {
- dirs::cache_dir().unwrap().join("darkfi/wallet/first_time")
- }
- pub fn get_window_scale_filename() -> PathBuf {
- dirs::cache_dir().unwrap().join("darkfi/wallet/window_scale")
- }
- }
- #[cfg(feature = "emulate-android")]
- mod ui_consts {
- pub use super::{android_ui_consts::*, desktop_paths::*};
- }
- #[cfg(all(
- any(target_os = "linux", target_os = "macos", target_os = "windows"),
- not(feature = "emulate-android")
- ))]
- mod ui_consts {
- pub const NETSTATUS_ICON_SIZE: f32 = 60.;
- pub const NETLOGO_SCALE: f32 = 25.;
- pub const EMOJI_PICKER_ICON_SIZE: f32 = 40.;
- pub use super::desktop_paths::*;
- }
- pub use ui_consts::*;
- pub static CHANNELS: &'static [&str] =
- &["dev", "media", "hackers", "memes", "philosophy", "markets", "math", "random"];
- #[derive(PartialEq)]
- enum ColorScheme {
- DarkMode,
- PaperLight,
- }
- pub async fn make(app: &App, window: SceneNodePtr) {
- let mut cc = Compiler::new();
- cc.add_const_f32("NETSTATUS_ICON_SIZE", NETSTATUS_ICON_SIZE);
- let atom = &mut PropertyAtomicGuard::new();
- let node = create_shortcut("zoom_out_shortcut");
- node.set_property_str(atom, Role::App, "key", "ctrl+-").unwrap();
- // Not sure what was eating my keys. This is a workaround.
- node.set_property_u32(atom, Role::App, "priority", 10).unwrap();
- let (slot, recvr) = Slot::new("zoom_out_pressed");
- node.register("shortcut", slot).unwrap();
- let window_scale = PropertyFloat32::wrap(&window, Role::App, "scale", 0).unwrap();
- let window_scale2 = window_scale.clone();
- let listen_zoom = app.ex.spawn(async move {
- while let Ok(_) = recvr.recv().await {
- let scale = 0.9 * window_scale2.get();
- let filename = get_window_scale_filename();
- if let Some(parent) = filename.parent() {
- let _ = std::fs::create_dir_all(parent);
- }
- if let Ok(mut file) = File::create(filename) {
- scale.encode(&mut file).unwrap();
- }
- let atom = &mut PropertyAtomicGuard::new();
- window_scale2.set(atom, scale);
- }
- });
- app.tasks.lock().unwrap().push(listen_zoom);
- let node = node.setup(|me| Shortcut::new(me)).await;
- window.clone().link(node);
- let node = create_shortcut("zoom_in_shortcut");
- node.set_property_str(atom, Role::App, "key", "ctrl+=").unwrap();
- // Not sure what was eating my keys. This is a workaround.
- node.set_property_u32(atom, Role::App, "priority", 10).unwrap();
- let (slot, recvr) = Slot::new("zoom_in_pressed");
- node.register("shortcut", slot).unwrap();
- let window_scale2 = window_scale.clone();
- let listen_zoom = app.ex.spawn(async move {
- while let Ok(_) = recvr.recv().await {
- let scale = 1.1 * window_scale2.get();
- let filename = get_window_scale_filename();
- if let Some(parent) = filename.parent() {
- let _ = std::fs::create_dir_all(parent);
- }
- if let Ok(mut file) = File::create(filename) {
- scale.encode(&mut file).unwrap();
- }
- let atom = &mut PropertyAtomicGuard::new();
- window_scale2.set(atom, scale);
- }
- });
- app.tasks.lock().unwrap().push(listen_zoom);
- let node = node.setup(|me| Shortcut::new(me)).await;
- window.clone().link(node);
- let node = create_gesture("zoom_gesture");
- node.set_property_u32(atom, Role::App, "priority", 10).unwrap();
- let (slot, recvr) = Slot::new("zoom_gesture");
- node.register("gesture", slot).unwrap();
- let listen_zoom = app.ex.spawn(async move {
- while let Ok(data) = recvr.recv().await {
- let distance: f32 = deserialize(&data).unwrap();
- // Dampen it a little
- let r = (distance - 1.) / 2. + 1.;
- let scale = r * window_scale.get();
- let filename = get_window_scale_filename();
- if let Some(parent) = filename.parent() {
- let _ = std::fs::create_dir_all(parent);
- }
- if let Ok(mut file) = File::create(filename) {
- scale.encode(&mut file).unwrap();
- }
- let atom = &mut PropertyAtomicGuard::new();
- window_scale.set(atom, scale);
- }
- });
- app.tasks.lock().unwrap().push(listen_zoom);
- let node = node.setup(|me| Gesture::new(me)).await;
- window.clone().link(node);
- if COLOR_SCHEME == ColorScheme::DarkMode {
- // Bg layer
- let layer_node = create_layer("bg_layer");
- let prop = layer_node.get_property("rect").unwrap();
- prop.clone().set_f32(atom, Role::App, 0, 0.).unwrap();
- prop.clone().set_f32(atom, Role::App, 1, 0.).unwrap();
- prop.clone().set_expr(atom, Role::App, 2, expr::load_var("w")).unwrap();
- prop.clone().set_expr(atom, Role::App, 3, expr::load_var("h")).unwrap();
- layer_node.set_property_bool(atom, Role::App, "is_visible", true).unwrap();
- layer_node.set_property_u32(atom, Role::App, "z_index", 0).unwrap();
- let layer_node =
- layer_node.setup(|me| Layer::new(me, app.render_api.clone(), app.ex.clone())).await;
- window.clone().link(layer_node.clone());
- // Create a bg image
- let node = create_image("bg_image");
- let prop = node.get_property("rect").unwrap();
- prop.clone().set_f32(atom, Role::App, 0, 0.).unwrap();
- prop.clone().set_f32(atom, Role::App, 1, 0.).unwrap();
- prop.clone().set_expr(atom, Role::App, 2, expr::load_var("w")).unwrap();
- prop.clone().set_expr(atom, Role::App, 3, expr::load_var("h")).unwrap();
- // Image aspect ratio
- //let R = 1.78;
- let R = 1.555;
- cc.add_const_f32("R", R);
- let prop = node.get_property("uv").unwrap();
- prop.clone().set_f32(atom, Role::App, 0, 0.).unwrap();
- prop.clone().set_f32(atom, Role::App, 1, 0.).unwrap();
- #[rustfmt::skip]
- let code = cc.compile("
- r = w / h;
- if r < R {
- r / R
- } else {
- 1
- }
- ").unwrap();
- prop.clone().set_expr(atom, Role::App, 2, code).unwrap();
- #[rustfmt::skip]
- let code = cc.compile("
- r = w / h;
- if r < R {
- 1
- } else {
- R / r
- }
- ").unwrap();
- prop.clone().set_expr(atom, Role::App, 3, code).unwrap();
- node.set_property_str(atom, Role::App, "path", BG_PATH).unwrap();
- node.set_property_u32(atom, Role::App, "z_index", 0).unwrap();
- let node = node.setup(|me| Image::new(me, app.render_api.clone(), app.ex.clone())).await;
- layer_node.clone().link(node);
- // Create a bg mesh on top to fade the bg image
- let node = create_vector_art("bg");
- let prop = node.get_property("rect").unwrap();
- prop.clone().set_f32(atom, Role::App, 0, 0.).unwrap();
- prop.clone().set_f32(atom, Role::App, 1, 0.).unwrap();
- prop.clone().set_expr(atom, Role::App, 2, expr::load_var("w")).unwrap();
- prop.clone().set_expr(atom, Role::App, 3, expr::load_var("h")).unwrap();
- node.set_property_u32(atom, Role::App, "z_index", 1).unwrap();
- //let c = if LIGHTMODE { 1. } else { 0. };
- let c = 0.;
- // Setup the pimpl
- let node_id = node.id;
- let mut shape = VectorShape::new();
- shape.add_filled_box(
- expr::const_f32(0.),
- expr::const_f32(0.),
- expr::load_var("w"),
- expr::load_var("h"),
- [c, c, c, 0.3],
- );
- let node = node
- .setup(|me| VectorArt::new(me, shape, app.render_api.clone(), app.ex.clone()))
- .await;
- layer_node.clone().link(node);
- } else if COLOR_SCHEME == ColorScheme::PaperLight {
- let node = create_vector_art("bg");
- let prop = node.get_property("rect").unwrap();
- prop.clone().set_f32(atom, Role::App, 0, 0.).unwrap();
- prop.clone().set_f32(atom, Role::App, 1, 0.).unwrap();
- prop.clone().set_expr(atom, Role::App, 2, expr::load_var("w")).unwrap();
- prop.clone().set_expr(atom, Role::App, 3, expr::load_var("h")).unwrap();
- node.set_property_u32(atom, Role::App, "z_index", 1).unwrap();
- let c = 1.;
- // Setup the pimpl
- let node_id = node.id;
- let mut shape = VectorShape::new();
- shape.add_filled_box(
- expr::const_f32(0.),
- expr::const_f32(0.),
- expr::load_var("w"),
- expr::load_var("h"),
- [c, c, c, 0.3],
- );
- let node = node
- .setup(|me| VectorArt::new(me, shape, app.render_api.clone(), app.ex.clone()))
- .await;
- window.clone().link(node);
- }
- let netlayer_node = create_layer("netstatus_layer");
- let prop = netlayer_node.get_property("rect").unwrap();
- let code = cc.compile("w - NETSTATUS_ICON_SIZE").unwrap();
- prop.clone().set_expr(atom, Role::App, 0, code).unwrap();
- prop.clone().set_f32(atom, Role::App, 1, 0.).unwrap();
- //prop.clone().set_f32(atom, Role::App, 2, NETSTATUS_ICON_SIZE).unwrap();
- //prop.clone().set_f32(atom, Role::App, 3, NETSTATUS_ICON_SIZE).unwrap();
- prop.clone().set_f32(atom, Role::App, 2, 1000.).unwrap();
- prop.clone().set_f32(atom, Role::App, 3, 1000.).unwrap();
- netlayer_node.set_property_bool(atom, Role::App, "is_visible", true).unwrap();
- netlayer_node.set_property_u32(atom, Role::App, "z_index", 2).unwrap();
- let netlayer_node =
- netlayer_node.setup(|me| Layer::new(me, app.render_api.clone(), app.ex.clone())).await;
- window.clone().link(netlayer_node.clone());
- let node = create_vector_art("net0");
- let prop = node.get_property("rect").unwrap();
- prop.clone().set_f32(atom, Role::App, 0, NETSTATUS_ICON_SIZE / 2.).unwrap();
- prop.clone().set_f32(atom, Role::App, 1, NETSTATUS_ICON_SIZE / 2.).unwrap();
- prop.clone().set_expr(atom, Role::App, 2, expr::load_var("w")).unwrap();
- prop.clone().set_expr(atom, Role::App, 3, expr::load_var("h")).unwrap();
- node.set_property_bool(atom, Role::App, "is_visible", true).unwrap();
- node.set_property_u32(atom, Role::App, "z_index", 0).unwrap();
- let mut shape = shape::create_netlogo1([1., 0., 0.25, 1.]).scaled(NETLOGO_SCALE);
- shape.join(shape::create_netlogo2([0.27, 0.4, 0.4, 1.]).scaled(NETLOGO_SCALE));
- shape.join(shape::create_netlogo3([0.27, 0.4, 0.4, 1.]).scaled(NETLOGO_SCALE));
- let net0_node =
- node.setup(|me| VectorArt::new(me, shape, app.render_api.clone(), app.ex.clone())).await;
- netlayer_node.clone().link(net0_node);
- let node = create_vector_art("net1");
- let prop = node.get_property("rect").unwrap();
- prop.clone().set_f32(atom, Role::App, 0, NETSTATUS_ICON_SIZE / 2.).unwrap();
- prop.clone().set_f32(atom, Role::App, 1, NETSTATUS_ICON_SIZE / 2.).unwrap();
- prop.clone().set_expr(atom, Role::App, 2, expr::load_var("w")).unwrap();
- prop.clone().set_expr(atom, Role::App, 3, expr::load_var("h")).unwrap();
- node.set_property_bool(atom, Role::App, "is_visible", false).unwrap();
- node.set_property_u32(atom, Role::App, "z_index", 0).unwrap();
- let mut shape = shape::create_netlogo1([0.49, 0.57, 1., 1.]).scaled(NETLOGO_SCALE);
- shape.join(shape::create_netlogo2([0.49, 0.57, 1., 1.]).scaled(NETLOGO_SCALE));
- shape.join(shape::create_netlogo3([0.27, 0.4, 0.4, 1.]).scaled(NETLOGO_SCALE));
- let net1_node =
- node.setup(|me| VectorArt::new(me, shape, app.render_api.clone(), app.ex.clone())).await;
- netlayer_node.clone().link(net1_node);
- let node = create_vector_art("net2");
- let prop = node.get_property("rect").unwrap();
- prop.clone().set_f32(atom, Role::App, 0, NETSTATUS_ICON_SIZE / 2.).unwrap();
- prop.clone().set_f32(atom, Role::App, 1, NETSTATUS_ICON_SIZE / 2.).unwrap();
- prop.clone().set_expr(atom, Role::App, 2, expr::load_var("w")).unwrap();
- prop.clone().set_expr(atom, Role::App, 3, expr::load_var("h")).unwrap();
- node.set_property_bool(atom, Role::App, "is_visible", false).unwrap();
- node.set_property_u32(atom, Role::App, "z_index", 0).unwrap();
- let mut shape = shape::create_netlogo1([0., 0.94, 1., 1.]).scaled(NETLOGO_SCALE);
- shape.join(shape::create_netlogo2([0., 0.94, 1., 1.]).scaled(NETLOGO_SCALE));
- shape.join(shape::create_netlogo3([0., 0.94, 1., 1.]).scaled(NETLOGO_SCALE));
- let net2_node =
- node.setup(|me| VectorArt::new(me, shape, app.render_api.clone(), app.ex.clone())).await;
- netlayer_node.clone().link(net2_node);
- let node = create_vector_art("net3");
- let prop = node.get_property("rect").unwrap();
- prop.clone().set_f32(atom, Role::App, 0, NETSTATUS_ICON_SIZE / 2.).unwrap();
- prop.clone().set_f32(atom, Role::App, 1, NETSTATUS_ICON_SIZE / 2.).unwrap();
- prop.clone().set_expr(atom, Role::App, 2, expr::load_var("w")).unwrap();
- prop.clone().set_expr(atom, Role::App, 3, expr::load_var("h")).unwrap();
- node.set_property_bool(atom, Role::App, "is_visible", false).unwrap();
- node.set_property_u32(atom, Role::App, "z_index", 0).unwrap();
- let mut shape = shape::create_netlogo1([0., 0.94, 1., 1.]).scaled(NETLOGO_SCALE);
- shape.join(shape::create_netlogo2([0., 0.94, 1., 1.]).scaled(NETLOGO_SCALE));
- shape.join(shape::create_netlogo3([0., 0.94, 1., 1.]).scaled(NETLOGO_SCALE));
- let net3_node =
- node.setup(|me| VectorArt::new(me, shape, app.render_api.clone(), app.ex.clone())).await;
- netlayer_node.clone().link(net3_node);
- let emoji_meshes = emoji_picker::EmojiMeshes::new(
- app.render_api.clone(),
- app.text_shaper.clone(),
- EMOJI_PICKER_ICON_SIZE,
- );
- let emoji_meshes2 = emoji_meshes.clone();
- std::thread::spawn(move || {
- for i in (0..500).step_by(20) {
- let mut emoji = emoji_meshes2.lock().unwrap();
- for j in i..(i + 20) {
- emoji.get(j);
- }
- }
- });
- let is_first_time = !get_first_time_filename().exists();
- if is_first_time {
- let filename = get_first_time_filename();
- if let Some(parent) = filename.parent() {
- let _ = std::fs::create_dir_all(parent);
- }
- let _ = File::create(filename);
- }
- let chatdb_path = get_chatdb_path();
- let db = sled::open(chatdb_path).expect("cannot open sleddb");
- for channel in CHANNELS {
- chat::make(app, window.clone(), channel, &db, emoji_meshes.clone(), is_first_time).await;
- }
- menu::make(app, window.clone()).await;
- // @@@ Debug stuff @@@
- //let chatview_node = app.sg_root.clone().lookup_node("/window/dev_chat_layer").unwrap();
- //chatview_node.set_property_bool(atom, Role::App, "is_visible", true).unwrap();
- //let menu_node = app.sg_root.clone().lookup_node("/window/menu_layer").unwrap();
- //menu_node.set_property_bool(atom, Role::App, "is_visible", false).unwrap();
- }
|