This section of the book documents smart contract development.
**kwargs.Other stuff (interesting but low priority):
In Solana and Ethereum, when invoking a contract, the call happens directly at the site of calling. That means the calling contract is responsible for constructing the params used to process the instruction.
In our case, it's more complicated since a smart contract function invocation
involves ZK proofs with get_metadata() that can be verified in parallel.
If we used the above model, we would first have to execute
process_instruction() before verifying the proofs or signatures.
Also arbitrary invocation allows arbitrary infinite recursion.
The alternative method which is close to what we're doing already, is having
the entire callgraph as a tree. Each ContractCall, now has a field called
children: Vec<ContractCall>.
pub struct ContractCall {
/// ID of the contract invoked
pub contract_id: ContractId,
/// Call data passed to the contract
pub data: Vec<u8>,
/// Contract calls invoked by this one
pub children: Vec<ContractCall>,
}
Let n = len(children). Then inside the contract, we are expected to
call invoke() exactly n times.
let (params, retdat) = invoke(function_id);
This doesn't actually invoke any function directly, but just iterates to the next child call in the current call. We should iterate through the entire list. If this doesn't happen, then there's a mismatch and the call fails with an error.
This logic is handled completely inside the contract without needing host functions.
The downside is that the entire calldata for a smart contract is bundled in a tx, and isn't generated on the fly. This makes tx size bigger. However since we need ZK proofs, I expect the calldata would need to bundle the proofs for all invoked calls anyway.
Essentially the entire program trace is created ahead of time by the "prover", and then the verifier simply checks the trace for correctness. This can be done in parallel since we have all the data ahead of time.
Another downside of this model is that state changes at the site of invocation are not immediate.
Currently in DarkFi, we separate contract calls into 2-phases: process()
which verifies the calldata, and update() which takes a state update from
process() and writes the changes.
Host functions have permissions:
process() is READONLY, which means state can only be read. For example
it can use db_get() but not db_set().update() is WRITEONLY. It can only write to the state. For example
it can use db_set() but not db_get().Let A, B be smart contract functions. A calls invoke(B). The normal
flow in Ethereum would be:
process(A) ->
invoke(B) ->
process(B) ->
update(B) ->
update(A)
However with the model described, instead would be:
process(B) ->
update(B) ->
process(A) ->
update(A)
which simulates the previous trace.
State changes occur linearly after all process() calls have passed
successfully.
NOTE: we can iterate depth first through the tree to simulate the normal calling pattern.
An upside of this strict separation, is that it makes reentrancy attacks impossible. Say for example we have this code:
contract VulnerableContract {
function withdraw(amount) {
// ...
sender.call(amount);
balances[sender] -= amount;
}
}
contract AttackerContract {
function receive(amount) {
if balance(VulnerableContract) >= 1 {
VulnerableContract.withdraw(1);
}
}
}
The main recommended way to mitigate these attacks is using the 'checks-effects-interactions' pattern[1] [2]. whereby the code is delineated into 3 strict parts.
contract ChecksEffectsInteractions {
// ...
function withdraw(uint amount) public {
require(balances[msg.sender] >= amount);
balances[msg.sender] -= amount;
msg.sender.transfer(amount);
}
}
Interactions always occur last since they cause unknown effects. Performing logic based off state changes from an interacting outside contract (especially when user provided) is very risky.
With the model of invoke() given above, we do not have any possibility of such
an attack occurring.
NOTE: just iterate depth first through the leaves then parents, and we simulate the normal expected calling pattern.
Given the above discussion, how can we then have an interaction which performs
some action which the parent caller may depend on?
One way is that process() which produces a StateUpdate for update() could
also return arbitrary data which is usable by the parent caller. This arbitrary
data could include info on the state change (such as StateUpdate directly) or
info on the execution path that was performed.
The parent caller can then use this information in lieu of a directly state
change.
We can do this in Rust through clever use of the serializer. Basically there is a special overlay provided for a Model which describes its layout. The layout saves the field names and types. Later this can be provided via a macro.
Then dynamically in the program code, the params can be serialized/deserialized and inspected via this ABI overlay. This enables dynamic calls provided by users to be supported in an elegant and simple way.
The ABI also aids in debugging since when the overlay is loaded, then calldata can be inspected. Then we can inspect txs in Python, with exported ABIs saved as JSON files per contract documenting each function's params.
Custom apps will need to subscribe to blockchain txs, and be able to respond to certain events. In Ethereum, there is a custom mechanism called events. This allows smart contracts to return values to the UI. Events are indexed in the database.
An equivalent mechanism in DarkFi, may be the ability to emit events which
wallets can subscribe to. As for storing them an indexed DB, we already offer
that functionality with db_set() during the update phase.
The emitted event could consist of the ContractId/FunctionId, an optional list of topics, and a binary blob.
Alternatively, wallets would have to listen to all calls of a specific FunctionId. This allows wallets to only subscribe to some specific aspect of those calls.
Solana by contrast allows the RPC to subscribe to accounts directly. The
equivalent in our case, is subscribing to db_set() calls. Wallets can also
receive these state changes and reflect them in their UI.
An EventEmitter
was recently added to Solana.
Adding an explicit event emitter allows sending specific events used for wallets. This makes dev on the UI side much easier. Additionally the cost is low since any events emitted with no subscribers for that contract or not matching the filter will just be immediately dropped.