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- /* This file is part of DarkFi (https://dark.fi)
- *
- * Copyright (C) 2020-2024 Dyne.org foundation
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as
- * published by the Free Software Foundation, either version 3 of the
- * License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Affero General Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public License
- * along with this program. If not, see <https://www.gnu.org/licenses/>.
- */
- use darkfi_sdk::{
- crypto::{
- schnorr::{SchnorrSecret, Signature},
- MerkleTree, SecretKey,
- },
- pasta::{group::ff::FromUniformBytes, pallas},
- };
- #[cfg(feature = "async-serial")]
- use darkfi_serial::async_trait;
- use darkfi_serial::{deserialize, serialize, Encodable, SerialDecodable, SerialEncodable};
- use num_bigint::BigUint;
- use crate::{tx::Transaction, util::time::Timestamp, Error, Result};
- use super::{parse_record, parse_u64_key_record, Header, SledDbOverlayPtr};
- /// This struct represents a tuple of the form (`header`, `txs`, `signature`).
- /// The header and transactions are stored as hashes, serving as pointers to the actual data
- /// in the sled database.
- /// NOTE: This struct fields are considered final, as it represents a blockchain block.
- #[derive(Debug, Clone, SerialEncodable, SerialDecodable)]
- pub struct Block {
- /// Block header
- pub header: blake3::Hash,
- /// Trasaction hashes
- pub txs: Vec<blake3::Hash>,
- /// Block producer signature
- pub signature: Signature,
- }
- impl Block {
- pub fn new(header: blake3::Hash, txs: Vec<blake3::Hash>, signature: Signature) -> Self {
- Self { header, txs, signature }
- }
- /// A block's hash is the same as the hash of its header
- pub fn hash(&self) -> blake3::Hash {
- self.header
- }
- /// Generate a `Block` from a `BlockInfo`
- pub fn from_block_info(block_info: &BlockInfo) -> Result<Self> {
- let header = block_info.header.hash()?;
- let txs = block_info.txs.iter().map(|x| blake3::hash(&serialize(x))).collect();
- let signature = block_info.signature;
- Ok(Self { header, txs, signature })
- }
- }
- /// Structure representing full block data, acting as
- /// a wrapper struct over `Block`, enabling us to include
- /// more information that might be used in different block
- /// version, without affecting the original struct.
- #[derive(Debug, Clone, SerialEncodable, SerialDecodable)]
- pub struct BlockInfo {
- /// Block header data
- pub header: Header,
- /// Transactions payload
- pub txs: Vec<Transaction>,
- /// Block producer signature
- pub signature: Signature,
- }
- impl Default for BlockInfo {
- /// Represents the genesis block on current timestamp
- fn default() -> Self {
- Self {
- header: Header::default(),
- txs: vec![Transaction::default()],
- signature: Signature::dummy(),
- }
- }
- }
- impl BlockInfo {
- pub fn new(header: Header, txs: Vec<Transaction>, signature: Signature) -> Self {
- Self { header, txs, signature }
- }
- /// Generate an empty block for provided Header.
- /// Transactions and the producer signature must be added after.
- pub fn new_empty(header: Header) -> Self {
- let txs = vec![];
- let signature = Signature::dummy();
- Self { header, txs, signature }
- }
- /// A block's hash is the same as the hash of its header
- pub fn hash(&self) -> Result<blake3::Hash> {
- self.header.hash()
- }
- /// Compute the block's full hash
- pub fn full_hash(&self) -> Result<blake3::Hash> {
- let mut hasher = blake3::Hasher::new();
- self.encode(&mut hasher)?;
- Ok(hasher.finalize())
- }
- /// Append a transaction to the block. Also adds it to the Merkle tree.
- pub fn append_tx(&mut self, tx: Transaction) -> Result<()> {
- append_tx_to_merkle_tree(&mut self.header.tree, &tx)?;
- self.txs.push(tx);
- Ok(())
- }
- /// Append a vector of transactions to the block. Also adds them to the
- /// Merkle tree.
- pub fn append_txs(&mut self, txs: Vec<Transaction>) -> Result<()> {
- for tx in txs {
- self.append_tx(tx)?;
- }
- Ok(())
- }
- /// Sign block header using provided secret key
- // TODO: sign more stuff?
- pub fn sign(&mut self, secret_key: &SecretKey) -> Result<()> {
- self.signature = secret_key.sign(&self.hash()?.as_bytes()[..]);
- Ok(())
- }
- }
- /// [`Block`] sled tree
- const SLED_BLOCK_TREE: &[u8] = b"_blocks";
- /// The `BlockStore` is a `sled` tree storing all the blockchain's blocks
- /// where the key is the blocks' hash, and value is the serialized block.
- #[derive(Clone)]
- pub struct BlockStore(pub sled::Tree);
- impl BlockStore {
- /// Opens a new or existing `BlockStore` on the given sled database.
- pub fn new(db: &sled::Db) -> Result<Self> {
- let tree = db.open_tree(SLED_BLOCK_TREE)?;
- Ok(Self(tree))
- }
- /// Insert a slice of [`Block`] into the store.
- pub fn insert(&self, blocks: &[Block]) -> Result<Vec<blake3::Hash>> {
- let (batch, ret) = self.insert_batch(blocks)?;
- self.0.apply_batch(batch)?;
- Ok(ret)
- }
- /// Generate the sled batch corresponding to an insert, so caller
- /// can handle the write operation.
- /// The block's hash() function output is used as the key,
- /// while value is the serialized [`Block`] itself.
- /// On success, the function returns the block hashes in the same order.
- pub fn insert_batch(&self, blocks: &[Block]) -> Result<(sled::Batch, Vec<blake3::Hash>)> {
- let mut ret = Vec::with_capacity(blocks.len());
- let mut batch = sled::Batch::default();
- for block in blocks {
- let blockhash = block.hash();
- batch.insert(blockhash.as_bytes(), serialize(block));
- ret.push(blockhash);
- }
- Ok((batch, ret))
- }
- /// Check if the block store contains a given block hash.
- pub fn contains(&self, blockhash: &blake3::Hash) -> Result<bool> {
- Ok(self.0.contains_key(blockhash.as_bytes())?)
- }
- /// Fetch given block hashes from the block store.
- /// The resulting vector contains `Option`, which is `Some` if the block
- /// was found in the block store, and otherwise it is `None`, if it has not.
- /// The second parameter is a boolean which tells the function to fail in
- /// case at least one block was not found.
- pub fn get(&self, block_hashes: &[blake3::Hash], strict: bool) -> Result<Vec<Option<Block>>> {
- let mut ret = Vec::with_capacity(block_hashes.len());
- for hash in block_hashes {
- if let Some(found) = self.0.get(hash.as_bytes())? {
- let block = deserialize(&found)?;
- ret.push(Some(block));
- } else {
- if strict {
- let s = hash.to_hex().as_str().to_string();
- return Err(Error::BlockNotFound(s))
- }
- ret.push(None);
- }
- }
- Ok(ret)
- }
- /// Retrieve all blocks from the block store in the form of a tuple
- /// (`hash`, `block`).
- /// Be careful as this will try to load everything in memory.
- pub fn get_all(&self) -> Result<Vec<(blake3::Hash, Block)>> {
- let mut blocks = vec![];
- for block in self.0.iter() {
- blocks.push(parse_record(block.unwrap())?);
- }
- Ok(blocks)
- }
- }
- /// Overlay structure over a [`BlockStore`] instance.
- pub struct BlockStoreOverlay(SledDbOverlayPtr);
- impl BlockStoreOverlay {
- pub fn new(overlay: &SledDbOverlayPtr) -> Result<Self> {
- overlay.lock().unwrap().open_tree(SLED_BLOCK_TREE)?;
- Ok(Self(overlay.clone()))
- }
- /// Insert a slice of [`Block`] into the overlay.
- /// The block's hash() function output is used as the key,
- /// while value is the serialized [`Block`] itself.
- /// On success, the function returns the block hashes in the same order.
- pub fn insert(&self, blocks: &[Block]) -> Result<Vec<blake3::Hash>> {
- let mut ret = Vec::with_capacity(blocks.len());
- let mut lock = self.0.lock().unwrap();
- for block in blocks {
- let blockhash = block.hash();
- lock.insert(SLED_BLOCK_TREE, blockhash.as_bytes(), &serialize(block))?;
- ret.push(blockhash);
- }
- Ok(ret)
- }
- /// Fetch given block hashes from the overlay.
- /// The resulting vector contains `Option`, which is `Some` if the block
- /// was found in the overlay, and otherwise it is `None`, if it has not.
- /// The second parameter is a boolean which tells the function to fail in
- /// case at least one block was not found.
- pub fn get(&self, block_hashes: &[blake3::Hash], strict: bool) -> Result<Vec<Option<Block>>> {
- let mut ret = Vec::with_capacity(block_hashes.len());
- let lock = self.0.lock().unwrap();
- for hash in block_hashes {
- if let Some(found) = lock.get(SLED_BLOCK_TREE, hash.as_bytes())? {
- let block = deserialize(&found)?;
- ret.push(Some(block));
- } else {
- if strict {
- let s = hash.to_hex().as_str().to_string();
- return Err(Error::BlockNotFound(s))
- }
- ret.push(None);
- }
- }
- Ok(ret)
- }
- }
- /// Auxiliary structure used to keep track of blocks order.
- #[derive(Debug, SerialEncodable, SerialDecodable)]
- pub struct BlockOrder {
- /// Order number
- pub number: u64,
- /// Block headerhash of that number
- pub block: blake3::Hash,
- }
- /// [`BlockOrder`] sled tree
- const SLED_BLOCK_ORDER_TREE: &[u8] = b"_block_order";
- /// The `BlockOrderStore` is a `sled` tree storing the order of the
- /// blockchain's blocks, where the key is the order number, and the value is
- /// the blocks' hash. [`BlockOrderStore`] can be queried with this order number.
- #[derive(Clone)]
- pub struct BlockOrderStore(pub sled::Tree);
- impl BlockOrderStore {
- /// Opens a new or existing `BlockOrderStore` on the given sled database.
- pub fn new(db: &sled::Db) -> Result<Self> {
- let tree = db.open_tree(SLED_BLOCK_ORDER_TREE)?;
- Ok(Self(tree))
- }
- /// Insert a slice of `u64` and block hashes into the store.
- pub fn insert(&self, order: &[u64], hashes: &[blake3::Hash]) -> Result<()> {
- let batch = self.insert_batch(order, hashes)?;
- self.0.apply_batch(batch)?;
- Ok(())
- }
- /// Generate the sled batch corresponding to an insert, so caller
- /// can handle the write operation.
- /// The block order number is used as the key, and the block hash is used as value.
- pub fn insert_batch(&self, order: &[u64], hashes: &[blake3::Hash]) -> Result<sled::Batch> {
- if order.len() != hashes.len() {
- return Err(Error::InvalidInputLengths)
- }
- let mut batch = sled::Batch::default();
- for (i, number) in order.iter().enumerate() {
- batch.insert(&number.to_be_bytes(), hashes[i].as_bytes());
- }
- Ok(batch)
- }
- /// Check if the block order store contains a given order number.
- pub fn contains(&self, number: u64) -> Result<bool> {
- Ok(self.0.contains_key(number.to_be_bytes())?)
- }
- /// Fetch given order numbers from the block order store.
- /// The resulting vector contains `Option`, which is `Some` if the number
- /// was found in the block order store, and otherwise it is `None`, if it has not.
- /// The second parameter is a boolean which tells the function to fail in
- /// case at least one order number was not found.
- pub fn get(&self, order: &[u64], strict: bool) -> Result<Vec<Option<blake3::Hash>>> {
- let mut ret = Vec::with_capacity(order.len());
- for number in order {
- if let Some(found) = self.0.get(number.to_be_bytes())? {
- let block_hash = deserialize(&found)?;
- ret.push(Some(block_hash));
- } else {
- if strict {
- return Err(Error::BlockNumberNotFound(*number))
- }
- ret.push(None);
- }
- }
- Ok(ret)
- }
- /// Retrieve complete order from the block order store in the form of
- /// a vector containing (`number`, `hash`) tuples.
- /// Be careful as this will try to load everything in memory.
- pub fn get_all(&self) -> Result<Vec<(u64, blake3::Hash)>> {
- let mut order = vec![];
- for record in self.0.iter() {
- order.push(parse_u64_key_record(record.unwrap())?);
- }
- Ok(order)
- }
- /// Fetch n hashes after given order number. In the iteration, if an order
- /// number is not found, the iteration stops and the function returns what
- /// it has found so far in the `BlockOrderStore`.
- pub fn get_after(&self, number: u64, n: u64) -> Result<Vec<blake3::Hash>> {
- let mut ret = vec![];
- let mut key = number;
- let mut counter = 0;
- while counter <= n {
- if let Some(found) = self.0.get_gt(key.to_be_bytes())? {
- let (number, hash) = parse_u64_key_record(found)?;
- key = number;
- ret.push(hash);
- counter += 1;
- continue
- }
- break
- }
- Ok(ret)
- }
- /// Fetch the first block hash in the tree, based on the `Ord`
- /// implementation for `Vec<u8>`.
- pub fn get_first(&self) -> Result<(u64, blake3::Hash)> {
- let found = match self.0.first()? {
- Some(s) => s,
- None => return Err(Error::BlockNumberNotFound(0)),
- };
- let (number, hash) = parse_u64_key_record(found)?;
- Ok((number, hash))
- }
- /// Fetch the last block hash in the tree, based on the `Ord`
- /// implementation for `Vec<u8>`.
- pub fn get_last(&self) -> Result<(u64, blake3::Hash)> {
- let found = self.0.last()?.unwrap();
- let (number, hash) = parse_u64_key_record(found)?;
- Ok((number, hash))
- }
- /// Retrieve records count
- pub fn len(&self) -> usize {
- self.0.len()
- }
- /// Check if sled contains any records
- pub fn is_empty(&self) -> bool {
- self.0.is_empty()
- }
- }
- /// Overlay structure over a [`BlockOrderStore`] instance.
- pub struct BlockOrderStoreOverlay(SledDbOverlayPtr);
- impl BlockOrderStoreOverlay {
- pub fn new(overlay: &SledDbOverlayPtr) -> Result<Self> {
- overlay.lock().unwrap().open_tree(SLED_BLOCK_ORDER_TREE)?;
- Ok(Self(overlay.clone()))
- }
- /// Insert a slice of `u64` and block hashes into the store. With sled, the
- /// operation is done as a batch.
- /// The block order number is used as the key, and the blockhash is used as value.
- pub fn insert(&self, order: &[u64], hashes: &[blake3::Hash]) -> Result<()> {
- if order.len() != hashes.len() {
- return Err(Error::InvalidInputLengths)
- }
- let mut lock = self.0.lock().unwrap();
- for (i, number) in order.iter().enumerate() {
- lock.insert(SLED_BLOCK_ORDER_TREE, &number.to_be_bytes(), hashes[i].as_bytes())?;
- }
- Ok(())
- }
- /// Fetch given order numbers from the overlay.
- /// The resulting vector contains `Option`, which is `Some` if the number
- /// was found in the overlay, and otherwise it is `None`, if it has not.
- /// The second parameter is a boolean which tells the function to fail in
- /// case at least one number was not found.
- pub fn get(&self, order: &[u64], strict: bool) -> Result<Vec<Option<blake3::Hash>>> {
- let mut ret = Vec::with_capacity(order.len());
- let lock = self.0.lock().unwrap();
- for number in order {
- if let Some(found) = lock.get(SLED_BLOCK_ORDER_TREE, &number.to_be_bytes())? {
- let block_hash = deserialize(&found)?;
- ret.push(Some(block_hash));
- } else {
- if strict {
- return Err(Error::BlockNumberNotFound(*number))
- }
- ret.push(None);
- }
- }
- Ok(ret)
- }
- /// Fetch the last block hash in the overlay, based on the `Ord`
- /// implementation for `Vec<u8>`.
- pub fn get_last(&self) -> Result<(u64, blake3::Hash)> {
- let found = match self.0.lock().unwrap().last(SLED_BLOCK_ORDER_TREE)? {
- Some(b) => b,
- None => return Err(Error::BlockNumberNotFound(0)),
- };
- let (number, hash) = parse_u64_key_record(found)?;
- Ok((number, hash))
- }
- /// Check if overlay contains any records
- pub fn is_empty(&self) -> Result<bool> {
- Ok(self.0.lock().unwrap().is_empty(SLED_BLOCK_ORDER_TREE)?)
- }
- }
- /// Auxiliary structure used to keep track of block PoW difficulty information.
- /// Note: we only need height cummulative difficulty, but we also keep its actual
- /// difficulty, so we can verify the sequence and/or know specific block height
- /// difficulty, if ever needed.
- #[derive(Debug)]
- pub struct BlockDifficulty {
- /// Block height number
- pub height: u64,
- /// Block creation timestamp
- pub timestamp: Timestamp,
- /// Height difficulty
- pub difficulty: BigUint,
- /// Height cummulative difficulty (total + height difficulty)
- pub cummulative_difficulty: BigUint,
- }
- impl BlockDifficulty {
- pub fn new(
- height: u64,
- timestamp: Timestamp,
- difficulty: BigUint,
- cummulative_difficulty: BigUint,
- ) -> Self {
- Self { height, timestamp, difficulty, cummulative_difficulty }
- }
- }
- // Note: Doing all the imports here as this might get obselete if
- // we implemented Encodable/Decodable for num_bigint::BigUint.
- impl darkfi_serial::Encodable for BlockDifficulty {
- fn encode<S: std::io::Write>(&self, mut s: S) -> std::io::Result<usize> {
- let mut len = 0;
- len += self.height.encode(&mut s)?;
- len += self.timestamp.encode(&mut s)?;
- len += self.difficulty.to_bytes_be().encode(&mut s)?;
- len += self.cummulative_difficulty.to_bytes_be().encode(&mut s)?;
- Ok(len)
- }
- }
- impl darkfi_serial::Decodable for BlockDifficulty {
- fn decode<D: std::io::Read>(mut d: D) -> std::io::Result<Self> {
- let height: u64 = darkfi_serial::Decodable::decode(&mut d)?;
- let timestamp: Timestamp = darkfi_serial::Decodable::decode(&mut d)?;
- let bytes: Vec<u8> = darkfi_serial::Decodable::decode(&mut d)?;
- let difficulty: BigUint = BigUint::from_bytes_be(&bytes);
- let bytes: Vec<u8> = darkfi_serial::Decodable::decode(&mut d)?;
- let cummulative_difficulty: BigUint = BigUint::from_bytes_be(&bytes);
- let ret = Self { height, timestamp, difficulty, cummulative_difficulty };
- Ok(ret)
- }
- }
- /// [`BlockDifficulty`] sled tree
- const SLED_BLOCK_DIFFICULTY_TREE: &[u8] = b"_block_difficulty";
- /// The `BlockDifficultyStore` is a `sled` tree storing the difficulty information
- /// of the blockchain's blocks, where the key is the block height number, and the
- /// value is the blocks' hash. [`BlockDifficultyStore`] can be queried with this
- /// height number.
- #[derive(Clone)]
- pub struct BlockDifficultyStore(pub sled::Tree);
- impl BlockDifficultyStore {
- /// Opens a new or existing `BlockDifficultyStore` on the given sled database.
- pub fn new(db: &sled::Db) -> Result<Self> {
- let tree = db.open_tree(SLED_BLOCK_DIFFICULTY_TREE)?;
- Ok(Self(tree))
- }
- /// Insert a slice of [`BlockDifficulty`] into the store.
- pub fn insert(&self, block_difficulties: &[BlockDifficulty]) -> Result<()> {
- let batch = self.insert_batch(block_difficulties)?;
- self.0.apply_batch(batch)?;
- Ok(())
- }
- /// Generate the sled batch corresponding to an insert, so caller
- /// can handle the write operation.
- /// The block's height number is used as the key, while value is
- // the serialized [`BlockDifficulty`] itself.
- pub fn insert_batch(&self, block_difficulties: &[BlockDifficulty]) -> Result<sled::Batch> {
- let mut batch = sled::Batch::default();
- for block_difficulty in block_difficulties {
- batch.insert(&block_difficulty.height.to_be_bytes(), serialize(block_difficulty));
- }
- Ok(batch)
- }
- /// Fetch given block height numbers from the block difficulties store.
- /// The resulting vector contains `Option`, which is `Some` if the block
- /// height number was found in the block difficulties store, and otherwise
- /// it is `None`, if it has not.
- /// The second parameter is a boolean which tells the function to fail in
- /// case at least one block height number was not found.
- pub fn get(&self, heights: &[u64], strict: bool) -> Result<Vec<Option<BlockDifficulty>>> {
- let mut ret = Vec::with_capacity(heights.len());
- for height in heights {
- if let Some(found) = self.0.get(height.to_be_bytes())? {
- let block_difficulty = deserialize(&found)?;
- ret.push(Some(block_difficulty));
- } else {
- if strict {
- return Err(Error::BlockDifficultyNotFound(*height))
- }
- ret.push(None);
- }
- }
- Ok(ret)
- }
- /// Fetch the last N records from the block difficulties store, in order.
- pub fn get_last_n(&self, n: usize) -> Result<Vec<BlockDifficulty>> {
- // Build an iterator to retrieve last N records
- let records = self.0.iter().rev().take(n);
- // Since the iterator grabs in right -> left order,
- // we deserialize found records, and push them in reverse order
- let mut last_n = vec![];
- for record in records {
- last_n.insert(0, deserialize(&record?.1)?);
- }
- Ok(last_n)
- }
- /// Retrieve all blockdifficulties from the block difficulties store in
- /// the form of a vector containing (`height`, `difficulty`) tuples.
- /// Be careful as this will try to load everything in memory.
- pub fn get_all(&self) -> Result<Vec<(u64, BlockDifficulty)>> {
- let mut block_difficulties = vec![];
- for record in self.0.iter() {
- block_difficulties.push(parse_u64_key_record(record.unwrap())?);
- }
- Ok(block_difficulties)
- }
- }
- /// Overlay structure over a [`BlockDifficultyStore`] instance.
- pub struct BlockDifficultyStoreOverlay(SledDbOverlayPtr);
- impl BlockDifficultyStoreOverlay {
- pub fn new(overlay: &SledDbOverlayPtr) -> Result<Self> {
- overlay.lock().unwrap().open_tree(SLED_BLOCK_DIFFICULTY_TREE)?;
- Ok(Self(overlay.clone()))
- }
- /// Insert a slice of [`BlockDifficulty`] into the overlay.
- pub fn insert(&self, block_difficulties: &[BlockDifficulty]) -> Result<()> {
- let mut lock = self.0.lock().unwrap();
- for block_difficulty in block_difficulties {
- lock.insert(
- SLED_BLOCK_DIFFICULTY_TREE,
- &block_difficulty.height.to_be_bytes(),
- &serialize(block_difficulty),
- )?;
- }
- Ok(())
- }
- }
- /// Auxiliary function to append a transaction to a Merkle tree.
- pub fn append_tx_to_merkle_tree(tree: &mut MerkleTree, tx: &Transaction) -> Result<()> {
- let mut buf = [0u8; 64];
- buf[..blake3::OUT_LEN].copy_from_slice(tx.hash()?.as_bytes());
- let leaf = pallas::Base::from_uniform_bytes(&buf);
- tree.append(leaf.into());
- Ok(())
- }
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