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- from pydrk import SceneNodeType, PropertyType
- from .api import api
- def join(parent_path, child_name):
- if parent_path == "/":
- return f"/{child_name}"
- return f"{parent_path}/{child_name}"
- def print_tree(node_path="/", depth=None):
- print(node_path)
- print_node_info(node_path, depth, indent=1)
- def print_node_info(parent_path, depth, indent):
- if indent - 1 == depth:
- return
- ws = " "*4*indent
- for (child_name, child_id, child_type) in api.get_children(parent_path):
- match child_type:
- case SceneNodeType.ROOT:
- child_type = "root"
- case SceneNodeType.WINDOW:
- child_type = "window"
- case SceneNodeType.WINDOW_INPUT:
- child_type = "window_input"
- case SceneNodeType.KEYBOARD:
- child_type = "keyboard"
- case SceneNodeType.MOUSE:
- child_type = "mouse"
- case SceneNodeType.LAYER:
- child_type = "layer"
- case SceneNodeType.OBJECT:
- child_type = "object"
- case SceneNodeType.VECTOR_ART:
- child_type = "vector_art"
- case SceneNodeType.TEXT:
- child_type = "text"
- case SceneNodeType.TEXTURE:
- child_type = "texture"
- case SceneNodeType.FONTS:
- child_type = "fonts"
- case SceneNodeType.FONT:
- child_type = "font"
- case SceneNodeType.CHAT_VIEW:
- child_type = "chat_view"
- case SceneNodeType.BUTTON:
- child_type = "button"
- case SceneNodeType.SETTING_ROOT:
- child_type = "setting_root"
- case SceneNodeType.SETTING:
- child_type = "setting"
- desc = f"{ws}{child_name}:{child_id}/"
- desc += " "*(50 - len(desc))
- desc += f"[{child_type}]"
- print(desc)
- if parent_path == "/":
- child_path = "/" + child_name
- else:
- child_path = parent_path + "/" + child_name
- print_node_info(child_path, depth, indent+1)
- for prop in api.get_properties(parent_path):
- if prop.type != PropertyType.BUFFER:
- prop_val = api.get_property_value(parent_path, prop.name)
- if prop.type == PropertyType.STR:
- prop_val = [f"\"{pv}\"" for pv in prop_val]
- elif prop.type == PropertyType.FLOAT32:
- prop_val = "[" + ", ".join(f"{pv:.2f}" for pv in prop_val) + "]"
- if len(prop_val) == 1:
- prop_val = prop_val[0]
- prop_val = f" = {prop_val}"
- else:
- prop_val = ""
- prop_type = PropertyType.to_str(prop.type)
- print(f"{ws}{prop.name}: {prop_type}{prop_val}")
- if prop.depends:
- print(f"{ws} depends: {prop.depends}")
- #for sig in api.get_signals(parent_id):
- # print(f"{ws}~{sig}")
- # for slot_id, slot in api.get_slots(parent_id, sig):
- # print(f"{ws}- '{slot}' ({slot_id})")
- #for method_name in api.get_methods(parent_id):
- # args, results = api.get_method(parent_id, method_name)
- # args = [f"{name}: " + PropertyType.to_str(typ) for (name, _, typ) in args]
- # results = [f"{name}: " + PropertyType.to_str(typ) for (name, _, typ) in results]
- # method_str = f"{method_name}(" + ", ".join(args) + ") -> (" + ", ".join(results) + ")"
- # print(f"{ws}{method_str}")
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