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- use crate::{
- mesh::Color,
- ui::{ShapeVertex, VectorShape},
- };
- pub fn create_switch(color: Color) -> VectorShape {
- VectorShape {
- verts: vec![
- ShapeVertex::from_xy(-1.1, -0.5, color),
- ShapeVertex::from_xy(1.7, -0.2, color),
- ShapeVertex::from_xy(-1.7, -0.2, color),
- ShapeVertex::from_xy(0.9, -0.5, color),
- ShapeVertex::from_xy(0.3, -1.4, color),
- ShapeVertex::from_xy(1.1, 0.5, color),
- ShapeVertex::from_xy(-1.7, 0.2, color),
- ShapeVertex::from_xy(1.7, 0.2, color),
- ShapeVertex::from_xy(-0.9, 0.5, color),
- ShapeVertex::from_xy(-0.3, 1.4, color),
- ],
- indices: vec![3, 2, 1, 8, 7, 6, 1, 4, 3, 3, 0, 2, 8, 5, 7, 6, 9, 8],
- }
- }
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