| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202 |
- /* This file is part of DarkFi (https://dark.fi)
- *
- * Copyright (C) 2020-2025 Dyne.org foundation
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as
- * published by the Free Software Foundation, either version 3 of the
- * License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Affero General Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public License
- * along with this program. If not, see <https://www.gnu.org/licenses/>.
- */
- use async_trait::async_trait;
- use rand::{rngs::OsRng, Rng};
- use std::sync::{Arc, Mutex as SyncMutex, OnceLock, Weak};
- use crate::{
- gfx::{
- GfxDrawCall, GfxDrawInstruction, GfxDrawMesh, GfxTextureId, ManagedTexturePtr, Rectangle,
- RenderApi,
- },
- mesh::{Color, MeshBuilder, MeshInfo, COLOR_BLUE, COLOR_RED, COLOR_WHITE},
- prop::{
- PropertyAtomicGuard, PropertyBool, PropertyColor, PropertyFloat32, PropertyPtr,
- PropertyRect, PropertyStr, PropertyUint32, Role,
- },
- scene::{Pimpl, SceneNodePtr, SceneNodeWeak},
- text::{self, GlyphPositionIter, TextShaper, TextShaperPtr},
- text2,
- util::unixtime,
- ExecutorPtr,
- };
- use super::{DrawUpdate, OnModify, UIObject};
- macro_rules! d { ($($arg:tt)*) => { debug!(target: "ui::text", $($arg)*); } }
- macro_rules! t { ($($arg:tt)*) => { trace!(target: "ui::text", $($arg)*); } }
- pub type TextPtr = Arc<Text>;
- #[derive(Clone)]
- struct TextRenderInfo {
- mesh: MeshInfo,
- texture: ManagedTexturePtr,
- }
- pub struct Text {
- node: SceneNodeWeak,
- render_api: RenderApi,
- text_shaper: TextShaperPtr,
- tasks: OnceLock<Vec<smol::Task<()>>>,
- dc_key: u64,
- rect: PropertyRect,
- z_index: PropertyUint32,
- priority: PropertyUint32,
- text: PropertyStr,
- font_size: PropertyFloat32,
- text_color: PropertyColor,
- baseline: PropertyFloat32,
- debug: PropertyBool,
- window_scale: PropertyFloat32,
- parent_rect: SyncMutex<Option<Rectangle>>,
- }
- impl Text {
- pub async fn new(
- node: SceneNodeWeak,
- window_scale: PropertyFloat32,
- render_api: RenderApi,
- text_shaper: TextShaperPtr,
- ex: ExecutorPtr,
- ) -> Pimpl {
- t!("Text::new()");
- let node_ref = &node.upgrade().unwrap();
- let rect = PropertyRect::wrap(node_ref, Role::Internal, "rect").unwrap();
- let z_index = PropertyUint32::wrap(node_ref, Role::Internal, "z_index", 0).unwrap();
- let priority = PropertyUint32::wrap(node_ref, Role::Internal, "priority", 0).unwrap();
- let text = PropertyStr::wrap(node_ref, Role::Internal, "text", 0).unwrap();
- let font_size = PropertyFloat32::wrap(node_ref, Role::Internal, "font_size", 0).unwrap();
- let text_color = PropertyColor::wrap(node_ref, Role::Internal, "text_color").unwrap();
- let baseline = PropertyFloat32::wrap(node_ref, Role::Internal, "baseline", 0).unwrap();
- let debug = PropertyBool::wrap(node_ref, Role::Internal, "debug", 0).unwrap();
- let node_name = node_ref.name.clone();
- let node_id = node_ref.id;
- let self_ = Arc::new(Self {
- node,
- render_api,
- text_shaper,
- tasks: OnceLock::new(),
- dc_key: OsRng.gen(),
- rect,
- z_index,
- priority,
- text,
- font_size,
- text_color,
- baseline,
- debug,
- window_scale,
- parent_rect: SyncMutex::new(None),
- });
- Pimpl::Text(self_)
- }
- async fn regen_mesh(&self) -> Vec<GfxDrawInstruction> {
- let text = self.text.get();
- let font_size = self.font_size.get();
- let text_color = self.text_color.get();
- let window_scale = self.window_scale.get();
- let layout = {
- let mut txt_ctx = text2::get_ctx().await;
- txt_ctx.make_layout(&text, text_color, font_size, 0., window_scale, None)
- };
- text2::render_layout(&layout, &self.render_api)
- }
- async fn redraw(self: Arc<Self>) {
- let trace_id = rand::random();
- let timest = unixtime();
- t!("Text::redraw({:?}) [trace_id={trace_id}]", self.node.upgrade().unwrap());
- let Some(parent_rect) = self.parent_rect.lock().unwrap().clone() else { return };
- let Some(draw_update) = self.get_draw_calls(parent_rect, trace_id).await else {
- error!(target: "ui::text", "Text failed to draw [trace_id={trace_id}]");
- return;
- };
- self.render_api.replace_draw_calls(timest, draw_update.draw_calls);
- t!("Text::redraw() DONE [trace_id={trace_id}]");
- }
- async fn get_draw_calls(&self, parent_rect: Rectangle, trace_id: u32) -> Option<DrawUpdate> {
- self.rect.eval(&parent_rect).ok()?;
- let rect = self.rect.get();
- let mut instrs = vec![GfxDrawInstruction::Move(rect.pos())];
- instrs.append(&mut self.regen_mesh().await);
- Some(DrawUpdate {
- key: self.dc_key,
- draw_calls: vec![(
- self.dc_key,
- GfxDrawCall { instrs, dcs: vec![], z_index: self.z_index.get() },
- )],
- })
- }
- }
- #[async_trait]
- impl UIObject for Text {
- fn priority(&self) -> u32 {
- self.priority.get()
- }
- async fn start(self: Arc<Self>, ex: ExecutorPtr) {
- let me = Arc::downgrade(&self);
- let mut on_modify = OnModify::new(ex, self.node.clone(), me.clone());
- on_modify.when_change(self.rect.prop(), Self::redraw);
- on_modify.when_change(self.z_index.prop(), Self::redraw);
- on_modify.when_change(self.text.prop(), Self::redraw);
- on_modify.when_change(self.font_size.prop(), Self::redraw);
- on_modify.when_change(self.text_color.prop(), Self::redraw);
- on_modify.when_change(self.debug.prop(), Self::redraw);
- on_modify.when_change(self.baseline.prop(), Self::redraw);
- self.tasks.set(on_modify.tasks);
- }
- async fn draw(
- &self,
- parent_rect: Rectangle,
- trace_id: u32,
- atom: &mut PropertyAtomicGuard,
- ) -> Option<DrawUpdate> {
- t!("Text::draw({:?}) [trace_id={trace_id}]", self.node.upgrade().unwrap());
- *self.parent_rect.lock().unwrap() = Some(parent_rect);
- self.get_draw_calls(parent_rect, trace_id).await
- }
- }
- impl Drop for Text {
- fn drop(&mut self) {
- self.render_api.replace_draw_calls(unixtime(), vec![(self.dc_key, Default::default())]);
- }
- }
|