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- /* This file is part of DarkFi (https://dark.fi)
- *
- * Copyright (C) 2020-2025 Dyne.org foundation
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as
- * published by the Free Software Foundation, either version 3 of the
- * License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Affero General Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public License
- * along with this program. If not, see <https://www.gnu.org/licenses/>.
- */
- //! Chunk-based file storage implementation.
- //! This is a building block for a DHT or something similar.
- //!
- //! The API supports file insertion and retrieval. There is intentionally no
- //! `remove` support. File removal should be handled externally, and then it
- //! is only required to run `garbage_collect()` to clean things up.
- //!
- //! The filesystem hierarchy stores two directories: `files` and `chunks`.
- //! `chunks` store [`MAX_CHUNK_SIZE`] files, where the filename is a BLAKE3
- //! hash of the chunk's contents.
- //! `files` store metadata about a full file, which can be retrieved by
- //! concatenating the chunks in order. The filename of a file in `files`
- //! is the BLAKE3 hash of hashed chunks in the correct order.
- //!
- //! It might look like the following:
- //! ```
- //! /files/B9fFKaEYphw2oH5PDbeL1TTAcSzL6ax84p8SjBKzuYzX
- //! /files/...
- //! /chunks/2bQPxSR8Frz7S7JW3DRAzEtkrHfLXB1CN65V7az77pUp
- //! /chunks/CvjvN6MfWQYK54DgKNR7MPgFSZqsCgpWKF2p8ot66CCP
- //! /chunks/...
- //! ```
- //!
- //! In the above example, contents of `B9fFKaEYphw2oH5PDbeL1TTAcSzL6ax84p8SjBKzuYzX`
- //! may be:
- //! ```
- //! 2bQPxSR8Frz7S7JW3DRAzEtkrHfLXB1CN65V7az77pUp
- //! CvjvN6MfWQYK54DgKNR7MPgFSZqsCgpWKF2p8ot66CCP
- //! ```
- //!
- //! This means, in order to retrieve `B9fFKaEYphw2oH5PDbeL1TTAcSzL6ax84p8SjBKzuYzX`,
- //! we need to concatenate the files under `/chunks` whose filenames are the
- //! hashes found above. The contents of the files in `/chunks` are arbitrary
- //! data, and by concatenating them we can retrieve the original file.
- //!
- //! It is important to note that multiple files can use the same chunks.
- //! This is some kind of naive deduplication, so we actually don't consider
- //! chunks to be specific to a single file and therefore when we do garbage
- //! collection, we keep chunks and files independent of each other.
- use std::{collections::HashSet, path::PathBuf};
- use futures::AsyncRead;
- use log::{debug, info, warn};
- use smol::{
- fs::{self, File, OpenOptions},
- io::{
- self, AsyncBufReadExt, AsyncReadExt, AsyncSeekExt, AsyncWriteExt, BufReader, Cursor,
- SeekFrom,
- },
- stream::StreamExt,
- };
- use crate::{Error, Result};
- /// Defined maximum size of a stored chunk (256 KiB)
- pub const MAX_CHUNK_SIZE: usize = 262_144;
- /// Path prefix where file metadata is stored
- const FILES_PATH: &str = "files";
- /// Path prefix where file chunks are stored
- const CHUNKS_PATH: &str = "chunks";
- pub fn hash_to_string(hash: &blake3::Hash) -> String {
- bs58::encode(hash.as_bytes()).into_string()
- }
- /// `ChunkedFile` is a representation of a file we're trying to
- /// retrieve from `Geode`.
- ///
- /// The tuple contains `blake3::Hash` of
- /// the file's chunks and an optional `PathBuf` which points to
- /// the filesystem where the chunk can be found. If `None`, it
- /// is to be assumed that the chunk is not available locally.
- #[derive(Clone)]
- pub struct ChunkedFile(Vec<(blake3::Hash, Option<PathBuf>)>);
- impl ChunkedFile {
- fn new(hashes: &[blake3::Hash]) -> Self {
- Self(hashes.iter().map(|x| (*x, None)).collect())
- }
- /// Check whether we have all the chunks available locally.
- pub fn is_complete(&self) -> bool {
- !self.0.iter().any(|(_, p)| p.is_none())
- }
- /// Return an iterator over the chunks and their paths.
- pub fn iter(&self) -> core::slice::Iter<'_, (blake3::Hash, Option<PathBuf>)> {
- self.0.iter()
- }
- /// Return the number of chunks.
- pub fn len(&self) -> usize {
- self.0.len()
- }
- /// Return `true` if the chunked file contains no chunk.
- pub fn is_empty(&self) -> bool {
- self.0.is_empty()
- }
- /// Return the number of chunks available locally.
- pub fn local_chunks(&self) -> usize {
- self.0.iter().filter(|(_, p)| p.is_some()).count()
- }
- }
- /// Chunk-based file storage interface.
- pub struct Geode {
- /// Path to the filesystem directory where file metadata is stored
- files_path: PathBuf,
- /// Path to the filesystem directory where file chunks are stored
- chunks_path: PathBuf,
- }
- /// smol::fs::File::read does not guarantee that the buffer will be filled, even if the buffer is
- /// smaller than the file. This is a workaround.
- /// This reads the stream until the buffer is full or until we reached the end of the stream.
- pub async fn read_until_filled(
- mut stream: impl AsyncRead + Unpin,
- buffer: &mut [u8],
- ) -> io::Result<usize> {
- let mut total_bytes_read = 0;
- while total_bytes_read < buffer.len() {
- let bytes_read = stream.read(&mut buffer[total_bytes_read..]).await?;
- if bytes_read == 0 {
- break; // EOF reached
- }
- total_bytes_read += bytes_read;
- }
- Ok(total_bytes_read)
- }
- impl Geode {
- /// Instantiate a new [`Geode`] object.
- /// `base_path` defines the root directory where Geode will store its
- /// file metadata and chunks.
- pub async fn new(base_path: &PathBuf) -> Result<Self> {
- let mut files_path: PathBuf = base_path.into();
- let mut chunks_path: PathBuf = base_path.into();
- files_path.push(FILES_PATH);
- chunks_path.push(CHUNKS_PATH);
- // Create necessary directory structure if needed
- fs::create_dir_all(&files_path).await?;
- fs::create_dir_all(&chunks_path).await?;
- Ok(Self { files_path, chunks_path })
- }
- /// Attempt to read chunk hashes from a given file path and return
- /// a `Vec` containing the hashes in order.
- async fn read_metadata(path: &PathBuf) -> Result<Vec<blake3::Hash>> {
- debug!(target: "geode::read_metadata()", "Reading chunks from {:?}", path);
- let fd = File::open(path).await?;
- let mut read_chunks = vec![];
- let mut lines = BufReader::new(fd).lines();
- while let Some(line) = lines.next().await {
- let line = line?;
- let mut hash_buf = [0u8; 32];
- bs58::decode(line).onto(&mut hash_buf)?;
- let chunk_hash = blake3::Hash::from_bytes(hash_buf);
- read_chunks.push(chunk_hash);
- }
- Ok(read_chunks)
- }
- /// Perform garbage collection over the filesystem hierarchy.
- /// Returns sets representing deleted files and deleted chunks, respectively.
- pub async fn garbage_collect(&self) -> Result<(HashSet<blake3::Hash>, HashSet<blake3::Hash>)> {
- info!(target: "geode::garbage_collect()", "[Geode] Performing garbage collection");
- // We track corrupt files and chunks here.
- let mut deleted_files = HashSet::new();
- let mut deleted_chunks = HashSet::new();
- let mut deleted_chunk_paths = HashSet::new();
- // Scan through available chunks and check them for consistency.
- let mut chunk_paths = fs::read_dir(&self.chunks_path).await?;
- let mut buf = [0u8; MAX_CHUNK_SIZE];
- while let Some(chunk) = chunk_paths.next().await {
- let Ok(entry) = chunk else { continue };
- let chunk_path = entry.path();
- // Skip if we're not a plain file
- if !chunk_path.is_file() {
- continue
- }
- // Make sure that the filename is a BLAKE3 hash
- let file_name = match chunk_path.file_name().and_then(|n| n.to_str()) {
- Some(v) => v,
- None => continue,
- };
- let mut hash_buf = [0u8; 32];
- let chunk_hash = match bs58::decode(file_name).onto(&mut hash_buf) {
- Ok(_) => blake3::Hash::from_bytes(hash_buf),
- Err(_) => continue,
- };
- // If there is a problem with opening the file, remove it.
- let Ok(mut chunk_fd) = File::open(&chunk_path).await else {
- deleted_chunk_paths.insert(chunk_path);
- deleted_chunks.insert(chunk_hash);
- continue
- };
- // Perform consistency check
- let Ok(bytes_read) = read_until_filled(&mut chunk_fd, &mut buf).await else {
- deleted_chunk_paths.insert(chunk_path);
- deleted_chunks.insert(chunk_hash);
- buf = [0u8; MAX_CHUNK_SIZE];
- continue
- };
- let chunk_slice = &buf[..bytes_read];
- let hashed_chunk = blake3::hash(chunk_slice);
- // If the hash doesn't match the filename, remove it.
- if chunk_hash != hashed_chunk {
- deleted_chunk_paths.insert(chunk_path);
- deleted_chunks.insert(chunk_hash);
- buf = [0u8; MAX_CHUNK_SIZE];
- continue
- }
- // Seems legit.
- buf = [0u8; MAX_CHUNK_SIZE];
- }
- for chunk_path in &deleted_chunk_paths {
- if let Err(e) = fs::remove_file(chunk_path).await {
- warn!(
- target: "geode::garbage_collect()",
- "[Geode] Garbage collect failed to remove corrupted chunk: {}", e,
- );
- }
- }
- // Perform health check over file metadata. For now we just ensure they
- // have the correct format.
- let mut file_paths = fs::read_dir(&self.files_path).await?;
- while let Some(file) = file_paths.next().await {
- let Ok(entry) = file else { continue };
- let path = entry.path();
- // Skip if we're not a plain file
- if !path.is_file() {
- continue
- }
- // Make sure that the filename is a BLAKE3 hash
- let file_name = match path.file_name().and_then(|n| n.to_str()) {
- Some(v) => v,
- None => continue,
- };
- let mut hash_buf = [0u8; 32];
- let file_hash = match bs58::decode(file_name).onto(&mut hash_buf) {
- Ok(_) => blake3::Hash::from_bytes(hash_buf),
- Err(_) => continue,
- };
- // The filename is a BLAKE3 hash. It should contain a newline-separated
- // list of chunks which represent the full file. If that is not the case
- // we will consider it a corrupted file and delete it.
- if Self::read_metadata(&path).await.is_err() {
- if let Err(e) = fs::remove_file(path).await {
- warn!(
- target: "geode::garbage_collect()",
- "[Geode] Garbage collect failed to remove corrupted file: {}", e,
- );
- }
- deleted_files.insert(file_hash);
- continue
- }
- }
- info!(target: "geode::garbage_collect()", "[Geode] Garbage collection finished");
- Ok((deleted_files, deleted_chunks))
- }
- /// Insert a file into Geode. The function expects any kind of byte stream, which
- /// can either be another file on the filesystem, a buffer, etc.
- /// Returns a tuple of `(blake3::Hash, Vec<blake3::Hash>)` which represents the
- /// file hash, and the file's chunks, respectively.
- pub async fn insert(
- &self,
- mut stream: impl AsyncRead + Unpin,
- ) -> Result<(blake3::Hash, Vec<blake3::Hash>)> {
- info!(target: "geode::insert()", "[Geode] Inserting file...");
- let mut file_hasher = blake3::Hasher::new();
- let mut chunk_hashes = vec![];
- let mut buf = [0u8; MAX_CHUNK_SIZE];
- loop {
- let bytes_read = read_until_filled(&mut stream, &mut buf).await?;
- if bytes_read == 0 {
- break
- }
- let chunk_slice = &buf[..bytes_read];
- let chunk_hash = blake3::hash(chunk_slice);
- file_hasher.update(chunk_hash.as_bytes());
- chunk_hashes.push(chunk_hash);
- // Write the chunk to a file, if necessary. We first perform
- // a consistency check and if things are fine, we don't have
- // to perform a write, which is usually more expensive than
- // reading from disk.
- let mut chunk_path = self.chunks_path.clone();
- chunk_path.push(hash_to_string(&chunk_hash).as_str());
- let chunk_fd =
- OpenOptions::new().read(true).write(true).create(true).open(&chunk_path).await?;
- let mut fs_buf = [0u8; MAX_CHUNK_SIZE];
- let fs_bytes_read = read_until_filled(chunk_fd, &mut fs_buf).await?;
- let fs_chunk_slice = &fs_buf[..fs_bytes_read];
- let fs_chunk_hash = blake3::hash(fs_chunk_slice);
- if fs_chunk_hash != chunk_hash {
- debug!(
- target: "geode::insert()",
- "Existing chunk inconsistent or unavailable. Writing chunk to {:?}",
- chunk_path,
- );
- // Here the chunk is broken, so we'll truncate and write the new one.
- let mut chunk_fd = OpenOptions::new()
- .read(true)
- .write(true)
- .create(true)
- .open(&chunk_path)
- .await?;
- chunk_fd.set_len(0).await?;
- chunk_fd.seek(SeekFrom::Start(0)).await?;
- chunk_fd.write_all(chunk_slice).await?;
- chunk_fd.flush().await?;
- } else {
- debug!(
- target: "geode::insert()",
- "Existing chunk consistent. Skipping write to {:?}",
- chunk_path,
- );
- }
- buf = [0u8; MAX_CHUNK_SIZE];
- }
- // This hash is the file's chunks hashes hashed in order.
- let file_hash = file_hasher.finalize();
- let mut file_path = self.files_path.clone();
- file_path.push(hash_to_string(&file_hash).as_str());
- // We always overwrite the metadata.
- let mut file_fd = File::create(&file_path).await?;
- for ch in &chunk_hashes {
- file_fd.write(format!("{}\n", hash_to_string(ch).as_str()).as_bytes()).await?;
- }
- file_fd.flush().await?;
- Ok((file_hash, chunk_hashes))
- }
- /// Create and insert file metadata into Geode given a list of hashes.
- /// Always overwrites any existing file.
- /// Verifies that the file hash matches the chunk hashes
- pub async fn insert_file(
- &self,
- file_hash: &blake3::Hash,
- chunk_hashes: &[blake3::Hash],
- ) -> Result<()> {
- info!(target: "geode::insert_file()", "[Geode] Inserting file metadata");
- if !self.verify_file(file_hash, chunk_hashes) {
- // The chunk list or file hash is wrong
- return Err(Error::GeodeNeedsGc)
- }
- let mut file_path = self.files_path.clone();
- file_path.push(hash_to_string(file_hash).as_str());
- let mut file_fd = File::create(&file_path).await?;
- for ch in chunk_hashes {
- file_fd.write(format!("{}\n", hash_to_string(ch).as_str()).as_bytes()).await?;
- }
- file_fd.flush().await?;
- Ok(())
- }
- /// Create and insert a single chunk into Geode given a stream.
- /// Always overwrites any existing chunk. Returns the chunk hash once inserted.
- pub async fn insert_chunk(&self, stream: impl AsRef<[u8]>) -> Result<blake3::Hash> {
- info!(target: "geode::insert_chunk()", "[Geode] Inserting single chunk");
- let mut cursor = Cursor::new(&stream);
- let mut chunk = [0u8; MAX_CHUNK_SIZE];
- let bytes_read = read_until_filled(&mut cursor, &mut chunk).await?;
- let chunk_slice = &chunk[..bytes_read];
- let chunk_hash = blake3::hash(chunk_slice);
- let mut chunk_path = self.chunks_path.clone();
- chunk_path.push(hash_to_string(&chunk_hash).as_str());
- let mut chunk_fd = File::create(&chunk_path).await?;
- chunk_fd.write_all(chunk_slice).await?;
- chunk_fd.flush().await?;
- Ok(chunk_hash)
- }
- /// Fetch file metadata from Geode. Returns [`ChunkedFile`] which gives a list
- /// of chunks and optionally file paths to the said chunks. Returns an error if
- /// the read failed in any way (could also be the file does not exist).
- pub async fn get(&self, file_hash: &blake3::Hash) -> Result<ChunkedFile> {
- let file_hash_str = hash_to_string(file_hash);
- info!(target: "geode::get()", "[Geode] Getting file chunks for {}...", file_hash_str);
- let mut file_path = self.files_path.clone();
- file_path.push(file_hash_str);
- // Try to read the file metadata. If it's corrupt, return an error signalling
- // that garbage collection needs to run.
- let chunk_hashes = match Self::read_metadata(&file_path).await {
- Ok(v) => v,
- Err(e) => {
- return match e {
- // If the file is not found, return according error.
- Error::Io(std::io::ErrorKind::NotFound) => Err(Error::GeodeFileNotFound),
- // Anything else should tell the client to do garbage collection
- _ => Err(Error::GeodeNeedsGc),
- }
- }
- };
- // Make sure the chunk hashes match with the file hash
- if !self.verify_file(file_hash, &chunk_hashes) {
- return Err(Error::GeodeNeedsGc);
- }
- let mut chunked_file = ChunkedFile::new(&chunk_hashes);
- // Iterate over chunks and find which chunks we have available locally.
- let mut buf = vec![];
- for (chunk_hash, chunk_path) in chunked_file.0.iter_mut() {
- let mut c_path = self.chunks_path.clone();
- c_path.push(hash_to_string(chunk_hash).as_str());
- if !c_path.exists() || !c_path.is_file() {
- // TODO: We should be aggressive here and remove the non-file.
- continue
- }
- // Perform chunk consistency check
- let mut chunk_fd = File::open(&c_path).await?;
- let bytes_read = chunk_fd.read_to_end(&mut buf).await?;
- let chunk_slice = &buf[..bytes_read];
- let hashed_chunk = blake3::hash(chunk_slice);
- if &hashed_chunk != chunk_hash {
- // The chunk is corrupted/inconsistent. Garbage collection should run.
- buf = vec![];
- continue
- }
- *chunk_path = Some(c_path);
- buf = vec![];
- }
- Ok(chunked_file)
- }
- /// Fetch a single chunk from Geode. Returns a `PathBuf` pointing to the chunk
- /// if it is found.
- pub async fn get_chunk(&self, chunk_hash: &blake3::Hash) -> Result<PathBuf> {
- let chunk_hash_str = hash_to_string(chunk_hash);
- info!(target: "geode::get_chunk()", "[Geode] Getting chunk {}", chunk_hash_str);
- let mut chunk_path = self.chunks_path.clone();
- chunk_path.push(chunk_hash_str);
- if !chunk_path.exists() || !chunk_path.is_file() {
- // TODO: We should be aggressive here and remove the non-file.
- return Err(Error::GeodeChunkNotFound)
- }
- // Perform chunk consistency check
- let mut buf = vec![];
- let mut chunk_fd = File::open(&chunk_path).await?;
- let bytes_read = chunk_fd.read_to_end(&mut buf).await?;
- if !self.verify_chunk(chunk_hash, &buf[..bytes_read]) {
- // The chunk is corrupted
- return Err(Error::GeodeNeedsGc)
- }
- Ok(chunk_path)
- }
- /// Verifies that the file hash matches the chunk hashes.
- pub fn verify_file(&self, file_hash: &blake3::Hash, chunk_hashes: &[blake3::Hash]) -> bool {
- info!(target: "geode::verify_file()", "[Geode] Verifying file metadata");
- let mut file_hasher = blake3::Hasher::new();
- for chunk_hash in chunk_hashes {
- file_hasher.update(chunk_hash.as_bytes());
- }
- *file_hash == file_hasher.finalize()
- }
- /// Verifies that the chunk hash matches the content.
- pub fn verify_chunk(&self, chunk_hash: &blake3::Hash, chunk_slice: &[u8]) -> bool {
- blake3::hash(chunk_slice) == *chunk_hash
- }
- /// Assemble chunks to create a file.
- /// This method does NOT perform a consistency check.
- pub async fn assemble_file(
- &self,
- file_hash: &blake3::Hash,
- chunked_file: &ChunkedFile,
- file_path: &PathBuf,
- ) -> Result<()> {
- let file_hash_str = hash_to_string(file_hash);
- info!(target: "geode::assemble_file()", "[Geode] Assembling file {}", file_hash_str);
- if file_path.exists() && file_path.is_dir() {
- return Err(Error::Custom("File path is an existing directory".to_string())) // TODO
- }
- let mut file_fd = File::create(&file_path).await?;
- for (_, chunk_path) in chunked_file.iter() {
- let mut buf = vec![];
- let mut chunk_fd = File::open(chunk_path.clone().unwrap()).await?;
- let bytes_read = chunk_fd.read_to_end(&mut buf).await?;
- let chunk_slice = &buf[..bytes_read];
- file_fd.write(chunk_slice).await?;
- file_fd.flush().await?;
- }
- Ok(())
- }
- /// List file hashes.
- pub async fn list_files(&self) -> Result<Vec<blake3::Hash>> {
- info!(target: "geode::list_files()", "[Geode] Listing files");
- let mut dir = fs::read_dir(&self.files_path).await?;
- let mut file_hashes = vec![];
- while let Some(file) = dir.try_next().await? {
- let os_file_name = file.file_name();
- let file_name = os_file_name.to_string_lossy().to_string();
- let mut hash_buf = [0u8; 32];
- let file_hash = match bs58::decode(file_name).onto(&mut hash_buf) {
- Ok(_) => blake3::Hash::from_bytes(hash_buf),
- Err(_) => continue,
- };
- file_hashes.push(file_hash);
- }
- Ok(file_hashes)
- }
- }
|