Ver Fonte

Added superscalar-stats
Fixed makefile

tevador há 7 anos atrás
pai
commit
9c383dc2ba

+ 9 - 9
makefile

@@ -9,7 +9,7 @@ OBJDIR=obj
 LDFLAGS=-lpthread
 CPPSRC=src/argon2_core.c src/Cache.cpp src/divideByConstantCodegen.c src/Instruction.cpp src/JitCompilerX86.cpp src/Program.cpp src/VirtualMachine.cpp src/argon2_ref.c src/CompiledVirtualMachine.cpp src/executeProgram-linux.cpp src/instructionsPortable.cpp src/LightClientAsyncWorker.cpp src/softAes.cpp src/virtualMemory.cpp src/AssemblyGeneratorX86.cpp  src/dataset.cpp src/hashAes1Rx4.cpp src/InterpretedVirtualMachine.cpp src/main.cpp src/TestAluFpu.cpp src/blake2/blake2b.c
 TOBJS=$(addprefix $(OBJDIR)/,instructionsPortable.o TestAluFpu.o)
-ROBJS=$(addprefix $(OBJDIR)/,argon2_core.o argon2_ref.o AssemblyGeneratorX86.o blake2b.o CompiledVirtualMachine.o CompiledLightVirtualMachine.o dataset.o JitCompilerX86.o instructionsPortable.o Instruction.o InterpretedVirtualMachine.o main.o softAes.o VirtualMachine.o Cache.o virtualMemory.o reciprocal.o LightClientAsyncWorker.o hashAes1Rx4.o LightProgramGenerator.o)
+ROBJS=$(addprefix $(OBJDIR)/,argon2_core.o argon2_ref.o AssemblyGeneratorX86.o blake2b.o CompiledVirtualMachine.o CompiledLightVirtualMachine.o dataset.o JitCompilerX86.o instructionsPortable.o Instruction.o InterpretedVirtualMachine.o main.o softAes.o VirtualMachine.o Cache.o virtualMemory.o reciprocal.o hashAes1Rx4.o superscalarGenerator.o Blake2Generator.o)
 ifeq ($(PLATFORM),amd64)
     ROBJS += $(OBJDIR)/JitCompilerX86-static.o $(OBJDIR)/squareHash.o
     CXXFLAGS += -maes
@@ -58,7 +58,7 @@ $(OBJDIR)/argon2_core.o: $(addprefix $(SRCDIR)/,argon2_core.c argon2_core.h blak
 $(OBJDIR)/argon2_ref.o: $(addprefix $(SRCDIR)/,argon2_ref.c argon2.h argon2_core.h blake2/blake2.h blake2/blake2-impl.h blake2/blamka-round-ref.h blake2/endian.h) | $(OBJDIR)
 	$(CC) $(CCFLAGS) -c $(SRCDIR)/argon2_ref.c -o $@
 
-$(OBJDIR)/AssemblyGeneratorX86.o: $(addprefix $(SRCDIR)/,AssemblyGeneratorX86.cpp AssemblyGeneratorX86.hpp Instruction.hpp common.hpp instructionWeights.hpp blake2/endian.h reciprocal.h Program.hpp configuration.h) | $(OBJDIR)
+$(OBJDIR)/AssemblyGeneratorX86.o: $(addprefix $(SRCDIR)/,AssemblyGeneratorX86.cpp AssemblyGeneratorX86.hpp Instruction.hpp common.hpp instructionWeights.hpp blake2/endian.h reciprocal.h Program.hpp configuration.h superscalarGenerator.hpp) | $(OBJDIR)
 	$(CXX) $(CXXFLAGS) -c $(SRCDIR)/AssemblyGeneratorX86.cpp -o $@
 
 $(OBJDIR)/blake2b.o: $(addprefix $(SRCDIR)/blake2/,blake2b.c blake2.h blake2-impl.h endian.h) | $(OBJDIR)
@@ -79,7 +79,7 @@ $(OBJDIR)/reciprocal.o: $(addprefix $(SRCDIR)/,reciprocal.c reciprocal.h) | $(OB
 $(OBJDIR)/hashAes1Rx4.o: $(addprefix $(SRCDIR)/,hashAes1Rx4.cpp softAes.h intrinPortable.h blake2/endian.h) | $(OBJDIR)
 	$(CXX) $(CXXFLAGS) -c $(SRCDIR)/hashAes1Rx4.cpp -o $@
 
-$(OBJDIR)/JitCompilerX86.o: $(addprefix $(SRCDIR)/,JitCompilerX86.cpp JitCompilerX86.hpp Instruction.hpp instructionWeights.hpp common.hpp blake2/endian.h Program.hpp reciprocal.h virtualMemory.hpp configuration.h) | $(OBJDIR)
+$(OBJDIR)/JitCompilerX86.o: $(addprefix $(SRCDIR)/,JitCompilerX86.cpp JitCompilerX86.hpp Instruction.hpp instructionWeights.hpp common.hpp blake2/endian.h Program.hpp reciprocal.h virtualMemory.hpp configuration.h superscalarGenerator.hpp) | $(OBJDIR)
 	$(CXX) $(CXXFLAGS) -c $(SRCDIR)/JitCompilerX86.cpp -o $@
 
 $(OBJDIR)/JitCompilerX86-static.o: $(addprefix $(SRCDIR)/,JitCompilerX86-static.S $(addprefix asm/program_, prologue_linux.inc prologue_load.inc epilogue_linux.inc epilogue_store.inc read_dataset.inc loop_load.inc loop_store.inc xmm_constants.inc read_dataset_light.inc read_dataset_light_sub.inc)) | $(OBJDIR)
@@ -94,16 +94,16 @@ $(OBJDIR)/instructionsPortable.o: $(addprefix $(SRCDIR)/,instructionsPortable.cp
 $(OBJDIR)/Instruction.o: $(addprefix $(SRCDIR)/,Instruction.cpp Instruction.hpp instructionWeights.hpp blake2/endian.h common.hpp configuration.h) | $(OBJDIR)
 	$(CXX) $(CXXFLAGS) -c $(SRCDIR)/Instruction.cpp -o $@
   
-$(OBJDIR)/InterpretedVirtualMachine.o: $(addprefix $(SRCDIR)/,InterpretedVirtualMachine.cpp InterpretedVirtualMachine.hpp instructionWeights.hpp VirtualMachine.hpp common.hpp blake2/endian.h Program.hpp Instruction.hpp intrinPortable.h dataset.hpp Cache.hpp virtualMemory.hpp LightClientAsyncWorker.hpp configuration.h) | $(OBJDIR)
+$(OBJDIR)/InterpretedVirtualMachine.o: $(addprefix $(SRCDIR)/,InterpretedVirtualMachine.cpp InterpretedVirtualMachine.hpp instructionWeights.hpp VirtualMachine.hpp common.hpp blake2/endian.h Program.hpp Instruction.hpp intrinPortable.h dataset.hpp Cache.hpp virtualMemory.hpp configuration.h) | $(OBJDIR)
 	$(CXX) $(CXXFLAGS) -c $(SRCDIR)/InterpretedVirtualMachine.cpp -o $@
 
-$(OBJDIR)/LightClientAsyncWorker.o: $(addprefix $(SRCDIR)/,LightClientAsyncWorker.cpp LightClientAsyncWorker.hpp common.hpp) | $(OBJDIR)
-	$(CXX) $(CXXFLAGS) -c $(SRCDIR)/LightClientAsyncWorker.cpp -o $@
+$(OBJDIR)/superscalarGenerator.o: $(addprefix $(SRCDIR)/,superscalarGenerator.cpp superscalarGenerator.hpp Program.hpp blake2/blake2.h blake2/endian.h configuration.h Blake2Generator.hpp) | $(OBJDIR)
+	$(CXX) $(CXXFLAGS) -c $(SRCDIR)/superscalarGenerator.cpp -o $@
 
-$(OBJDIR)/LightProgramGenerator.o: $(addprefix $(SRCDIR)/,LightProgramGenerator.cpp LightProgramGenerator.hpp Program.hpp blake2/blake2.h blake2/endian.h configuration.h) | $(OBJDIR)
-	$(CXX) $(CXXFLAGS) -c $(SRCDIR)/LightProgramGenerator.cpp -o $@
+$(OBJDIR)/Blake2Generator.o: $(addprefix $(SRCDIR)/,Blake2Generator.cpp blake2/blake2.h blake2/endian.h common.hpp Blake2Generator.hpp) | $(OBJDIR)
+	$(CXX) $(CXXFLAGS) -c $(SRCDIR)/Blake2Generator.cpp -o $@
   
-$(OBJDIR)/main.o: $(addprefix $(SRCDIR)/,main.cpp InterpretedVirtualMachine.hpp Stopwatch.hpp blake2/blake2.h VirtualMachine.hpp common.hpp blake2/endian.h Program.hpp Instruction.hpp intrinPortable.h CompiledVirtualMachine.hpp JitCompilerX86.hpp AssemblyGeneratorX86.hpp dataset.hpp Cache.hpp virtualMemory.hpp hashAes1Rx4.hpp softAes.h configuration.h) | $(OBJDIR)
+$(OBJDIR)/main.o: $(addprefix $(SRCDIR)/,main.cpp InterpretedVirtualMachine.hpp Stopwatch.hpp blake2/blake2.h VirtualMachine.hpp common.hpp blake2/endian.h Program.hpp Instruction.hpp intrinPortable.h CompiledVirtualMachine.hpp JitCompilerX86.hpp AssemblyGeneratorX86.hpp dataset.hpp Cache.hpp virtualMemory.hpp hashAes1Rx4.hpp softAes.h configuration.h superscalarGenerator.hpp) | $(OBJDIR)
 	$(CXX) $(CXXFLAGS) -c $(SRCDIR)/main.cpp -o $@
   
 $(OBJDIR)/Program.o: $(addprefix $(SRCDIR)/,Program.cpp Program.hpp configuration.h) | $(OBJDIR)

+ 11 - 0
randomx.sln

@@ -11,6 +11,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "superscalar-avalanche", "vc
 EndProject
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "superscalar-init", "vcxproj\superscalar-init.vcxproj", "{E59DC709-9B12-4A53-BAF3-79398821C376}"
 EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "superscalar-stats", "vcxproj\superscalar-stats.vcxproj", "{0173D560-8C12-46B3-B467-0C6E7573AA0B}"
+EndProject
 Global
 	GlobalSection(SolutionConfigurationPlatforms) = preSolution
 		Debug|x64 = Debug|x64
@@ -43,6 +45,14 @@ Global
 		{E59DC709-9B12-4A53-BAF3-79398821C376}.Release|x64.Build.0 = Release|x64
 		{E59DC709-9B12-4A53-BAF3-79398821C376}.Release|x86.ActiveCfg = Release|Win32
 		{E59DC709-9B12-4A53-BAF3-79398821C376}.Release|x86.Build.0 = Release|Win32
+		{0173D560-8C12-46B3-B467-0C6E7573AA0B}.Debug|x64.ActiveCfg = Debug|x64
+		{0173D560-8C12-46B3-B467-0C6E7573AA0B}.Debug|x64.Build.0 = Debug|x64
+		{0173D560-8C12-46B3-B467-0C6E7573AA0B}.Debug|x86.ActiveCfg = Debug|Win32
+		{0173D560-8C12-46B3-B467-0C6E7573AA0B}.Debug|x86.Build.0 = Debug|Win32
+		{0173D560-8C12-46B3-B467-0C6E7573AA0B}.Release|x64.ActiveCfg = Release|x64
+		{0173D560-8C12-46B3-B467-0C6E7573AA0B}.Release|x64.Build.0 = Release|x64
+		{0173D560-8C12-46B3-B467-0C6E7573AA0B}.Release|x86.ActiveCfg = Release|Win32
+		{0173D560-8C12-46B3-B467-0C6E7573AA0B}.Release|x86.Build.0 = Release|Win32
 	EndGlobalSection
 	GlobalSection(SolutionProperties) = preSolution
 		HideSolutionNode = FALSE
@@ -50,6 +60,7 @@ Global
 	GlobalSection(NestedProjects) = preSolution
 		{CF34A7EF-7DC9-4077-94A5-76F5425EA938} = {4A4A689F-86AF-41C0-A974-1080506D0923}
 		{E59DC709-9B12-4A53-BAF3-79398821C376} = {4A4A689F-86AF-41C0-A974-1080506D0923}
+		{0173D560-8C12-46B3-B467-0C6E7573AA0B} = {4A4A689F-86AF-41C0-A974-1080506D0923}
 	EndGlobalSection
 	GlobalSection(ExtensibilityGlobals) = postSolution
 		SolutionGuid = {4EBC03DB-AE37-4141-8147-692F16E0ED02}

+ 1 - 0
src/Blake2Generator.cpp

@@ -17,6 +17,7 @@ You should have received a copy of the GNU General Public License
 along with RandomX.  If not, see<http://www.gnu.org/licenses/>.
 */
 
+#include <stddef.h>
 #include "blake2/blake2.h"
 #include "blake2/endian.h"
 #include "Blake2Generator.hpp"

+ 0 - 1
src/superscalarGenerator.cpp

@@ -17,7 +17,6 @@ You should have received a copy of the GNU General Public License
 along with RandomX.  If not, see<http://www.gnu.org/licenses/>.
 */
 
-#include <stddef.h>
 #include "configuration.h"
 #include "Program.hpp"
 #include "blake2/endian.h"

+ 61 - 0
src/tests/superscalar-stats.cpp

@@ -0,0 +1,61 @@
+/*
+Copyright (c) 2019 tevador
+
+This file is part of RandomX.
+
+RandomX is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+RandomX is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with RandomX.  If not, see<http://www.gnu.org/licenses/>.
+*/
+
+#include <iostream>
+#include <cstdint>
+#include "../superscalarGenerator.hpp"
+#include "../Blake2Generator.hpp"
+
+const uint8_t seed[32] = { 191, 182, 222, 175, 249, 89, 134, 104, 241, 68, 191, 62, 162, 166, 61, 64, 123, 191, 227, 193, 118, 60, 188, 53, 223, 133, 175, 24, 123, 230, 55, 74 };
+
+int main() {
+
+	constexpr int count = 100000;
+	int64_t asicLatency = 0;
+	int64_t codesize = 0;
+	int64_t cpuLatency = 0;
+	int64_t macroOps = 0;
+	int64_t mulCount = 0;
+	int64_t size = 0;
+	for (int i = 0; i < count; ++i) {
+		RandomX::SuperscalarProgram prog;
+		RandomX::Blake2Generator gen(seed, i);
+		RandomX::generateSuperscalar(prog, gen);
+		asicLatency += prog.asicLatency;
+		codesize += prog.codeSize;
+		cpuLatency += prog.cpuLatency;
+		macroOps += prog.macroOps;
+		mulCount += prog.mulCount;
+		size += prog.getSize();
+
+		if ((i + 1) % (count / 100) == 0) {
+			std::cout << "Completed " << ((i + 1) / (count / 100)) << "% ..." << std::endl;
+		}
+	}
+
+	std::cout << "Avg. IPC: " << (macroOps / (double)cpuLatency) << std::endl;
+	std::cout << "Avg. ASIC latency: " << (asicLatency / (double)count) << std::endl;
+	std::cout << "Avg. CPU latency: " << (cpuLatency / (double)count) << std::endl;
+	std::cout << "Avg. code size: " << (codesize / (double)count) << std::endl;
+	std::cout << "Avg. x86 ops: " << (macroOps / (double)count) << std::endl;
+	std::cout << "Avg. mul. count: " << (mulCount / (double)count) << std::endl;
+	std::cout << "Avg. RandomX ops: " << (size / (double)count) << std::endl;
+
+	return 0;
+}

+ 0 - 441
src/variant4_random_math.h

@@ -1,441 +0,0 @@
-#ifndef VARIANT4_RANDOM_MATH_H
-#define VARIANT4_RANDOM_MATH_H
-
-// Register size can be configured to either 32 bit (uint32_t) or 64 bit (uint64_t)
-typedef uint32_t v4_reg;
-
-enum V4_Settings
-{
-	// Generate code with minimal theoretical latency = 45 cycles, which is equivalent to 15 multiplications
-	TOTAL_LATENCY = 15 * 3,
-	
-	// Always generate at least 60 instructions
-	NUM_INSTRUCTIONS_MIN = 60,
-
-	// Never generate more than 70 instructions (final RET instruction doesn't count here)
-	NUM_INSTRUCTIONS_MAX = 70,
-
-	// Available ALUs for MUL
-	// Modern CPUs typically have only 1 ALU which can do multiplications
-	ALU_COUNT_MUL = 1,
-
-	// Total available ALUs
-	// Modern CPUs have 4 ALUs, but we use only 3 because random math executes together with other main loop code
-	ALU_COUNT = 3,
-};
-
-enum V4_InstructionList
-{
-	MUL,	// a*b
-	ADD,	// a+b + C, C is an unsigned 32-bit constant
-	SUB,	// a-b
-	ROR,	// rotate right "a" by "b & 31" bits
-	ROL,	// rotate left "a" by "b & 31" bits
-	XOR,	// a^b
-	RET,	// finish execution
-	V4_INSTRUCTION_COUNT = RET,
-};
-
-// V4_InstructionDefinition is used to generate code from random data
-// Every random sequence of bytes is a valid code
-//
-// There are 9 registers in total:
-// - 4 variable registers
-// - 5 constant registers initialized from loop variables
-// This is why dst_index is 2 bits
-enum V4_InstructionDefinition
-{
-	V4_OPCODE_BITS = 3,
-	V4_DST_INDEX_BITS = 2,
-	V4_SRC_INDEX_BITS = 3,
-};
-
-struct V4_Instruction
-{
-	uint8_t opcode;
-	uint8_t dst_index;
-	uint8_t src_index;
-	uint32_t C;
-};
-
-#ifndef FORCEINLINE
-#if defined(__GNUC__)
-#define FORCEINLINE __attribute__((always_inline)) inline
-#elif defined(_MSC_VER)
-#define FORCEINLINE __forceinline
-#else
-#define FORCEINLINE inline
-#endif
-#endif
-
-#ifndef UNREACHABLE_CODE
-#if defined(__GNUC__)
-#define UNREACHABLE_CODE __builtin_unreachable()
-#elif defined(_MSC_VER)
-#define UNREACHABLE_CODE __assume(false)
-#else
-#define UNREACHABLE_CODE
-#endif
-#endif
-
-// Random math interpreter's loop is fully unrolled and inlined to achieve 100% branch prediction on CPU:
-// every switch-case will point to the same destination on every iteration of Cryptonight main loop
-//
-// This is about as fast as it can get without using low-level machine code generation
-static FORCEINLINE void v4_random_math(const struct V4_Instruction* code, v4_reg* r)
-{
-	enum
-	{
-		REG_BITS = sizeof(v4_reg) * 8,
-	};
-
-#define V4_EXEC(i) \
-	{ \
-		const struct V4_Instruction* op = code + i; \
-		const v4_reg src = r[op->src_index]; \
-		v4_reg* dst = r + op->dst_index; \
-		switch (op->opcode) \
-		{ \
-		case MUL: \
-			*dst *= src; \
-			break; \
-		case ADD: \
-			*dst += src + op->C; \
-			break; \
-		case SUB: \
-			*dst -= src; \
-			break; \
-		case ROR: \
-			{ \
-				const uint32_t shift = src % REG_BITS; \
-				*dst = (*dst >> shift) | (*dst << ((REG_BITS - shift) % REG_BITS)); \
-			} \
-			break; \
-		case ROL: \
-			{ \
-				const uint32_t shift = src % REG_BITS; \
-				*dst = (*dst << shift) | (*dst >> ((REG_BITS - shift) % REG_BITS)); \
-			} \
-			break; \
-		case XOR: \
-			*dst ^= src; \
-			break; \
-		case RET: \
-			return; \
-		default: \
-			UNREACHABLE_CODE; \
-			break; \
-		} \
-	}
-
-#define V4_EXEC_10(j) \
-	V4_EXEC(j + 0) \
-	V4_EXEC(j + 1) \
-	V4_EXEC(j + 2) \
-	V4_EXEC(j + 3) \
-	V4_EXEC(j + 4) \
-	V4_EXEC(j + 5) \
-	V4_EXEC(j + 6) \
-	V4_EXEC(j + 7) \
-	V4_EXEC(j + 8) \
-	V4_EXEC(j + 9)
-
-	// Generated program can have 60 + a few more (usually 2-3) instructions to achieve required latency
-	// I've checked all block heights < 10,000,000 and here is the distribution of program sizes:
-	//
-	// 60      27960
-	// 61      105054
-	// 62      2452759
-	// 63      5115997
-	// 64      1022269
-	// 65      1109635
-	// 66      153145
-	// 67      8550
-	// 68      4529
-	// 69      102
-
-	// Unroll 70 instructions here
-	V4_EXEC_10(0);		// instructions 0-9
-	V4_EXEC_10(10);		// instructions 10-19
-	V4_EXEC_10(20);		// instructions 20-29
-	V4_EXEC_10(30);		// instructions 30-39
-	V4_EXEC_10(40);		// instructions 40-49
-	V4_EXEC_10(50);		// instructions 50-59
-	V4_EXEC_10(60);		// instructions 60-69
-
-#undef V4_EXEC_10
-#undef V4_EXEC
-}
-
-// If we don't have enough data available, generate more
-static FORCEINLINE void check_data(size_t* data_index, const size_t bytes_needed, int8_t* data, const size_t data_size)
-{
-	if (*data_index + bytes_needed > data_size)
-	{
-		hash_extra_blake(data, data_size, (char*) data);
-		*data_index = 0;
-	}
-}
-
-// Generates as many random math operations as possible with given latency and ALU restrictions
-// "code" array must have space for NUM_INSTRUCTIONS_MAX+1 instructions
-static inline int v4_random_math_init(struct V4_Instruction* code, const uint64_t height)
-{
-	// MUL is 3 cycles, 3-way addition and rotations are 2 cycles, SUB/XOR are 1 cycle
-	// These latencies match real-life instruction latencies for Intel CPUs starting from Sandy Bridge and up to Skylake/Coffee lake
-	//
-	// AMD Ryzen has the same latencies except 1-cycle ROR/ROL, so it'll be a bit faster than Intel Sandy Bridge and newer processors
-	// Surprisingly, Intel Nehalem also has 1-cycle ROR/ROL, so it'll also be faster than Intel Sandy Bridge and newer processors
-	// AMD Bulldozer has 4 cycles latency for MUL (slower than Intel) and 1 cycle for ROR/ROL (faster than Intel), so average performance will be the same
-	// Source: https://www.agner.org/optimize/instruction_tables.pdf
-	const int op_latency[V4_INSTRUCTION_COUNT] = { 3, 2, 1, 2, 2, 1 };
-
-	// Instruction latencies for theoretical ASIC implementation
-	const int asic_op_latency[V4_INSTRUCTION_COUNT] = { 3, 1, 1, 1, 1, 1 };
-
-	// Available ALUs for each instruction
-	const int op_ALUs[V4_INSTRUCTION_COUNT] = { ALU_COUNT_MUL, ALU_COUNT, ALU_COUNT, ALU_COUNT, ALU_COUNT, ALU_COUNT };
-
-	int8_t data[32];
-	memset(data, 0, sizeof(data));
-	uint64_t tmp = SWAP64LE(height);
-	memcpy(data, &tmp, sizeof(uint64_t));
-	data[20] = -38; // change seed
-
-	// Set data_index past the last byte in data
-	// to trigger full data update with blake hash
-	// before we start using it
-	size_t data_index = sizeof(data);
-
-	int code_size;
-
-	// There is a small chance (1.8%) that register R8 won't be used in the generated program
-	// So we keep track of it and try again if it's not used
-	bool r8_used;
-	do {
-		int latency[9];
-		int asic_latency[9];
-
-		// Tracks previous instruction and value of the source operand for registers R0-R3 throughout code execution
-		// byte 0: current value of the destination register
-		// byte 1: instruction opcode
-		// byte 2: current value of the source register
-		//
-		// Registers R4-R8 are constant and are treated as having the same value because when we do
-		// the same operation twice with two constant source registers, it can be optimized into a single operation
-		uint32_t inst_data[9] = { 0, 1, 2, 3, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF };
-
-		bool alu_busy[TOTAL_LATENCY + 1][ALU_COUNT];
-		bool is_rotation[V4_INSTRUCTION_COUNT];
-		bool rotated[4];
-		int rotate_count = 0;
-
-		memset(latency, 0, sizeof(latency));
-		memset(asic_latency, 0, sizeof(asic_latency));
-		memset(alu_busy, 0, sizeof(alu_busy));
-		memset(is_rotation, 0, sizeof(is_rotation));
-		memset(rotated, 0, sizeof(rotated));
-		is_rotation[ROR] = true;
-		is_rotation[ROL] = true;
-
-		int num_retries = 0;
-		code_size = 0;
-
-		int total_iterations = 0;
-		r8_used = false;
-
-		// Generate random code to achieve minimal required latency for our abstract CPU
-		// Try to get this latency for all 4 registers
-		while (((latency[0] < TOTAL_LATENCY) || (latency[1] < TOTAL_LATENCY) || (latency[2] < TOTAL_LATENCY) || (latency[3] < TOTAL_LATENCY)) && (num_retries < 64))
-		{
-			// Fail-safe to guarantee loop termination
-			++total_iterations;
-			if (total_iterations > 256)
-				break;
-
-			check_data(&data_index, 1, data, sizeof(data));
-
-			const uint8_t c = ((uint8_t*)data)[data_index++];
-
-			// MUL = opcodes 0-2
-			// ADD = opcode 3
-			// SUB = opcode 4
-			// ROR/ROL = opcode 5, shift direction is selected randomly
-			// XOR = opcodes 6-7
-			uint8_t opcode = c & ((1 << V4_OPCODE_BITS) - 1);
-			if (opcode == 5)
-			{
-				check_data(&data_index, 1, data, sizeof(data));
-				opcode = (data[data_index++] >= 0) ? ROR : ROL;
-			}
-			else if (opcode >= 6)
-			{
-				opcode = XOR;
-			}
-			else
-			{
-				opcode = (opcode <= 2) ? MUL : (opcode - 2);
-			}
-
-			uint8_t dst_index = (c >> V4_OPCODE_BITS) & ((1 << V4_DST_INDEX_BITS) - 1);
-			uint8_t src_index = (c >> (V4_OPCODE_BITS + V4_DST_INDEX_BITS)) & ((1 << V4_SRC_INDEX_BITS) - 1);
-
-			const int a = dst_index;
-			int b = src_index;
-
-			// Don't do ADD/SUB/XOR with the same register
-			if (((opcode == ADD) || (opcode == SUB) || (opcode == XOR)) && (a == b))
-			{
-				// Use register R8 as source instead
-				b = 8;
-				src_index = 8;
-			}
-
-			// Don't do rotation with the same destination twice because it's equal to a single rotation
-			if (is_rotation[opcode] && rotated[a])
-			{
-				continue;
-			}
-
-			// Don't do the same instruction (except MUL) with the same source value twice because all other cases can be optimized:
-			// 2xADD(a, b, C) = ADD(a, b*2, C1+C2), same for SUB and rotations
-			// 2xXOR(a, b) = NOP
-			if ((opcode != MUL) && ((inst_data[a] & 0xFFFF00) == (opcode << 8) + ((inst_data[b] & 255) << 16)))
-			{
-				continue;
-			}
-
-			// Find which ALU is available (and when) for this instruction
-			int next_latency = (latency[a] > latency[b]) ? latency[a] : latency[b];
-			int alu_index = -1;
-			while (next_latency < TOTAL_LATENCY)
-			{
-				for (int i = op_ALUs[opcode] - 1; i >= 0; --i)
-				{
-					if (!alu_busy[next_latency][i])
-					{
-						// ADD is implemented as two 1-cycle instructions on a real CPU, so do an additional availability check
-						if ((opcode == ADD) && alu_busy[next_latency + 1][i])
-						{
-							continue;
-						}
-
-						// Rotation can only start when previous rotation is finished, so do an additional availability check
-						if (is_rotation[opcode] && (next_latency < rotate_count * op_latency[opcode]))
-						{
-							continue;
-						}
-
-						alu_index = i;
-						break;
-					}
-				}
-				if (alu_index >= 0)
-				{
-					break;
-				}
-				++next_latency;
-			}
-
-			// Don't generate instructions that leave some register unchanged for more than 7 cycles
-			if (next_latency > latency[a] + 7)
-			{
-				continue;
-			}
-
-			next_latency += op_latency[opcode];
-
-			if (next_latency <= TOTAL_LATENCY)
-			{
-				if (is_rotation[opcode])
-				{
-					++rotate_count;
-				}
-
-				// Mark ALU as busy only for the first cycle when it starts executing the instruction because ALUs are fully pipelined
-				alu_busy[next_latency - op_latency[opcode]][alu_index] = true;
-				latency[a] = next_latency;
-
-				// ASIC is supposed to have enough ALUs to run as many independent instructions per cycle as possible, so latency calculation for ASIC is simple
-				asic_latency[a] = ((asic_latency[a] > asic_latency[b]) ? asic_latency[a] : asic_latency[b]) + asic_op_latency[opcode];
-
-				rotated[a] = is_rotation[opcode];
-
-				inst_data[a] = code_size + (opcode << 8) + ((inst_data[b] & 255) << 16);
-
-				code[code_size].opcode = opcode;
-				code[code_size].dst_index = dst_index;
-				code[code_size].src_index = src_index;
-				code[code_size].C = 0;
-
-				if (src_index == 8)
-				{
-					r8_used = true;
-				}
-
-				if (opcode == ADD)
-				{
-					// ADD instruction is implemented as two 1-cycle instructions on a real CPU, so mark ALU as busy for the next cycle too
-					alu_busy[next_latency - op_latency[opcode] + 1][alu_index] = true;
-
-					// ADD instruction requires 4 more random bytes for 32-bit constant "C" in "a = a + b + C"
-					check_data(&data_index, sizeof(uint32_t), data, sizeof(data));
-					uint32_t t;
-					memcpy(&t, data + data_index, sizeof(uint32_t));
-					code[code_size].C = SWAP32LE(t);
-					data_index += sizeof(uint32_t);
-				}
-
-				++code_size;
-				if (code_size >= NUM_INSTRUCTIONS_MIN)
-				{
-					break;
-				}
-			}
-			else
-			{
-				++num_retries;
-			}
-		}
-
-		// ASIC has more execution resources and can extract as much parallelism from the code as possible
-		// We need to add a few more MUL and ROR instructions to achieve minimal required latency for ASIC
-		// Get this latency for at least 1 of the 4 registers
-		const int prev_code_size = code_size;
-		while ((code_size < NUM_INSTRUCTIONS_MAX) && (asic_latency[0] < TOTAL_LATENCY) && (asic_latency[1] < TOTAL_LATENCY) && (asic_latency[2] < TOTAL_LATENCY) && (asic_latency[3] < TOTAL_LATENCY))
-		{
-			int min_idx = 0;
-			int max_idx = 0;
-			for (int i = 1; i < 4; ++i)
-			{
-				if (asic_latency[i] < asic_latency[min_idx]) min_idx = i;
-				if (asic_latency[i] > asic_latency[max_idx]) max_idx = i;
-			}
-
-			const uint8_t pattern[3] = { ROR, MUL, MUL };
-			const uint8_t opcode = pattern[(code_size - prev_code_size) % 3];
-			latency[min_idx] = latency[max_idx] + op_latency[opcode];
-			asic_latency[min_idx] = asic_latency[max_idx] + asic_op_latency[opcode];
-
-			code[code_size].opcode = opcode;
-			code[code_size].dst_index = min_idx;
-			code[code_size].src_index = max_idx;
-			code[code_size].C = 0;
-			++code_size;
-		}
-
-	// There is ~98.15% chance that loop condition is false, so this loop will execute only 1 iteration most of the time
-	// It never does more than 4 iterations for all block heights < 10,000,000
-	}  while (!r8_used || (code_size < NUM_INSTRUCTIONS_MIN) || (code_size > NUM_INSTRUCTIONS_MAX));
-
-	// It's guaranteed that NUM_INSTRUCTIONS_MIN <= code_size <= NUM_INSTRUCTIONS_MAX here
-	// Add final instruction to stop the interpreter
-	code[code_size].opcode = RET;
-	code[code_size].dst_index = 0;
-	code[code_size].src_index = 0;
-	code[code_size].C = 0;
-
-	return code_size;
-}
-
-#endif

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vcxproj/randomx.vcxproj

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     <ClInclude Include="..\src\virtualMemory.hpp" />
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