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wallet: add EditBox

darkfi il y a 2 ans
Parent
commit
2a08980807

+ 16 - 11
bin/darkwallet/src/app.rs

@@ -297,7 +297,7 @@ impl App {
         node.set_property_f32("font_size", 60.).unwrap();
         node.set_property_f32("font_size", 60.).unwrap();
         node.set_property_str("text", "anon1🍆").unwrap();
         node.set_property_str("text", "anon1🍆").unwrap();
         //node.set_property_str("text", "anon1").unwrap();
         //node.set_property_str("text", "anon1").unwrap();
-        let prop = node.get_property("color").unwrap();
+        let prop = node.get_property("text_color").unwrap();
         prop.set_f32(0, 0.).unwrap();
         prop.set_f32(0, 0.).unwrap();
         prop.set_f32(1, 1.).unwrap();
         prop.set_f32(1, 1.).unwrap();
         prop.set_f32(2, 0.).unwrap();
         prop.set_f32(2, 0.).unwrap();
@@ -324,11 +324,15 @@ impl App {
         node.set_property_bool("is_active", true).unwrap();
         node.set_property_bool("is_active", true).unwrap();
         let prop = node.get_property("rect").unwrap();
         let prop = node.get_property("rect").unwrap();
         prop.set_f32(0, 150.).unwrap();
         prop.set_f32(0, 150.).unwrap();
-        let code =
-            vec![Op::Sub((Box::new(Op::LoadVar("lh".to_string())), Box::new(Op::ConstFloat32(60.))))];
+        let code = vec![Op::Sub((
+            Box::new(Op::LoadVar("h".to_string())),
+            Box::new(Op::ConstFloat32(60.)),
+        ))];
         prop.set_expr(1, code).unwrap();
         prop.set_expr(1, code).unwrap();
-        let code =
-            vec![Op::Sub((Box::new(Op::LoadVar("lw".to_string())), Box::new(Op::ConstFloat32(120.))))];
+        let code = vec![Op::Sub((
+            Box::new(Op::LoadVar("w".to_string())),
+            Box::new(Op::ConstFloat32(120.)),
+        ))];
         prop.set_expr(2, code).unwrap();
         prop.set_expr(2, code).unwrap();
         prop.set_f32(3, 60.).unwrap();
         prop.set_f32(3, 60.).unwrap();
         node.set_property_f32("baseline", 40.).unwrap();
         node.set_property_f32("baseline", 40.).unwrap();
@@ -356,11 +360,12 @@ impl App {
 
 
         drop(sg);
         drop(sg);
         let pimpl = EditBox::new(
         let pimpl = EditBox::new(
-            //self.ex.clone(),
-            //self.sg.clone(),
-            //node_id,
-            //self.render_api.clone(),
-            //self.text_shaper.clone(),
+            self.ex.clone(),
+            self.sg.clone(),
+            node_id,
+            self.render_api.clone(),
+            self.event_pub.clone(),
+            self.text_shaper.clone(),
         )
         )
         .await;
         .await;
         let mut sg = self.sg.lock().await;
         let mut sg = self.sg.lock().await;
@@ -424,7 +429,7 @@ fn create_text(sg: &mut SceneGraph, name: &str) -> SceneNodeId {
     let prop = Property::new("text", PropertyType::Str, PropertySubType::Null);
     let prop = Property::new("text", PropertyType::Str, PropertySubType::Null);
     node.add_property(prop).unwrap();
     node.add_property(prop).unwrap();
 
 
-    let mut prop = Property::new("color", PropertyType::Float32, PropertySubType::Color);
+    let mut prop = Property::new("text_color", PropertyType::Float32, PropertySubType::Color);
     prop.set_array_len(4);
     prop.set_array_len(4);
     prop.set_range_f32(0., 1.);
     prop.set_range_f32(0., 1.);
     node.add_property(prop).unwrap();
     node.add_property(prop).unwrap();

+ 58 - 9
bin/darkwallet/src/gfx2.rs

@@ -304,6 +304,10 @@ pub struct GraphicsEventPublisher {
     lock_key_down: SyncMutex<Option<SubscriptionId>>,
     lock_key_down: SyncMutex<Option<SubscriptionId>>,
     key_down: PublisherPtr<(KeyCode, KeyMods, bool)>,
     key_down: PublisherPtr<(KeyCode, KeyMods, bool)>,
 
 
+    lock_key_up: SyncMutex<Option<SubscriptionId>>,
+    key_up: PublisherPtr<(KeyCode, KeyMods)>,
+
+    lock_resize: SyncMutex<Option<SubscriptionId>>,
     resize: PublisherPtr<(f32, f32)>,
     resize: PublisherPtr<(f32, f32)>,
 }
 }
 
 
@@ -312,7 +316,11 @@ impl GraphicsEventPublisher {
         Arc::new(Self {
         Arc::new(Self {
             lock_key_down: SyncMutex::new(None),
             lock_key_down: SyncMutex::new(None),
             key_down: Publisher::new(),
             key_down: Publisher::new(),
-            resize: Publisher::new() })
+            lock_key_up: SyncMutex::new(None),
+            key_up: Publisher::new(),
+            lock_resize: SyncMutex::new(None),
+            resize: Publisher::new(),
+        })
     }
     }
 
 
     fn lock_key_down(&self, sub_id: SubscriptionId) {
     fn lock_key_down(&self, sub_id: SubscriptionId) {
@@ -322,6 +330,20 @@ impl GraphicsEventPublisher {
         *self.lock_key_down.lock().unwrap() = None;
         *self.lock_key_down.lock().unwrap() = None;
     }
     }
 
 
+    fn lock_key_up(&self, sub_id: SubscriptionId) {
+        *self.lock_key_up.lock().unwrap() = Some(sub_id);
+    }
+    fn unlock_key_up(&self) {
+        *self.lock_key_up.lock().unwrap() = None;
+    }
+
+    fn lock_resize(&self, sub_id: SubscriptionId) {
+        *self.lock_resize.lock().unwrap() = Some(sub_id);
+    }
+    fn unlock_resize(&self) {
+        *self.lock_resize.lock().unwrap() = None;
+    }
+
     fn notify_key_down(&self, key: KeyCode, mods: KeyMods, repeat: bool) {
     fn notify_key_down(&self, key: KeyCode, mods: KeyMods, repeat: bool) {
         let ev = (key, mods, repeat);
         let ev = (key, mods, repeat);
 
 
@@ -332,13 +354,33 @@ impl GraphicsEventPublisher {
             self.key_down.notify(ev);
             self.key_down.notify(ev);
         }
         }
     }
     }
+    fn notify_key_up(&self, key: KeyCode, mods: KeyMods) {
+        let ev = (key, mods);
+
+        let locked = self.lock_key_up.lock().unwrap().clone();
+        if let Some(locked) = locked {
+            self.key_up.notify_with_include(ev, &[locked]);
+        } else {
+            self.key_up.notify(ev);
+        }
+    }
     fn notify_resize(&self, w: f32, h: f32) {
     fn notify_resize(&self, w: f32, h: f32) {
-        self.resize.notify((w, h));
+        let ev = (w, h);
+
+        let locked = self.lock_resize.lock().unwrap().clone();
+        if let Some(locked) = locked {
+            self.resize.notify_with_include(ev, &[locked]);
+        } else {
+            self.resize.notify(ev);
+        }
     }
     }
 
 
     pub fn subscribe_key_down(&self) -> Subscription<(KeyCode, KeyMods, bool)> {
     pub fn subscribe_key_down(&self) -> Subscription<(KeyCode, KeyMods, bool)> {
         self.key_down.clone().subscribe()
         self.key_down.clone().subscribe()
     }
     }
+    pub fn subscribe_key_up(&self) -> Subscription<(KeyCode, KeyMods)> {
+        self.key_up.clone().subscribe()
+    }
     pub fn subscribe_resize(&self) -> Subscription<(f32, f32)> {
     pub fn subscribe_resize(&self) -> Subscription<(f32, f32)> {
         self.resize.clone().subscribe()
         self.resize.clone().subscribe()
     }
     }
@@ -432,15 +474,15 @@ impl Stage {
         sendr: async_channel::Sender<TextureId>,
         sendr: async_channel::Sender<TextureId>,
     ) {
     ) {
         let texture = self.ctx.new_texture_from_rgba8(width, height, &data);
         let texture = self.ctx.new_texture_from_rgba8(width, height, &data);
-        debug!(target: "gfx2", "Invoked method: new_texture({}, {}, ...) -> {:?}",
-               width, height, texture);
+        //debug!(target: "gfx2", "Invoked method: new_texture({}, {}, ...) -> {:?}",
+        //       width, height, texture);
         //debug!(target: "gfx2", "Invoked method: new_texture({}, {}, ...) -> {:?}\n{}",
         //debug!(target: "gfx2", "Invoked method: new_texture({}, {}, ...) -> {:?}\n{}",
         //       width, height, texture,
         //       width, height, texture,
         //       ansi_texture(width as usize, height as usize, &data));
         //       ansi_texture(width as usize, height as usize, &data));
         sendr.try_send(texture).unwrap();
         sendr.try_send(texture).unwrap();
     }
     }
     fn method_delete_texture(&mut self, texture: TextureId) {
     fn method_delete_texture(&mut self, texture: TextureId) {
-        debug!(target: "gfx2", "Invoked method: delete_texture({:?})", texture);
+        //debug!(target: "gfx2", "Invoked method: delete_texture({:?})", texture);
         self.ctx.delete_texture(texture);
         self.ctx.delete_texture(texture);
     }
     }
     fn method_new_vertex_buffer(
     fn method_new_vertex_buffer(
@@ -453,7 +495,7 @@ impl Stage {
             BufferUsage::Immutable,
             BufferUsage::Immutable,
             BufferSource::slice(&verts),
             BufferSource::slice(&verts),
         );
         );
-        debug!(target: "gfx2", "Invoked method: new_vertex_buffer({:?}) -> {:?}", verts, buffer);
+        //debug!(target: "gfx2", "Invoked method: new_vertex_buffer({:?}) -> {:?}", verts, buffer);
         sendr.try_send(buffer).unwrap();
         sendr.try_send(buffer).unwrap();
     }
     }
     fn method_new_index_buffer(
     fn method_new_index_buffer(
@@ -466,15 +508,15 @@ impl Stage {
             BufferUsage::Immutable,
             BufferUsage::Immutable,
             BufferSource::slice(&indices),
             BufferSource::slice(&indices),
         );
         );
-        debug!(target: "gfx2", "Invoked method: new_index_buffer({:?}) -> {:?}", indices, buffer);
+        //debug!(target: "gfx2", "Invoked method: new_index_buffer({:?}) -> {:?}", indices, buffer);
         sendr.try_send(buffer).unwrap();
         sendr.try_send(buffer).unwrap();
     }
     }
     fn method_delete_buffer(&mut self, buffer: BufferId) {
     fn method_delete_buffer(&mut self, buffer: BufferId) {
-        debug!(target: "gfx2", "Invoked method: delete_buffer({:?})", buffer);
+        //debug!(target: "gfx2", "Invoked method: delete_buffer({:?})", buffer);
         self.ctx.delete_buffer(buffer);
         self.ctx.delete_buffer(buffer);
     }
     }
     fn method_replace_draw_calls(&mut self, dcs: Vec<(u64, DrawCall)>) {
     fn method_replace_draw_calls(&mut self, dcs: Vec<(u64, DrawCall)>) {
-        debug!(target: "gfx2", "Invoked method: replace_draw_calls({:?})", dcs);
+        //debug!(target: "gfx2", "Invoked method: replace_draw_calls({:?})", dcs);
         for (key, val) in dcs {
         for (key, val) in dcs {
             self.draw_calls.insert(key, val);
             self.draw_calls.insert(key, val);
         }
         }
@@ -550,6 +592,9 @@ impl EventHandler for Stage {
     fn key_down_event(&mut self, keycode: KeyCode, mods: KeyMods, repeat: bool) {
     fn key_down_event(&mut self, keycode: KeyCode, mods: KeyMods, repeat: bool) {
         self.event_pub.notify_key_down(keycode, mods, repeat);
         self.event_pub.notify_key_down(keycode, mods, repeat);
     }
     }
+    fn key_up_event(&mut self, keycode: KeyCode, mods: KeyMods) {
+        self.event_pub.notify_key_up(keycode, mods);
+    }
     fn resize_event(&mut self, width: f32, height: f32) {
     fn resize_event(&mut self, width: f32, height: f32) {
         self.event_pub.notify_resize(width, height);
         self.event_pub.notify_resize(width, height);
     }
     }
@@ -557,6 +602,10 @@ impl EventHandler for Stage {
     fn quit_requested_event(&mut self) {
     fn quit_requested_event(&mut self) {
         self.async_runtime.stop();
         self.async_runtime.stop();
     }
     }
+
+    fn char_event(&mut self, chr: char, mods: KeyMods, repeat: bool) {
+        //debug!("chr: {chr}, mods: {:?} repeat: {repeat}", mods);
+    }
 }
 }
 
 
 pub fn run_gui(
 pub fn run_gui(

+ 17 - 0
bin/darkwallet/src/main.rs

@@ -114,6 +114,23 @@ fn main() {
         }
         }
     });
     });
     async_runtime.push_task(ev_relay_task);
     async_runtime.push_task(ev_relay_task);
+    let ev_sub = event_pub.subscribe_key_up();
+    let ev_relay_task = ex.spawn(async move {
+        debug!(target: "main", "event relayer started");
+        loop {
+            let Ok((key, mods)) = ev_sub.receive().await else {
+                debug!(target: "main", "Event relayer closed");
+                break
+            };
+            // Ignore keys which get stuck repeating when switching windows
+            match key {
+                miniquad::KeyCode::LeftShift | miniquad::KeyCode::LeftSuper => continue,
+                _ => {}
+            }
+            debug!(target: "main", "key_up event: {:?} {:?}", key, mods);
+        }
+    });
+    async_runtime.push_task(ev_relay_task);
 
 
     //let stage = gfx2::Stage::new(method_rep, event_pub);
     //let stage = gfx2::Stage::new(method_rep, event_pub);
     gfx2::run_gui(async_runtime, method_rep, event_pub);
     gfx2::run_gui(async_runtime, method_rep, event_pub);

+ 1 - 0
bin/darkwallet/src/text2.rs

@@ -516,6 +516,7 @@ pub struct Sprite {
     pub has_color: bool,
     pub has_color: bool,
 }
 }
 
 
+#[derive(Clone)]
 pub struct Glyph {
 pub struct Glyph {
     pub glyph_id: u32,
     pub glyph_id: u32,
     // Substring this glyph corresponds to
     // Substring this glyph corresponds to

+ 476 - 3
bin/darkwallet/src/ui/editbox.rs

@@ -1,6 +1,25 @@
-use std::sync::{Arc, Mutex, Weak};
+use miniquad::{BufferId, KeyCode, KeyMods, TextureId};
+use rand::{rngs::OsRng, Rng};
+use std::{
+    collections::HashMap,
+    sync::{Arc, Mutex as SyncMutex, Weak},
+    time::Instant,
+};
 
 
-use crate::scene::Pimpl;
+use crate::{
+    gfx2::{
+        DrawCall, DrawInstruction, DrawMesh, GraphicsEventPublisherPtr, Rectangle, RenderApi,
+        RenderApiPtr, Vertex,
+    },
+    mesh::{Color, MeshBuilder, MeshInfo, COLOR_BLUE, COLOR_WHITE},
+    prop::{
+        PropertyBool, PropertyColor, PropertyFloat32, PropertyPtr, PropertyStr, PropertyUint32,
+    },
+    scene::{Pimpl, SceneGraph, SceneGraphPtr2, SceneNodeId},
+    text2::{self, Glyph, GlyphPositionIter, RenderedAtlas, SpritePtr, TextShaper, TextShaperPtr},
+};
+
+use super::{eval_rect, get_parent_rect, read_rect, DrawUpdate, OnModify, Stoppable};
 
 
 // First refactor the event system
 // First refactor the event system
 // Each event should have its own unique pipe
 // Each event should have its own unique pipe
@@ -9,17 +28,471 @@ use crate::scene::Pimpl;
 // - more advanced locking of streams when widgets capture input
 // - more advanced locking of streams when widgets capture input
 // also add capturing and make use of it with editbox.
 // also add capturing and make use of it with editbox.
 
 
+const CURSOR_WIDTH: f32 = 4.;
+
+struct PressedKeysSmoothRepeat {
+    /// When holding keys, we track from start and last sent time.
+    /// This is useful for initial delay and smooth scrolling.
+    pressed_keys: HashMap<KeyCode, RepeatingKeyTimer>,
+    /// Initial delay before allowing keys
+    start_delay: u32,
+    /// Minimum time between repeated keys
+    step_time: u32,
+}
+
+impl PressedKeysSmoothRepeat {
+    fn new(start_delay: u32, step_time: u32) -> Self {
+        Self { pressed_keys: HashMap::new(), start_delay, step_time }
+    }
+
+    fn key_down(&mut self, key: KeyCode, repeat: bool) -> u32 {
+        if !repeat {
+            return 1;
+        }
+
+        // Insert key if not exists
+        if !self.pressed_keys.contains_key(&key) {
+            self.pressed_keys.insert(key, RepeatingKeyTimer::new());
+        }
+
+        let repeater = self.pressed_keys.get_mut(&key).expect("repeat map");
+        repeater.update(self.start_delay, self.step_time)
+    }
+
+    fn key_up(&mut self, key: &KeyCode) {
+        self.pressed_keys.remove(key);
+    }
+}
+
+struct RepeatingKeyTimer {
+    start: Instant,
+    actions: u32,
+}
+
+impl RepeatingKeyTimer {
+    fn new() -> Self {
+        Self { start: Instant::now(), actions: 0 }
+    }
+
+    fn update(&mut self, start_delay: u32, step_time: u32) -> u32 {
+        let elapsed = self.start.elapsed().as_millis();
+        if elapsed < start_delay as u128 {
+            return 0
+        }
+        let total_actions = ((elapsed - start_delay as u128) / step_time as u128) as u32;
+        let remaining_actions = total_actions - self.actions;
+        self.actions = total_actions;
+        remaining_actions
+    }
+}
+
+#[derive(Clone)]
+struct TextRenderInfo {
+    glyphs: Vec<Glyph>,
+    mesh: MeshInfo,
+    texture_id: TextureId,
+}
+
 pub type EditBoxPtr = Arc<EditBox>;
 pub type EditBoxPtr = Arc<EditBox>;
 
 
 pub struct EditBox {
 pub struct EditBox {
+    node_id: SceneNodeId,
+    tasks: Vec<smol::Task<()>>,
+    sg: SceneGraphPtr2,
+    render_api: RenderApiPtr,
+    // So we can lock the event stream when we gain focus
+    event_pub: GraphicsEventPublisherPtr,
+    text_shaper: TextShaperPtr,
+    key_repeat: SyncMutex<PressedKeysSmoothRepeat>,
+
+    render_info: SyncMutex<TextRenderInfo>,
+    dc_key: u64,
+
+    is_active: PropertyBool,
+    rect: PropertyPtr,
+    baseline: PropertyFloat32,
+    scroll: PropertyFloat32,
+    cursor_pos: PropertyUint32,
+    font_size: PropertyFloat32,
+    text: PropertyStr,
+    text_color: PropertyColor,
+    cursor_color: PropertyColor,
+    hi_bg_color: PropertyColor,
+    selected: PropertyPtr,
+    z_index: PropertyUint32,
+    debug: PropertyBool,
 }
 }
 
 
 impl EditBox {
 impl EditBox {
     pub async fn new(
     pub async fn new(
+        ex: Arc<smol::Executor<'static>>,
+        sg: SceneGraphPtr2,
+        node_id: SceneNodeId,
+        render_api: RenderApiPtr,
+        event_pub: GraphicsEventPublisherPtr,
+        text_shaper: TextShaperPtr,
     ) -> Pimpl {
     ) -> Pimpl {
-        let self_ = Arc::new(Self {});
+        let scene_graph = sg.lock().await;
+        let node = scene_graph.get_node(node_id).unwrap();
+        let is_active = PropertyBool::wrap(node, "is_active", 0).unwrap();
+        let rect = node.get_property("rect").expect("EditBox::rect");
+        let baseline = PropertyFloat32::wrap(node, "baseline", 0).unwrap();
+        let scroll = PropertyFloat32::wrap(node, "scroll", 0).unwrap();
+        let cursor_pos = PropertyUint32::wrap(node, "cursor_pos", 0).unwrap();
+        let font_size = PropertyFloat32::wrap(node, "font_size", 0).unwrap();
+        let text = PropertyStr::wrap(node, "text", 0).unwrap();
+        let text_color = PropertyColor::wrap(node, "text_color").unwrap();
+        let cursor_color = PropertyColor::wrap(node, "cursor_color").unwrap();
+        let hi_bg_color = PropertyColor::wrap(node, "hi_bg_color").unwrap();
+        let selected = node.get_property("selected").unwrap();
+        let z_index = PropertyUint32::wrap(node, "z_index", 0).unwrap();
+        let debug = PropertyBool::wrap(node, "debug", 0).unwrap();
+        drop(scene_graph);
+
+        let render_info = Self::regen_mesh(
+            &render_api,
+            &text_shaper,
+            text.get(),
+            font_size.get(),
+            text_color.get(),
+            baseline.get(),
+            debug.get(),
+        )
+        .await;
+
+        let self_ = Arc::new_cyclic(|me: &Weak<Self>| {
+            // Start a task monitoring for key down events
+            let ev_sub = event_pub.subscribe_key_down();
+            let me2 = me.clone();
+            let key_down_task = ex.spawn(async move {
+                loop {
+                    let Ok((key, mods, repeat)) = ev_sub.receive().await else {
+                        debug!(target: "ui::editbox", "Event relayer closed");
+                        break
+                    };
+
+                    let Some(self_) = me2.upgrade() else {
+                        // Should not happen
+                        panic!("self destroyed before key_down_task was stopped!");
+                    };
+
+                    let actions = {
+                        let mut repeater = self_.key_repeat.lock().unwrap();
+                        repeater.key_down(key, repeat)
+                    };
+                    for _ in 0..actions {
+                        self_.do_key_action(&key, &mods).await;
+                    }
+                }
+            });
+
+            let ev_sub = event_pub.subscribe_key_up();
+            let me2 = me.clone();
+            let key_up_task = ex.spawn(async move {
+                loop {
+                    let Ok((key, mods)) = ev_sub.receive().await else {
+                        debug!(target: "ui::editbox", "Event relayer closed");
+                        break
+                    };
+
+                    let Some(self_) = me2.upgrade() else {
+                        // Should not happen
+                        panic!("self destroyed before key_up_task was stopped!");
+                    };
+
+                    let actions = {
+                        let mut repeater = self_.key_repeat.lock().unwrap();
+                        repeater.key_up(&key)
+                    };
+                }
+            });
+
+            // on modify tasks too
+            let tasks = vec![key_down_task, key_up_task];
+
+            Self {
+                node_id,
+                tasks,
+                sg,
+                render_api,
+                event_pub,
+                text_shaper,
+                key_repeat: SyncMutex::new(PressedKeysSmoothRepeat::new(400, 50)),
+
+                render_info: SyncMutex::new(render_info),
+                dc_key: OsRng.gen(),
+
+                is_active,
+                rect,
+                baseline,
+                scroll,
+                cursor_pos,
+                font_size,
+                text,
+                text_color,
+                cursor_color,
+                hi_bg_color,
+                selected,
+                z_index,
+                debug,
+            }
+        });
 
 
         Pimpl::EditBox(self_)
         Pimpl::EditBox(self_)
     }
     }
+
+    /// Called whenever the text or any text property changes.
+    /// Not related to cursor, text highlighting or bounding (clip) rects.
+    async fn regen_mesh(
+        render_api: &RenderApi,
+        text_shaper: &TextShaper,
+        text: String,
+        font_size: f32,
+        text_color: Color,
+        baseline: f32,
+        debug: bool,
+    ) -> TextRenderInfo {
+        debug!(target: "ui::editbox", "Rendering text '{}'", text);
+        let glyphs = text_shaper.shape(text, font_size).await;
+        let atlas = text2::make_texture_atlas(render_api, font_size, &glyphs).await.unwrap();
+
+        let mut mesh = MeshBuilder::new();
+        let mut glyph_pos_iter = GlyphPositionIter::new(font_size, &glyphs, baseline);
+        for ((uv_rect, glyph_rect), glyph) in
+            atlas.uv_rects.into_iter().zip(glyph_pos_iter).zip(glyphs.iter())
+        {
+            //mesh.draw_outline(&glyph_rect, COLOR_BLUE, 2.);
+            let mut color = text_color.clone();
+            if glyph.sprite.has_color {
+                color = COLOR_WHITE;
+            }
+            mesh.draw_box(&glyph_rect, color, &uv_rect);
+        }
+
+        let mesh = mesh.alloc(&render_api).await.unwrap();
+
+        TextRenderInfo { glyphs, mesh, texture_id: atlas.texture_id }
+    }
+
+    async fn do_key_action(&self, key: &KeyCode, mods: &KeyMods) {
+        match key {
+            KeyCode::Left => {}
+            _ => self.insert_char(key, mods).await,
+        }
+    }
+
+    async fn insert_char(&self, key: &KeyCode, mods: &KeyMods) {
+        // we could use a char but fuck the law
+        let Some(key) = keycode_to_string(key) else {
+            return;
+        };
+
+        // First filter for only single digit keys
+        let allowed_keys = [
+            "A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q",
+            "R", "S", "T", "U", "V", "W", "X", "Y", "Z", " ", ":", ";", "'", "-", ".", "/", "=",
+            "(", "\\", ")", "`", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9",
+        ];
+        if !allowed_keys.contains(&key.as_str()) {
+            return
+        }
+
+        // If we want to only allow specific chars in a String here
+        //let ch = key.chars().next().unwrap();
+        // if !self.allowed_chars.chars().any(|c| c == ch) { return }
+
+        let key = if mods.shift { key.to_string() } else { key.to_lowercase() };
+
+        self.insert_text(key).await;
+    }
+
+    async fn insert_text(&self, key: String) {
+        let mut text = String::new();
+
+        let cursor_pos = self.cursor_pos.get();
+
+        let glyphs = self.render_info.lock().unwrap().glyphs.clone();
+
+        // We rebuild the string but insert our substr at cursor_pos.
+        // The substr is inserted before cursor_pos, and appending to the end
+        // of the string is when cursor_pos = len(str).
+        // We can't use String::insert() because sometimes multiple chars are combined
+        // into a single glyph. We treat the cursor pos as acting on the substrs
+        // themselves.
+        for (i, glyph) in glyphs.iter().enumerate() {
+            if cursor_pos == i as u32 {
+                text.push_str(&key);
+            }
+            text.push_str(&glyph.substr);
+        }
+        // Append to the end
+        if cursor_pos == glyphs.len() as u32 {
+            text.push_str(&key);
+        }
+
+        self.text.set(text);
+        // Not always true lol
+        // If glyphs are recombined, this could get messed up
+        // meh lets pretend it doesn't exist for now.
+        self.cursor_pos.set(cursor_pos + 1);
+
+        self.redraw().await;
+    }
+
+    async fn redraw(&self) {
+        let old = self.render_info.lock().unwrap().clone();
+
+        let render_info = Self::regen_mesh(
+            &self.render_api,
+            &self.text_shaper,
+            self.text.get(),
+            self.font_size.get(),
+            self.text_color.get(),
+            self.baseline.get(),
+            self.debug.get(),
+        )
+        .await;
+        *self.render_info.lock().unwrap() = render_info;
+
+        let sg = self.sg.lock().await;
+        let node = sg.get_node(self.node_id).unwrap();
+
+        let Some(parent_rect) = get_parent_rect(&sg, node) else {
+            return;
+        };
+
+        let Some(draw_update) = self.draw(&sg, &parent_rect).await else {
+            error!(target: "ui::editbox", "Text {:?} failed to draw", node);
+            return;
+        };
+        self.render_api.replace_draw_calls(draw_update.draw_calls).await;
+        debug!(target: "ui::editbox", "replace draw calls done");
+
+        // We're finished with these so clean up.
+        self.render_api.delete_buffer(old.mesh.vertex_buffer);
+        self.render_api.delete_buffer(old.mesh.index_buffer);
+        self.render_api.delete_texture(old.texture_id);
+    }
+
+    pub async fn draw(&self, sg: &SceneGraph, parent_rect: &Rectangle) -> Option<DrawUpdate> {
+        debug!(target: "ui::editbox", "EditBox::draw()");
+        // Only used for debug messages
+        let node = sg.get_node(self.node_id).unwrap();
+
+        let render_info = self.render_info.lock().unwrap().clone();
+
+        let mesh = DrawMesh {
+            vertex_buffer: render_info.mesh.vertex_buffer,
+            index_buffer: render_info.mesh.index_buffer,
+            texture: Some(render_info.texture_id),
+            num_elements: render_info.mesh.num_elements,
+        };
+
+        if let Err(err) = eval_rect(self.rect.clone(), parent_rect) {
+            panic!("Node {:?} bad rect property: {}", node, err);
+        }
+
+        let Ok(mut rect) = read_rect(self.rect.clone()) else {
+            panic!("Node {:?} bad rect property", node);
+        };
+
+        rect.x += parent_rect.x;
+        rect.y += parent_rect.x;
+
+        let off_x = rect.x / parent_rect.w;
+        let off_y = rect.y / parent_rect.h;
+        let scale_x = 1. / parent_rect.w;
+        let scale_y = 1. / parent_rect.h;
+        let model = glam::Mat4::from_translation(glam::Vec3::new(off_x, off_y, 0.)) *
+            glam::Mat4::from_scale(glam::Vec3::new(scale_x, scale_y, 1.));
+
+        Some(DrawUpdate {
+            key: self.dc_key,
+            draw_calls: vec![(
+                self.dc_key,
+                DrawCall {
+                    instrs: vec![DrawInstruction::ApplyMatrix(model), DrawInstruction::Draw(mesh)],
+                    dcs: vec![],
+                    z_index: self.z_index.get(),
+                },
+            )],
+        })
+    }
 }
 }
 
 
+fn keycode_to_string(key: &KeyCode) -> Option<String> {
+    match key {
+        KeyCode::Space => Some(" ".to_string()),
+        KeyCode::Apostrophe => Some("'".to_string()),
+        KeyCode::Comma => Some(",".to_string()),
+        KeyCode::Minus => Some("-".to_string()),
+        KeyCode::Period => Some(".".to_string()),
+        KeyCode::Slash => Some("/".to_string()),
+        KeyCode::Key0 => Some("0".to_string()),
+        KeyCode::Key1 => Some("1".to_string()),
+        KeyCode::Key2 => Some("2".to_string()),
+        KeyCode::Key3 => Some("3".to_string()),
+        KeyCode::Key4 => Some("4".to_string()),
+        KeyCode::Key5 => Some("5".to_string()),
+        KeyCode::Key6 => Some("6".to_string()),
+        KeyCode::Key7 => Some("7".to_string()),
+        KeyCode::Key8 => Some("8".to_string()),
+        KeyCode::Key9 => Some("9".to_string()),
+        KeyCode::Semicolon => Some(";".to_string()),
+        KeyCode::Equal => Some("=".to_string()),
+        KeyCode::A => Some("A".to_string()),
+        KeyCode::B => Some("B".to_string()),
+        KeyCode::C => Some("C".to_string()),
+        KeyCode::D => Some("D".to_string()),
+        KeyCode::E => Some("E".to_string()),
+        KeyCode::F => Some("F".to_string()),
+        KeyCode::G => Some("G".to_string()),
+        KeyCode::H => Some("H".to_string()),
+        KeyCode::I => Some("I".to_string()),
+        KeyCode::J => Some("J".to_string()),
+        KeyCode::K => Some("K".to_string()),
+        KeyCode::L => Some("L".to_string()),
+        KeyCode::M => Some("M".to_string()),
+        KeyCode::N => Some("N".to_string()),
+        KeyCode::O => Some("O".to_string()),
+        KeyCode::P => Some("P".to_string()),
+        KeyCode::Q => Some("Q".to_string()),
+        KeyCode::S => Some("S".to_string()),
+        KeyCode::T => Some("T".to_string()),
+        KeyCode::U => Some("U".to_string()),
+        KeyCode::V => Some("V".to_string()),
+        KeyCode::W => Some("W".to_string()),
+        KeyCode::X => Some("X".to_string()),
+        KeyCode::Y => Some("Y".to_string()),
+        KeyCode::Z => Some("Z".to_string()),
+        KeyCode::LeftBracket => Some("(".to_string()),
+        KeyCode::Backslash => Some("\\".to_string()),
+        KeyCode::RightBracket => Some(")".to_string()),
+        KeyCode::Kp0 => Some("0".to_string()),
+        KeyCode::Kp1 => Some("1".to_string()),
+        KeyCode::Kp2 => Some("2".to_string()),
+        KeyCode::Kp3 => Some("3".to_string()),
+        KeyCode::Kp4 => Some("4".to_string()),
+        KeyCode::Kp5 => Some("5".to_string()),
+        KeyCode::Kp6 => Some("6".to_string()),
+        KeyCode::Kp7 => Some("7".to_string()),
+        KeyCode::Kp8 => Some("8".to_string()),
+        KeyCode::Kp9 => Some("9".to_string()),
+        KeyCode::KpDecimal => Some(".".to_string()),
+        KeyCode::KpDivide => Some("/".to_string()),
+        KeyCode::KpMultiply => Some("*".to_string()),
+        KeyCode::KpSubtract => Some("-".to_string()),
+        _ => None,
+    }
+}
+
+impl Stoppable for EditBox {
+    async fn stop(&self) {
+        // TODO: Delete own draw call
+
+        // Free buffers
+        // Should this be in drop?
+        //self.render_api.delete_buffer(self.vertex_buffer);
+        //self.render_api.delete_buffer(self.index_buffer);
+    }
+}

+ 1 - 0
bin/darkwallet/src/ui/layer.rs

@@ -120,6 +120,7 @@ impl RenderLayer {
                 Pimpl::RenderLayer(layer) => layer.draw(&sg, &rect).await,
                 Pimpl::RenderLayer(layer) => layer.draw(&sg, &rect).await,
                 Pimpl::Mesh(mesh) => mesh.draw(&sg, &rect),
                 Pimpl::Mesh(mesh) => mesh.draw(&sg, &rect),
                 Pimpl::Text(txt) => txt.draw(&sg, &rect).await,
                 Pimpl::Text(txt) => txt.draw(&sg, &rect).await,
+                Pimpl::EditBox(editb) => editb.draw(&sg, &rect).await,
                 _ => {
                 _ => {
                     error!(target: "ui::layer", "unhandled pimpl type");
                     error!(target: "ui::layer", "unhandled pimpl type");
                     continue
                     continue

+ 21 - 15
bin/darkwallet/src/ui/text.rs

@@ -1,7 +1,7 @@
 //use async_lock::Mutex;
 //use async_lock::Mutex;
 use miniquad::{BufferId, TextureId};
 use miniquad::{BufferId, TextureId};
 use rand::{rngs::OsRng, Rng};
 use rand::{rngs::OsRng, Rng};
-use std::sync::{Arc, Mutex, Weak};
+use std::sync::{Arc, Mutex as SyncMutex, Weak};
 
 
 use crate::{
 use crate::{
     gfx2::{DrawCall, DrawInstruction, DrawMesh, Rectangle, RenderApi, RenderApiPtr, Vertex},
     gfx2::{DrawCall, DrawInstruction, DrawMesh, Rectangle, RenderApi, RenderApiPtr, Vertex},
@@ -30,7 +30,7 @@ pub struct Text {
     text_shaper: TextShaperPtr,
     text_shaper: TextShaperPtr,
     tasks: Vec<smol::Task<()>>,
     tasks: Vec<smol::Task<()>>,
 
 
-    render_info: Mutex<TextRenderInfo>,
+    render_info: SyncMutex<TextRenderInfo>,
     dc_key: u64,
     dc_key: u64,
 
 
     node_id: SceneNodeId,
     node_id: SceneNodeId,
@@ -38,7 +38,7 @@ pub struct Text {
     z_index: PropertyUint32,
     z_index: PropertyUint32,
     text: PropertyStr,
     text: PropertyStr,
     font_size: PropertyFloat32,
     font_size: PropertyFloat32,
-    color: PropertyColor,
+    text_color: PropertyColor,
     baseline: PropertyFloat32,
     baseline: PropertyFloat32,
     debug: PropertyBool,
     debug: PropertyBool,
 }
 }
@@ -58,7 +58,7 @@ impl Text {
         let z_index = PropertyUint32::wrap(node, "z_index", 0).unwrap();
         let z_index = PropertyUint32::wrap(node, "z_index", 0).unwrap();
         let text = PropertyStr::wrap(node, "text", 0).unwrap();
         let text = PropertyStr::wrap(node, "text", 0).unwrap();
         let font_size = PropertyFloat32::wrap(node, "font_size", 0).unwrap();
         let font_size = PropertyFloat32::wrap(node, "font_size", 0).unwrap();
-        let color = PropertyColor::wrap(node, "color").unwrap();
+        let text_color = PropertyColor::wrap(node, "text_color").unwrap();
         let baseline = PropertyFloat32::wrap(node, "baseline", 0).unwrap();
         let baseline = PropertyFloat32::wrap(node, "baseline", 0).unwrap();
         let debug = PropertyBool::wrap(node, "debug", 0).unwrap();
         let debug = PropertyBool::wrap(node, "debug", 0).unwrap();
         drop(scene_graph);
         drop(scene_graph);
@@ -68,7 +68,7 @@ impl Text {
             &text_shaper,
             &text_shaper,
             text.get(),
             text.get(),
             font_size.get(),
             font_size.get(),
-            color.get(),
+            text_color.get(),
             baseline.get(),
             baseline.get(),
             debug.get(),
             debug.get(),
         )
         )
@@ -80,7 +80,7 @@ impl Text {
             on_modify.when_change(z_index.prop(), Self::redraw);
             on_modify.when_change(z_index.prop(), Self::redraw);
             on_modify.when_change(text.prop(), Self::redraw);
             on_modify.when_change(text.prop(), Self::redraw);
             on_modify.when_change(font_size.prop(), Self::redraw);
             on_modify.when_change(font_size.prop(), Self::redraw);
-            on_modify.when_change(color.prop(), Self::redraw);
+            on_modify.when_change(text_color.prop(), Self::redraw);
             on_modify.when_change(debug.prop(), Self::redraw);
             on_modify.when_change(debug.prop(), Self::redraw);
             on_modify.when_change(baseline.prop(), Self::redraw);
             on_modify.when_change(baseline.prop(), Self::redraw);
 
 
@@ -89,14 +89,14 @@ impl Text {
                 render_api,
                 render_api,
                 text_shaper,
                 text_shaper,
                 tasks: on_modify.tasks,
                 tasks: on_modify.tasks,
-                render_info: Mutex::new(render_info),
+                render_info: SyncMutex::new(render_info),
                 dc_key: OsRng.gen(),
                 dc_key: OsRng.gen(),
                 node_id,
                 node_id,
                 rect,
                 rect,
                 z_index,
                 z_index,
                 text,
                 text,
                 font_size,
                 font_size,
-                color,
+                text_color,
                 baseline,
                 baseline,
                 debug,
                 debug,
             }
             }
@@ -146,17 +146,13 @@ impl Text {
             &self.text_shaper,
             &self.text_shaper,
             self.text.get(),
             self.text.get(),
             self.font_size.get(),
             self.font_size.get(),
-            self.color.get(),
+            self.text_color.get(),
             self.baseline.get(),
             self.baseline.get(),
             self.debug.get(),
             self.debug.get(),
         )
         )
         .await;
         .await;
         *self.render_info.lock().unwrap() = render_info;
         *self.render_info.lock().unwrap() = render_info;
 
 
-        self.render_api.delete_buffer(old.mesh.vertex_buffer);
-        self.render_api.delete_buffer(old.mesh.index_buffer);
-        self.render_api.delete_texture(old.texture_id);
-
         let sg = self.sg.lock().await;
         let sg = self.sg.lock().await;
         let node = sg.get_node(self.node_id).unwrap();
         let node = sg.get_node(self.node_id).unwrap();
 
 
@@ -170,6 +166,11 @@ impl Text {
         };
         };
         self.render_api.replace_draw_calls(draw_update.draw_calls).await;
         self.render_api.replace_draw_calls(draw_update.draw_calls).await;
         debug!(target: "ui::text", "replace draw calls done");
         debug!(target: "ui::text", "replace draw calls done");
+
+        // We're finished with these so clean up.
+        self.render_api.delete_buffer(old.mesh.vertex_buffer);
+        self.render_api.delete_buffer(old.mesh.index_buffer);
+        self.render_api.delete_texture(old.texture_id);
     }
     }
 
 
     pub async fn draw(&self, sg: &SceneGraph, parent_rect: &Rectangle) -> Option<DrawUpdate> {
     pub async fn draw(&self, sg: &SceneGraph, parent_rect: &Rectangle) -> Option<DrawUpdate> {
@@ -224,7 +225,12 @@ impl Stoppable for Text {
 
 
         // Free buffers
         // Free buffers
         // Should this be in drop?
         // Should this be in drop?
-        //self.render_api.delete_buffer(self.vertex_buffer);
-        //self.render_api.delete_buffer(self.index_buffer);
+        let render_info = self.render_info.lock().unwrap().clone();
+        let vertex_buffer = render_info.mesh.vertex_buffer;
+        let index_buffer = render_info.mesh.index_buffer;
+        let texture_id = render_info.texture_id;
+        self.render_api.delete_buffer(vertex_buffer);
+        self.render_api.delete_buffer(index_buffer);
+        self.render_api.delete_texture(texture_id);
     }
     }
 }
 }