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@@ -1,6 +1,25 @@
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-use std::sync::{Arc, Mutex, Weak};
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+use miniquad::{BufferId, KeyCode, KeyMods, TextureId};
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+use rand::{rngs::OsRng, Rng};
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+use std::{
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+ collections::HashMap,
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+ sync::{Arc, Mutex as SyncMutex, Weak},
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+ time::Instant,
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+};
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-use crate::scene::Pimpl;
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+use crate::{
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+ gfx2::{
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+ DrawCall, DrawInstruction, DrawMesh, GraphicsEventPublisherPtr, Rectangle, RenderApi,
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+ RenderApiPtr, Vertex,
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+ },
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+ mesh::{Color, MeshBuilder, MeshInfo, COLOR_BLUE, COLOR_WHITE},
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+ prop::{
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+ PropertyBool, PropertyColor, PropertyFloat32, PropertyPtr, PropertyStr, PropertyUint32,
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+ },
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+ scene::{Pimpl, SceneGraph, SceneGraphPtr2, SceneNodeId},
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+ text2::{self, Glyph, GlyphPositionIter, RenderedAtlas, SpritePtr, TextShaper, TextShaperPtr},
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+};
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+
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+use super::{eval_rect, get_parent_rect, read_rect, DrawUpdate, OnModify, Stoppable};
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// First refactor the event system
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// First refactor the event system
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// Each event should have its own unique pipe
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// Each event should have its own unique pipe
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@@ -9,17 +28,471 @@ use crate::scene::Pimpl;
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// - more advanced locking of streams when widgets capture input
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// - more advanced locking of streams when widgets capture input
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// also add capturing and make use of it with editbox.
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// also add capturing and make use of it with editbox.
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+const CURSOR_WIDTH: f32 = 4.;
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+
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+struct PressedKeysSmoothRepeat {
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+ /// When holding keys, we track from start and last sent time.
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+ /// This is useful for initial delay and smooth scrolling.
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+ pressed_keys: HashMap<KeyCode, RepeatingKeyTimer>,
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+ /// Initial delay before allowing keys
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+ start_delay: u32,
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+ /// Minimum time between repeated keys
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+ step_time: u32,
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+}
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+
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+impl PressedKeysSmoothRepeat {
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+ fn new(start_delay: u32, step_time: u32) -> Self {
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+ Self { pressed_keys: HashMap::new(), start_delay, step_time }
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+ }
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+
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+ fn key_down(&mut self, key: KeyCode, repeat: bool) -> u32 {
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+ if !repeat {
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+ return 1;
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+ }
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+
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+ // Insert key if not exists
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+ if !self.pressed_keys.contains_key(&key) {
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+ self.pressed_keys.insert(key, RepeatingKeyTimer::new());
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+ }
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+
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+ let repeater = self.pressed_keys.get_mut(&key).expect("repeat map");
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+ repeater.update(self.start_delay, self.step_time)
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+ }
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+
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+ fn key_up(&mut self, key: &KeyCode) {
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+ self.pressed_keys.remove(key);
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+ }
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+}
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+
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+struct RepeatingKeyTimer {
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+ start: Instant,
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+ actions: u32,
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+}
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+
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+impl RepeatingKeyTimer {
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+ fn new() -> Self {
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+ Self { start: Instant::now(), actions: 0 }
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+ }
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+
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+ fn update(&mut self, start_delay: u32, step_time: u32) -> u32 {
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+ let elapsed = self.start.elapsed().as_millis();
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+ if elapsed < start_delay as u128 {
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+ return 0
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+ }
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+ let total_actions = ((elapsed - start_delay as u128) / step_time as u128) as u32;
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+ let remaining_actions = total_actions - self.actions;
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+ self.actions = total_actions;
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+ remaining_actions
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+ }
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+}
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+
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+#[derive(Clone)]
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+struct TextRenderInfo {
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+ glyphs: Vec<Glyph>,
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+ mesh: MeshInfo,
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+ texture_id: TextureId,
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+}
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+
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pub type EditBoxPtr = Arc<EditBox>;
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pub type EditBoxPtr = Arc<EditBox>;
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pub struct EditBox {
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pub struct EditBox {
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+ node_id: SceneNodeId,
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+ tasks: Vec<smol::Task<()>>,
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+ sg: SceneGraphPtr2,
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+ render_api: RenderApiPtr,
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+ // So we can lock the event stream when we gain focus
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+ event_pub: GraphicsEventPublisherPtr,
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+ text_shaper: TextShaperPtr,
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+ key_repeat: SyncMutex<PressedKeysSmoothRepeat>,
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+
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+ render_info: SyncMutex<TextRenderInfo>,
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+ dc_key: u64,
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+
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+ is_active: PropertyBool,
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+ rect: PropertyPtr,
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+ baseline: PropertyFloat32,
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+ scroll: PropertyFloat32,
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+ cursor_pos: PropertyUint32,
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+ font_size: PropertyFloat32,
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+ text: PropertyStr,
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+ text_color: PropertyColor,
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+ cursor_color: PropertyColor,
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+ hi_bg_color: PropertyColor,
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+ selected: PropertyPtr,
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+ z_index: PropertyUint32,
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+ debug: PropertyBool,
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}
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}
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impl EditBox {
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impl EditBox {
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pub async fn new(
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pub async fn new(
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+ ex: Arc<smol::Executor<'static>>,
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+ sg: SceneGraphPtr2,
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+ node_id: SceneNodeId,
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+ render_api: RenderApiPtr,
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+ event_pub: GraphicsEventPublisherPtr,
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+ text_shaper: TextShaperPtr,
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) -> Pimpl {
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) -> Pimpl {
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- let self_ = Arc::new(Self {});
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+ let scene_graph = sg.lock().await;
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+ let node = scene_graph.get_node(node_id).unwrap();
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+ let is_active = PropertyBool::wrap(node, "is_active", 0).unwrap();
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+ let rect = node.get_property("rect").expect("EditBox::rect");
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+ let baseline = PropertyFloat32::wrap(node, "baseline", 0).unwrap();
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+ let scroll = PropertyFloat32::wrap(node, "scroll", 0).unwrap();
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+ let cursor_pos = PropertyUint32::wrap(node, "cursor_pos", 0).unwrap();
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+ let font_size = PropertyFloat32::wrap(node, "font_size", 0).unwrap();
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+ let text = PropertyStr::wrap(node, "text", 0).unwrap();
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+ let text_color = PropertyColor::wrap(node, "text_color").unwrap();
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+ let cursor_color = PropertyColor::wrap(node, "cursor_color").unwrap();
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+ let hi_bg_color = PropertyColor::wrap(node, "hi_bg_color").unwrap();
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+ let selected = node.get_property("selected").unwrap();
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+ let z_index = PropertyUint32::wrap(node, "z_index", 0).unwrap();
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+ let debug = PropertyBool::wrap(node, "debug", 0).unwrap();
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+ drop(scene_graph);
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+
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+ let render_info = Self::regen_mesh(
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+ &render_api,
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+ &text_shaper,
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+ text.get(),
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+ font_size.get(),
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+ text_color.get(),
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+ baseline.get(),
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+ debug.get(),
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+ )
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+ .await;
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+
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+ let self_ = Arc::new_cyclic(|me: &Weak<Self>| {
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+ // Start a task monitoring for key down events
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+ let ev_sub = event_pub.subscribe_key_down();
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+ let me2 = me.clone();
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+ let key_down_task = ex.spawn(async move {
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+ loop {
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+ let Ok((key, mods, repeat)) = ev_sub.receive().await else {
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+ debug!(target: "ui::editbox", "Event relayer closed");
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+ break
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+ };
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+
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+ let Some(self_) = me2.upgrade() else {
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+ // Should not happen
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+ panic!("self destroyed before key_down_task was stopped!");
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+ };
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+
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+ let actions = {
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+ let mut repeater = self_.key_repeat.lock().unwrap();
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+ repeater.key_down(key, repeat)
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+ };
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+ for _ in 0..actions {
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+ self_.do_key_action(&key, &mods).await;
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+ }
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+ }
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+ });
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+
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+ let ev_sub = event_pub.subscribe_key_up();
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+ let me2 = me.clone();
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+ let key_up_task = ex.spawn(async move {
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+ loop {
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+ let Ok((key, mods)) = ev_sub.receive().await else {
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+ debug!(target: "ui::editbox", "Event relayer closed");
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+ break
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+ };
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+
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+ let Some(self_) = me2.upgrade() else {
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+ // Should not happen
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+ panic!("self destroyed before key_up_task was stopped!");
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+ };
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+
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+ let actions = {
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+ let mut repeater = self_.key_repeat.lock().unwrap();
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+ repeater.key_up(&key)
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+ };
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+ }
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+ });
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+
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+ // on modify tasks too
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+ let tasks = vec![key_down_task, key_up_task];
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+
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+ Self {
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+ node_id,
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+ tasks,
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+ sg,
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+ render_api,
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+ event_pub,
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+ text_shaper,
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+ key_repeat: SyncMutex::new(PressedKeysSmoothRepeat::new(400, 50)),
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+
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+ render_info: SyncMutex::new(render_info),
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+ dc_key: OsRng.gen(),
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+
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+ is_active,
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+ rect,
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+ baseline,
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+ scroll,
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+ cursor_pos,
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+ font_size,
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+ text,
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+ text_color,
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+ cursor_color,
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+ hi_bg_color,
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+ selected,
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+ z_index,
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+ debug,
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+ }
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+ });
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Pimpl::EditBox(self_)
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Pimpl::EditBox(self_)
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}
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}
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+
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+ /// Called whenever the text or any text property changes.
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+ /// Not related to cursor, text highlighting or bounding (clip) rects.
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+ async fn regen_mesh(
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+ render_api: &RenderApi,
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+ text_shaper: &TextShaper,
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+ text: String,
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+ font_size: f32,
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+ text_color: Color,
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+ baseline: f32,
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+ debug: bool,
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+ ) -> TextRenderInfo {
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+ debug!(target: "ui::editbox", "Rendering text '{}'", text);
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+ let glyphs = text_shaper.shape(text, font_size).await;
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+ let atlas = text2::make_texture_atlas(render_api, font_size, &glyphs).await.unwrap();
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+
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+ let mut mesh = MeshBuilder::new();
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+ let mut glyph_pos_iter = GlyphPositionIter::new(font_size, &glyphs, baseline);
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+ for ((uv_rect, glyph_rect), glyph) in
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+ atlas.uv_rects.into_iter().zip(glyph_pos_iter).zip(glyphs.iter())
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+ {
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+ //mesh.draw_outline(&glyph_rect, COLOR_BLUE, 2.);
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+ let mut color = text_color.clone();
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+ if glyph.sprite.has_color {
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+ color = COLOR_WHITE;
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+ }
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+ mesh.draw_box(&glyph_rect, color, &uv_rect);
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+ }
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+
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+ let mesh = mesh.alloc(&render_api).await.unwrap();
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+
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+ TextRenderInfo { glyphs, mesh, texture_id: atlas.texture_id }
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+ }
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+
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+ async fn do_key_action(&self, key: &KeyCode, mods: &KeyMods) {
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+ match key {
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+ KeyCode::Left => {}
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+ _ => self.insert_char(key, mods).await,
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+ }
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+ }
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+
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+ async fn insert_char(&self, key: &KeyCode, mods: &KeyMods) {
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+ // we could use a char but fuck the law
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+ let Some(key) = keycode_to_string(key) else {
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+ return;
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+ };
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+
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+ // First filter for only single digit keys
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+ let allowed_keys = [
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+ "A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q",
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+ "R", "S", "T", "U", "V", "W", "X", "Y", "Z", " ", ":", ";", "'", "-", ".", "/", "=",
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+ "(", "\\", ")", "`", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9",
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+ ];
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+ if !allowed_keys.contains(&key.as_str()) {
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+ return
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+ }
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+
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+ // If we want to only allow specific chars in a String here
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+ //let ch = key.chars().next().unwrap();
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+ // if !self.allowed_chars.chars().any(|c| c == ch) { return }
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+
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+ let key = if mods.shift { key.to_string() } else { key.to_lowercase() };
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+
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|
+ self.insert_text(key).await;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ async fn insert_text(&self, key: String) {
|
|
|
|
|
+ let mut text = String::new();
|
|
|
|
|
+
|
|
|
|
|
+ let cursor_pos = self.cursor_pos.get();
|
|
|
|
|
+
|
|
|
|
|
+ let glyphs = self.render_info.lock().unwrap().glyphs.clone();
|
|
|
|
|
+
|
|
|
|
|
+ // We rebuild the string but insert our substr at cursor_pos.
|
|
|
|
|
+ // The substr is inserted before cursor_pos, and appending to the end
|
|
|
|
|
+ // of the string is when cursor_pos = len(str).
|
|
|
|
|
+ // We can't use String::insert() because sometimes multiple chars are combined
|
|
|
|
|
+ // into a single glyph. We treat the cursor pos as acting on the substrs
|
|
|
|
|
+ // themselves.
|
|
|
|
|
+ for (i, glyph) in glyphs.iter().enumerate() {
|
|
|
|
|
+ if cursor_pos == i as u32 {
|
|
|
|
|
+ text.push_str(&key);
|
|
|
|
|
+ }
|
|
|
|
|
+ text.push_str(&glyph.substr);
|
|
|
|
|
+ }
|
|
|
|
|
+ // Append to the end
|
|
|
|
|
+ if cursor_pos == glyphs.len() as u32 {
|
|
|
|
|
+ text.push_str(&key);
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ self.text.set(text);
|
|
|
|
|
+ // Not always true lol
|
|
|
|
|
+ // If glyphs are recombined, this could get messed up
|
|
|
|
|
+ // meh lets pretend it doesn't exist for now.
|
|
|
|
|
+ self.cursor_pos.set(cursor_pos + 1);
|
|
|
|
|
+
|
|
|
|
|
+ self.redraw().await;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ async fn redraw(&self) {
|
|
|
|
|
+ let old = self.render_info.lock().unwrap().clone();
|
|
|
|
|
+
|
|
|
|
|
+ let render_info = Self::regen_mesh(
|
|
|
|
|
+ &self.render_api,
|
|
|
|
|
+ &self.text_shaper,
|
|
|
|
|
+ self.text.get(),
|
|
|
|
|
+ self.font_size.get(),
|
|
|
|
|
+ self.text_color.get(),
|
|
|
|
|
+ self.baseline.get(),
|
|
|
|
|
+ self.debug.get(),
|
|
|
|
|
+ )
|
|
|
|
|
+ .await;
|
|
|
|
|
+ *self.render_info.lock().unwrap() = render_info;
|
|
|
|
|
+
|
|
|
|
|
+ let sg = self.sg.lock().await;
|
|
|
|
|
+ let node = sg.get_node(self.node_id).unwrap();
|
|
|
|
|
+
|
|
|
|
|
+ let Some(parent_rect) = get_parent_rect(&sg, node) else {
|
|
|
|
|
+ return;
|
|
|
|
|
+ };
|
|
|
|
|
+
|
|
|
|
|
+ let Some(draw_update) = self.draw(&sg, &parent_rect).await else {
|
|
|
|
|
+ error!(target: "ui::editbox", "Text {:?} failed to draw", node);
|
|
|
|
|
+ return;
|
|
|
|
|
+ };
|
|
|
|
|
+ self.render_api.replace_draw_calls(draw_update.draw_calls).await;
|
|
|
|
|
+ debug!(target: "ui::editbox", "replace draw calls done");
|
|
|
|
|
+
|
|
|
|
|
+ // We're finished with these so clean up.
|
|
|
|
|
+ self.render_api.delete_buffer(old.mesh.vertex_buffer);
|
|
|
|
|
+ self.render_api.delete_buffer(old.mesh.index_buffer);
|
|
|
|
|
+ self.render_api.delete_texture(old.texture_id);
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ pub async fn draw(&self, sg: &SceneGraph, parent_rect: &Rectangle) -> Option<DrawUpdate> {
|
|
|
|
|
+ debug!(target: "ui::editbox", "EditBox::draw()");
|
|
|
|
|
+ // Only used for debug messages
|
|
|
|
|
+ let node = sg.get_node(self.node_id).unwrap();
|
|
|
|
|
+
|
|
|
|
|
+ let render_info = self.render_info.lock().unwrap().clone();
|
|
|
|
|
+
|
|
|
|
|
+ let mesh = DrawMesh {
|
|
|
|
|
+ vertex_buffer: render_info.mesh.vertex_buffer,
|
|
|
|
|
+ index_buffer: render_info.mesh.index_buffer,
|
|
|
|
|
+ texture: Some(render_info.texture_id),
|
|
|
|
|
+ num_elements: render_info.mesh.num_elements,
|
|
|
|
|
+ };
|
|
|
|
|
+
|
|
|
|
|
+ if let Err(err) = eval_rect(self.rect.clone(), parent_rect) {
|
|
|
|
|
+ panic!("Node {:?} bad rect property: {}", node, err);
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ let Ok(mut rect) = read_rect(self.rect.clone()) else {
|
|
|
|
|
+ panic!("Node {:?} bad rect property", node);
|
|
|
|
|
+ };
|
|
|
|
|
+
|
|
|
|
|
+ rect.x += parent_rect.x;
|
|
|
|
|
+ rect.y += parent_rect.x;
|
|
|
|
|
+
|
|
|
|
|
+ let off_x = rect.x / parent_rect.w;
|
|
|
|
|
+ let off_y = rect.y / parent_rect.h;
|
|
|
|
|
+ let scale_x = 1. / parent_rect.w;
|
|
|
|
|
+ let scale_y = 1. / parent_rect.h;
|
|
|
|
|
+ let model = glam::Mat4::from_translation(glam::Vec3::new(off_x, off_y, 0.)) *
|
|
|
|
|
+ glam::Mat4::from_scale(glam::Vec3::new(scale_x, scale_y, 1.));
|
|
|
|
|
+
|
|
|
|
|
+ Some(DrawUpdate {
|
|
|
|
|
+ key: self.dc_key,
|
|
|
|
|
+ draw_calls: vec![(
|
|
|
|
|
+ self.dc_key,
|
|
|
|
|
+ DrawCall {
|
|
|
|
|
+ instrs: vec![DrawInstruction::ApplyMatrix(model), DrawInstruction::Draw(mesh)],
|
|
|
|
|
+ dcs: vec![],
|
|
|
|
|
+ z_index: self.z_index.get(),
|
|
|
|
|
+ },
|
|
|
|
|
+ )],
|
|
|
|
|
+ })
|
|
|
|
|
+ }
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
+fn keycode_to_string(key: &KeyCode) -> Option<String> {
|
|
|
|
|
+ match key {
|
|
|
|
|
+ KeyCode::Space => Some(" ".to_string()),
|
|
|
|
|
+ KeyCode::Apostrophe => Some("'".to_string()),
|
|
|
|
|
+ KeyCode::Comma => Some(",".to_string()),
|
|
|
|
|
+ KeyCode::Minus => Some("-".to_string()),
|
|
|
|
|
+ KeyCode::Period => Some(".".to_string()),
|
|
|
|
|
+ KeyCode::Slash => Some("/".to_string()),
|
|
|
|
|
+ KeyCode::Key0 => Some("0".to_string()),
|
|
|
|
|
+ KeyCode::Key1 => Some("1".to_string()),
|
|
|
|
|
+ KeyCode::Key2 => Some("2".to_string()),
|
|
|
|
|
+ KeyCode::Key3 => Some("3".to_string()),
|
|
|
|
|
+ KeyCode::Key4 => Some("4".to_string()),
|
|
|
|
|
+ KeyCode::Key5 => Some("5".to_string()),
|
|
|
|
|
+ KeyCode::Key6 => Some("6".to_string()),
|
|
|
|
|
+ KeyCode::Key7 => Some("7".to_string()),
|
|
|
|
|
+ KeyCode::Key8 => Some("8".to_string()),
|
|
|
|
|
+ KeyCode::Key9 => Some("9".to_string()),
|
|
|
|
|
+ KeyCode::Semicolon => Some(";".to_string()),
|
|
|
|
|
+ KeyCode::Equal => Some("=".to_string()),
|
|
|
|
|
+ KeyCode::A => Some("A".to_string()),
|
|
|
|
|
+ KeyCode::B => Some("B".to_string()),
|
|
|
|
|
+ KeyCode::C => Some("C".to_string()),
|
|
|
|
|
+ KeyCode::D => Some("D".to_string()),
|
|
|
|
|
+ KeyCode::E => Some("E".to_string()),
|
|
|
|
|
+ KeyCode::F => Some("F".to_string()),
|
|
|
|
|
+ KeyCode::G => Some("G".to_string()),
|
|
|
|
|
+ KeyCode::H => Some("H".to_string()),
|
|
|
|
|
+ KeyCode::I => Some("I".to_string()),
|
|
|
|
|
+ KeyCode::J => Some("J".to_string()),
|
|
|
|
|
+ KeyCode::K => Some("K".to_string()),
|
|
|
|
|
+ KeyCode::L => Some("L".to_string()),
|
|
|
|
|
+ KeyCode::M => Some("M".to_string()),
|
|
|
|
|
+ KeyCode::N => Some("N".to_string()),
|
|
|
|
|
+ KeyCode::O => Some("O".to_string()),
|
|
|
|
|
+ KeyCode::P => Some("P".to_string()),
|
|
|
|
|
+ KeyCode::Q => Some("Q".to_string()),
|
|
|
|
|
+ KeyCode::S => Some("S".to_string()),
|
|
|
|
|
+ KeyCode::T => Some("T".to_string()),
|
|
|
|
|
+ KeyCode::U => Some("U".to_string()),
|
|
|
|
|
+ KeyCode::V => Some("V".to_string()),
|
|
|
|
|
+ KeyCode::W => Some("W".to_string()),
|
|
|
|
|
+ KeyCode::X => Some("X".to_string()),
|
|
|
|
|
+ KeyCode::Y => Some("Y".to_string()),
|
|
|
|
|
+ KeyCode::Z => Some("Z".to_string()),
|
|
|
|
|
+ KeyCode::LeftBracket => Some("(".to_string()),
|
|
|
|
|
+ KeyCode::Backslash => Some("\\".to_string()),
|
|
|
|
|
+ KeyCode::RightBracket => Some(")".to_string()),
|
|
|
|
|
+ KeyCode::Kp0 => Some("0".to_string()),
|
|
|
|
|
+ KeyCode::Kp1 => Some("1".to_string()),
|
|
|
|
|
+ KeyCode::Kp2 => Some("2".to_string()),
|
|
|
|
|
+ KeyCode::Kp3 => Some("3".to_string()),
|
|
|
|
|
+ KeyCode::Kp4 => Some("4".to_string()),
|
|
|
|
|
+ KeyCode::Kp5 => Some("5".to_string()),
|
|
|
|
|
+ KeyCode::Kp6 => Some("6".to_string()),
|
|
|
|
|
+ KeyCode::Kp7 => Some("7".to_string()),
|
|
|
|
|
+ KeyCode::Kp8 => Some("8".to_string()),
|
|
|
|
|
+ KeyCode::Kp9 => Some("9".to_string()),
|
|
|
|
|
+ KeyCode::KpDecimal => Some(".".to_string()),
|
|
|
|
|
+ KeyCode::KpDivide => Some("/".to_string()),
|
|
|
|
|
+ KeyCode::KpMultiply => Some("*".to_string()),
|
|
|
|
|
+ KeyCode::KpSubtract => Some("-".to_string()),
|
|
|
|
|
+ _ => None,
|
|
|
|
|
+ }
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+impl Stoppable for EditBox {
|
|
|
|
|
+ async fn stop(&self) {
|
|
|
|
|
+ // TODO: Delete own draw call
|
|
|
|
|
+
|
|
|
|
|
+ // Free buffers
|
|
|
|
|
+ // Should this be in drop?
|
|
|
|
|
+ //self.render_api.delete_buffer(self.vertex_buffer);
|
|
|
|
|
+ //self.render_api.delete_buffer(self.index_buffer);
|
|
|
|
|
+ }
|
|
|
|
|
+}
|